Initial upload;
This commit is contained in:
363
.gitignore
vendored
Normal file
363
.gitignore
vendored
Normal file
@@ -0,0 +1,363 @@
|
|||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Oo]ut/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
@@ -0,0 +1,20 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<PublishAot>True</PublishAot>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Misaki.HighPerformance.Unsafe\Misaki.HighPerformance.Unsafe.csproj" />
|
||||||
|
<ProjectReference Include="..\Misaki.HighPerformance\Misaki.HighPerformance.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
94
Misaki.HighPerformance.Test/ParallelNoiseBenchmark.cs
Normal file
94
Misaki.HighPerformance.Test/ParallelNoiseBenchmark.cs
Normal file
@@ -0,0 +1,94 @@
|
|||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using Misaki.HighPerformance.Jobs;
|
||||||
|
using Misaki.HighPerformance.Unsafe.Collections;
|
||||||
|
using System.Numerics;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Test;
|
||||||
|
|
||||||
|
[MemoryDiagnoser]
|
||||||
|
public class ParallelNoiseBenchmark
|
||||||
|
{
|
||||||
|
private struct NoiseJob : IJobParallelFor
|
||||||
|
{
|
||||||
|
public UnsafeArray<float> buffers;
|
||||||
|
public int width;
|
||||||
|
public int height;
|
||||||
|
public void Execute(int index)
|
||||||
|
{
|
||||||
|
var x = index % width;
|
||||||
|
var y = index / height;
|
||||||
|
var uv = new Vector2(x, y);
|
||||||
|
buffers[index] = GradientNoise(uv);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private const int _WIDTH = 512;
|
||||||
|
private const int _HEIGHT = 512;
|
||||||
|
private const int _LENGTH = _WIDTH * _HEIGHT;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
private static float Frac(float x)
|
||||||
|
{
|
||||||
|
return x - MathF.Truncate(x);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
private static float Lerp(float a, float b, float t)
|
||||||
|
{
|
||||||
|
return a + t * (b - a);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vector2 GradientNoiseDirect(Vector2 uv)
|
||||||
|
{
|
||||||
|
uv.X %= 289;
|
||||||
|
uv.Y %= 289;
|
||||||
|
var x = (34 * uv.X + 1) * uv.X % 289 + uv.Y;
|
||||||
|
x = (34 * x + 1) * x % 289;
|
||||||
|
x = Frac(x / 41) * 2 - 1;
|
||||||
|
return Vector2.Normalize(new Vector2(x - MathF.Floor(x + 0.5f), MathF.Abs(x) - 0.5f));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float GradientNoise(Vector2 uv)
|
||||||
|
{
|
||||||
|
var ip = new Vector2(MathF.Floor(uv.X), MathF.Floor(uv.Y));
|
||||||
|
var fp = new Vector2(Frac(uv.X), Frac(uv.Y));
|
||||||
|
|
||||||
|
var d00 = Vector2.Dot(GradientNoiseDirect(ip), fp);
|
||||||
|
var d01 = Vector2.Dot(GradientNoiseDirect(ip + new Vector2(0, 1)), fp - new Vector2(0, 1));
|
||||||
|
var d10 = Vector2.Dot(GradientNoiseDirect(ip + new Vector2(1, 0)), fp - new Vector2(1, 0));
|
||||||
|
var d11 = Vector2.Dot(GradientNoiseDirect(ip + new Vector2(1, 1)), fp - new Vector2(1, 1));
|
||||||
|
|
||||||
|
fp = fp * fp * fp * (fp * (fp * new Vector2(6.0f) - new Vector2(15.0f)) + new Vector2(10.0f));
|
||||||
|
return Lerp(Lerp(d00, d10, fp.Y), Lerp(d01, d11, fp.Y), fp.X);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void JobSystem()
|
||||||
|
{
|
||||||
|
using var buffers = new UnsafeArray<float>(_WIDTH * _HEIGHT, AllocationType.UnInitialized);
|
||||||
|
var job = new NoiseJob()
|
||||||
|
{
|
||||||
|
buffers = buffers,
|
||||||
|
width = _WIDTH,
|
||||||
|
height = _HEIGHT
|
||||||
|
};
|
||||||
|
|
||||||
|
using var handle = job.Schedule(_LENGTH, 64);
|
||||||
|
handle.WaitComplete();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public void ParallelFor()
|
||||||
|
{
|
||||||
|
using var buffers = new UnsafeArray<float>(_WIDTH * _HEIGHT, AllocationType.UnInitialized);
|
||||||
|
|
||||||
|
Parallel.For(0, _LENGTH, i =>
