Enhance mathematical capabilities and job system

Added new numeric types for unsigned integers, including uint2, uint3, and uint4, along with their matrix types.
Added a new `quaternion` struct with constructors and methods for creating and manipulating quaternions.
Added methods for projecting and reflecting vectors, enhancing geometric operations.
Added utility functions for generating orthonormal bases and changing vector signs.
Added comprehensive unit tests for new mathematical functions and quaternion operations.
Added a high-performance job scheduling system with job management features and worker thread management.
Added new structs for job execution, allowing efficient job scheduling and execution.
Added utility functions for job execution, including methods for obtaining unique job IDs.

Changed access modifiers and property definitions in several files for improved clarity and maintainability.
Changed property definitions and method implementations in `ImageInfo.cs`, `ImageResult.cs`, and `ImageResultFloat.cs` for better readability.
Changed memory management functions in `CRuntime.cs` and improved memory allocation tracking in `MemoryStats.cs`.
Changed the project file to include references to necessary projects and enable unsafe code blocks.

Removed the `WorkerThreadPool.cs` file, integrating worker thread management directly into the `JobScheduler`.
Removed the `float4` struct and its associated methods and properties, transitioning to a new code generation strategy.
Removed the `float4.tt` template and other related files, indicating a shift in code generation approach.
Removed the `Vectorize.cs` file, indicating a change in how vector operations are handled.

Updated the `.gitignore` file to include IDE-specific settings.
Updated various XML files to define project components and structure.
Updated the `AllocationManager.cs` to improve memory allocation management and introduce new strategies.
Updated the `UnsafeArray.cs`, `UnsafeHashMap.cs`, and `UnsafeList.cs` to enhance performance and safety in unsafe contexts.
Updated error handling and function pointer management in `MemoryLeakException.cs` and `FunctionPointer.cs`.
Updated the `AssemblyInfo.cs` file to include global using directives for better code organization.
This commit is contained in:
2025-09-06 12:07:02 +09:00
parent eeff3313b5
commit a2a760594e
114 changed files with 20826 additions and 7217 deletions

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using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections.Contracts;
using Misaki.HighPerformance.LowLevel.Contracts;
using Misaki.HighPerformance.LowLevel.Helpers;
using System.Collections;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel.Collections;
/// <summary>
/// A sparse set data structure that provides O(1) insertion, deletion, and lookup operations.
/// The sparse set uses three arrays: a dense array for storing values, a sparse array for mapping indices,
/// and a reverse array for mapping dense indices back to sparse indices.
/// Sparse indices work like entity IDs and are automatically generated.
/// </summary>
/// <typeparam name="T">Represents a type that can be stored in the sparse set, constrained to unmanaged types for performance and safety.</typeparam>
public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
where T : unmanaged
{
public struct Enumerator : IEnumerator<T>
{
private UnsafeSparseSet<T>* _collection;
private int _index;
private T _value;
public Enumerator(UnsafeSparseSet<T>* collection)
{
_collection = collection;
_index = -1;
_value = default;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
_index++;
if (_index < _collection->_count)
{
_value = UnsafeUtilities.ReadArrayElement<T>(_collection->_dense.GetUnsafePtr(), _index);
return true;
}
_value = default;
return false;
}
public void Reset()
{
_index = -1;
}
public readonly T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _value;
}
readonly object IEnumerator.Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => Current;
}
public unsafe readonly void Dispose()
{
}
}
public struct ParallelWriter
{
private UnsafeSparseSet<T>* _sparseSet;
internal ParallelWriter(UnsafeSparseSet<T>* sparseSet)
{
_sparseSet = sparseSet;
}
/// <summary>
/// Adds a value to the sparse set without resizing the internal arrays.
