feat(memory): refactor allocation and add new queue

Refactored memory management by removing safety checks and introducing `MemoryHandle` for centralized tracking. Simplified allocation logic across allocators and enhanced `Dispose` methods for better resource cleanup.

Added `UnsafeChunkedQueue<T>`, a lock-free, dynamically resizing queue with chunk-based memory management, supporting parallel producers and consumers.

Updated unit tests to validate new queue functionality and ensure compatibility with refactored memory logic. Incremented assembly version to 1.6.12.

BREAKING CHANGE: Removed `#if MHP_ENABLE_SAFETY_CHECKS` blocks, altering memory validation behavior.
This commit is contained in:
2026-04-10 14:44:48 +09:00
parent dea8de60d0
commit a0deadc363
25 changed files with 647 additions and 456 deletions

View File

@@ -474,6 +474,7 @@ public unsafe struct TLSF : IMemoryAllocator<TLSF, TLSF.CreationOptions>
MemoryUtility.Free(_blocks);
_blocks = null;
}
if (_slBitmaps != null)
{
MemoryUtility.Free(_slBitmaps);
@@ -481,14 +482,13 @@ public unsafe struct TLSF : IMemoryAllocator<TLSF, TLSF.CreationOptions>
}
MemoryChunk* chunk = _chunks;
_chunks = null;
while (chunk != null)
{
MemoryChunk* next = chunk->next;
AlignedFree(chunk->memory);
chunk = next;
}
_chunks = null;
_flBitmap = 0;
}
}