/// </summary>
/// <param name="value">The value to add to the sparse set.</param>
/// <returns> Returns the sparse index assigned to the value. -1 if the sparse index is out of bounds.</returns>
public int AddNoResize(T value)
{
int sparseIndex;
if (_sparseSet->_freeCount > 0)
{
var index = Interlocked.Decrement(ref _sparseSet->_freeCount);
sparseIndex = _sparseSet->_freeList[index];
}
else
{
sparseIndex = Interlocked.Increment(ref _sparseSet->_nextId) - 1;
}
if (sparseIndex >= _sparseSet->_sparse.Count)
{
return -1;
}
var count = Interlocked.Increment(ref _sparseSet->_count) - 1;
_sparseSet->_dense[count] = value;
_sparseSet->_sparse[sparseIndex] = count;
_sparseSet->_reverse[count] = sparseIndex;
return sparseIndex;
}
/// <summary>
/// Attempts to add a value at the specified sparse index without resizing the underlying collection.
/// </summary>
/// <param name="sparseIndex">The index in the sparse array where the value should be added. Must be within the valid range of the sparse
/// array.</param>
/// <param name="value">The value to add to the collection.</param>
/// <returns><see langword="true"/> if the value was successfully added at the specified index; otherwise, <see
/// langword="false"/>.</returns>
public bool AddAtNoResize(int sparseIndex, T value)
{
if (sparseIndex < 0 || sparseIndex >= _sparseSet->_sparse.Count)
{
return false;
}
if (_sparseSet->Contains(sparseIndex))
{
return false;
}
if (_sparseSet->_count >= _sparseSet->_dense.Count)
{
return false;
}
var count = Interlocked.Increment(ref _sparseSet->_count) - 1;
_sparseSet->_dense[count] = value;
_sparseSet->_sparse[sparseIndex] = count;
_sparseSet->_reverse[count] = sparseIndex;
return true;
}
/// <summary>
/// Removes a value at the specified sparse index without resizing the internal arrays.
/// </summary>
/// <param name="sparseIndex">The sparse index of the value to remove.</param>
/// <returns>Returns <see langword="true"/> if the value was successfully removed; otherwise, <see langword="false"/>.</returns>
public bool RemoveNoResize(int sparseIndex)
{
if (!_sparseSet->Contains(sparseIndex))
{
return false;
}
var denseIndex = _sparseSet->_sparse[sparseIndex];
var lastIndex = _sparseSet->_count - 1;
if (denseIndex != lastIndex)
{
var lastValue = _sparseSet->_dense[lastIndex];
var lastSparseIndex = _sparseSet->_reverse[lastIndex];
_sparseSet->_dense[denseIndex] = lastValue;
_sparseSet->_reverse[denseIndex] = lastSparseIndex;
_sparseSet->_sparse[lastSparseIndex] = denseIndex;
}
_sparseSet->_sparse[sparseIndex] = -1;
if (_sparseSet->_freeCount >= _sparseSet->_freeList.Count)
{
return false;
}
_sparseSet->_freeList[_sparseSet->_freeCount] = sparseIndex;
Interlocked.Increment(ref _sparseSet->_freeCount);
Interlocked.Decrement(ref _sparseSet->_count);
return true;
}
}
private UnsafeArray<T> _dense;
private UnsafeArray<int> _sparse;
private UnsafeArray<int> _reverse; // Maps dense index to sparse index
private UnsafeArray<int> _freeList; // Stack of available sparse indices
private int _count;
private int _nextId; // Next available sparse index
private int _freeCount; // Number of items in the free list
public readonly int Count => _count;
public readonly int Capacity => _dense.Count;
public readonly bool IsCreated => _dense.IsCreated && _sparse.IsCreated && _reverse.IsCreated && _freeList.IsCreated;
public readonly ref T this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => ref _dense[index];
}
public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeSparseSet<T>*)UnsafeUtilities.AddressOf(ref this));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <summary>
/// Constructs an UnsafeSparseSet with a default size of 1 and uses the Persistent allocator.
/// </summary>
public UnsafeSparseSet()
: this(1, Allocator.Persistent)
{
}
/// <summary>
/// Initializes a new instance of UnsafeSparseSet with a specified capacity and an allocation handle.
/// </summary>
/// <param name="capacity">Specifies the initial capacity of the sparse set, which must be greater than zero.</param>
/// <param name="handle">A reference to an AllocationHandle that manages the memory allocation for the sparse set.</param>
/// <param name="allocationOption">Specifies how the memory should be allocated.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified capacity is less than or equal to zero.</exception>
public UnsafeSparseSet(int capacity, ref AllocationHandle handle, AllocationOption allocationOption = AllocationOption.None)
{
if (capacity <= 0)
{
throw new ArgumentOutOfRangeException(nameof(capacity), "Capacity must be greater than zero.");
}
_dense = new UnsafeArray<T>(capacity, ref handle, allocationOption);
_sparse = new UnsafeArray<int>(capacity, ref handle, allocationOption);
_reverse = new UnsafeArray<int>(capacity, ref handle, allocationOption);
_freeList = new UnsafeArray<int>(capacity, ref handle, allocationOption);
_count = 0;
_nextId = 0;
_freeCount = 0;
Clear();
}
/// <summary>
/// Initializes a new instance of UnsafeSparseSet with a specified capacity and an allocation type.
/// </summary>
/// <param name="capacity">Specifies the initial capacity of the sparse set, which must be greater than zero.</param>
/// <param name="allocator">Specifies the allocator to use for memory allocation, which determines the memory management strategy.</param>
/// <param name="allocationOption">Determines how the memory should be allocated.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified capacity is less than or equal to zero.</exception>
public UnsafeSparseSet(int capacity, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
: this(capacity, ref AllocationManager.GetAllocationHandle(allocator), allocationOption)
{
}
/// <summary>
/// Adds a value to the sparse set and returns a unique sparse index for the value.
/// </summary>
/// <param name="value">The value to add to the sparse set.</param>
/// <returns>A unique sparse index that can be used to reference this value.</returns>
public int Add(T value)
{
int sparseIndex;
// Try to reuse a freed sparse index first
if (_freeCount > 0)
{
_freeCount--;
sparseIndex = _freeList[_freeCount];
}
else
{
// Use the next available ID
sparseIndex = _nextId++;
// Resize sparse array if necessary
if (sparseIndex >= _sparse.Count)
{
ResizeSparse(sparseIndex + 1);
}
}
// Resize dense arrays if necessary
if (_count >= _dense.Count)
{
var newCapacity = _dense.Count + Math.Max(1, _dense.Count / 2);
_dense.Resize(newCapacity);
_reverse.Resize(newCapacity);
}
// Add the value to the dense array and update mappings
_dense[_count] = value;
_sparse[sparseIndex] = _count;
_reverse[_count] = sparseIndex;
_count++;
return sparseIndex;
}
/// <summary>
/// Adds a value to the sparse set at the specified sparse index.
/// This method is provided for compatibility when you need to specify the exact sparse index.
/// </summary>
/// <param name="sparseIndex">The index in the sparse array where the value should be mapped.</param>
/// <param name="value">The value to add to the sparse set.</param>
/// <returns>True if the value was added, false if the sparse index is already occupied.</returns>
public bool AddAt(int sparseIndex, T value)
{
if (sparseIndex < 0)
{
throw new ArgumentOutOfRangeException(nameof(sparseIndex), "Sparse index must be non-negative.");
}
if (sparseIndex >= _sparse.Count)
{
ResizeSparse(sparseIndex + 1);
}
if (Contains(sparseIndex))
{
return false;
}
if (_count >= _dense.Count)
{
var newCapacity = _dense.Count + Math.Max(1, _dense.Count / 2);
_dense.Resize(newCapacity);
_reverse.Resize(newCapacity);
}
// Add the value to the dense array and update mappings
_dense[_count] = value;
_sparse[sparseIndex] = _count;
_reverse[_count] = sparseIndex; // Store reverse mapping
_count++;
// Update _nextId if we're using a higher ID
if (sparseIndex >= _nextId)
{
_nextId = sparseIndex + 1;
}
return true;
}
/// <summary>
/// Removes the value at the specified sparse index.
/// </summary>
/// <param name="sparseIndex">The sparse index of the value to remove.</param>
/// <returns>True if the value was removed, false if the sparse index was not found.</returns>
public bool Remove(int sparseIndex)
{
if (!Contains(sparseIndex))
{
return false;
}
var denseIndex = _sparse[sparseIndex];
var lastIndex = _count - 1;
if (denseIndex != lastIndex)
{
// Move the last element to the position of the removed element
var lastValue = _dense[lastIndex];
var lastSparseIndex = _reverse[lastIndex]; // Get sparse index of last element
_dense[denseIndex] = lastValue;
_reverse[denseIndex] = lastSparseIndex;
// Update the sparse mapping for the moved element
_sparse[lastSparseIndex] = denseIndex;
}
// Mark the sparse index as unused and add to free list
_sparse[sparseIndex] = -1;
// Add the freed sparse index to the free list for reuse
if (_freeCount >= _freeList.Count)
{
_freeList.Resize(_freeList.Count + Math.Max(1, _freeList.Count / 2));
}
_freeList[_freeCount] = sparseIndex;
_freeCount++;
_count--;
return true;
}
/// <summary>
/// Checks if the sparse set contains a value at the specified sparse index.
/// </summary>
/// <param name="sparseIndex">The sparse index to check.</param>
/// <returns>True if the sparse index is valid and contains a value, false otherwise.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool Contains(int sparseIndex)
{
if (sparseIndex < 0 || sparseIndex >= _sparse.Count)
{
return false;
}
var denseIndex = _sparse[sparseIndex];
return denseIndex >= 0 && denseIndex < _count;
}
/// <summary>
/// Gets the value at the specified sparse index.
/// </summary>
/// <param name="sparseIndex">The sparse index to retrieve the value from.</param>
/// <param name="value">When this method returns, contains the value at the specified sparse index, if found.</param>
/// <returns>True if the sparse index contains a value, false otherwise.</returns>
public readonly bool TryGetValue(int sparseIndex, out T value)
{
if (Contains(sparseIndex))
{
var denseIndex = _sparse[sparseIndex];
value = _dense[denseIndex];
return true;
}
value = default;
return false;
}
/// <summary>
/// Gets the value at the specified sparse index.
/// </summary>
/// <param name="sparseIndex">The sparse index to retrieve the value from.</param>
/// <returns>The value at the specified sparse index.</returns>
/// <exception cref="ArgumentOutOfRangeException">Thrown when the sparse index is not found.</exception>
public readonly T GetValue(int sparseIndex)
{
if (!Contains(sparseIndex))
{
throw new ArgumentOutOfRangeException(nameof(sparseIndex), "Sparse index not found in the set.");
}
var denseIndex = _sparse[sparseIndex];
return _dense[denseIndex];
}
/// <summary>
/// Updates the value at the specified sparse index.
/// </summary>
/// <param name="sparseIndex">The sparse index of the value to update.</param>
/// <param name="value">The new value.</param>
/// <returns>True if the value was updated, false if the sparse index was not found.</returns>
public bool SetValue(int sparseIndex, T value)
{
if (!Contains(sparseIndex))
{
return false;
}
var denseIndex = _sparse[sparseIndex];
_dense[denseIndex] = value;
return true;
}
private void ResizeSparse(int newSize)
{
var oldSize = _sparse.Count;
_sparse.Resize(newSize);
_sparse.AsSpan()[oldSize..newSize].Fill(-1);
}
/// <inheritdoc/>
public void Clear()
{
if (!IsCreated)
{
return;
}
_sparse.AsSpan().Fill(-1);
_count = 0;
_nextId = 0;
_freeCount = 0;
}
/// <inheritdoc/>
public void Resize(int newSize)
{
if (newSize <= 0)
{
throw new ArgumentOutOfRangeException(nameof(newSize), "New size must be greater than zero.");
}
_dense.Resize(newSize);
_reverse.Resize(newSize);
_freeList.Resize(newSize);
if (newSize > _sparse.Count)
{
ResizeSparse(newSize);
}
if (_count > newSize)
{
_count = newSize;
}
}
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void* GetUnsafePtr()
{
return _dense.GetUnsafePtr();
}
/// <summary>
/// Converts the current sparse set to an UnsafeArray representation using its dense array.
/// </summary>
/// <returns>Returns a new UnsafeArray instance initialized with the dense array's pointer and count.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly UnsafeArray<T> AsUnsafeArray()
{
return new UnsafeArray<T>((T*)_dense.GetUnsafePtr(), _count);
}
/// <inheritdoc/>
public void Dispose()
{
_dense.Dispose();
_sparse.Dispose();
_reverse.Dispose();
_freeList.Dispose();
_count = 0;
_nextId = 0;
_freeCount = 0;
}
}