|
||||||
|
{
|
||||||
|
var x = i % _WIDTH;
|
||||||
|
var y = i / _HEIGHT;
|
||||||
|
var uv = new Vector2(x, y);
|
||||||
|
buffers[i] = GradientNoise(uv);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
4
Misaki.HighPerformance.Test/Program.cs
Normal file
4
Misaki.HighPerformance.Test/Program.cs
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using Misaki.HighPerformance.Test;
|
||||||
|
|
||||||
|
BenchmarkRunner.Run<ParallelNoiseBenchmark>();
|
||||||
2
Misaki.HighPerformance.Unsafe/AssemblyInfo.cs
Normal file
2
Misaki.HighPerformance.Unsafe/AssemblyInfo.cs
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
global using static Misaki.HighPerformance.Unsafe.Helpers.MemoryUtilities;
|
||||||
|
global using SystemUnsfae = System.Runtime.CompilerServices.Unsafe;
|
||||||
75
Misaki.HighPerformance.Unsafe/Buffer/Arena .cs
Normal file
75
Misaki.HighPerformance.Unsafe/Buffer/Arena .cs
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Buffer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A memory management structure that allocates and resets memory blocks with specified alignment.
|
||||||
|
/// </summary>
|
||||||
|
public unsafe struct Arena : IDisposable
|
||||||
|
{
|
||||||
|
private void* _buffer;
|
||||||
|
private ulong _size;
|
||||||
|
private ulong _offset;
|
||||||
|
|
||||||
|
private bool _disposed;
|
||||||
|
|
||||||
|
public Arena(ulong size)
|
||||||
|
{
|
||||||
|
_buffer = Marshal.AllocHGlobal((IntPtr)size).ToPointer();
|
||||||
|
_size = size;
|
||||||
|
_offset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allocates a block of memory of a specified size with a given alignment. Returns a pointer to the allocated
|
||||||
|
/// memory or null if allocation fails.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="size">Specifies the amount of memory to allocate in bytes.</param>
|
||||||
|
/// <param name="alignSize">Defines the alignment requirement for the allocated memory.</param>
|
||||||
|
/// <returns>A pointer to the allocated memory block or null if the allocation cannot be fulfilled.</returns>
|
||||||
|
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||||
|
public void* Allocate(ulong size, uint alignSize)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
var offset = (_offset + alignSize - 1) & ~(alignSize - 1);
|
||||||
|
if (offset + size > _size)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
_offset = offset + size;
|
||||||
|
var ptr = (byte*)_buffer + offset;
|
||||||
|
MemClear(ptr, (uint)size);
|
||||||
|
|
||||||
|
return ptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Resets the arena, optionally clearing the allocated memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="clear">If true, the allocated memory will be cleared; otherwise, it will not be cleared.</param>
|
||||||
|
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||||
|
public void Reset(bool clear = false)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
if (clear)
|
||||||
|
{
|
||||||
|
MemClear(_buffer, (uint)_size);
|
||||||
|
}
|
||||||
|
|
||||||
|
_offset = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Marshal.FreeHGlobal((IntPtr)_buffer);
|
||||||
|
|
||||||
|
_buffer = null;
|
||||||
|
_size = 0;
|
||||||
|
_offset = 0;
|
||||||
|
|
||||||
|
_disposed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
124
Misaki.HighPerformance.Unsafe/Buffer/DynamicArena.cs
Normal file
124
Misaki.HighPerformance.Unsafe/Buffer/DynamicArena.cs
Normal file
@@ -0,0 +1,124 @@
|
|||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Buffer;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A dynamic memory management structure that automatically grows by creating linked arenas
|
||||||
|
/// when more space is needed.
|
||||||
|
/// </summary>
|
||||||
|
public unsafe struct DynamicArena : IDisposable
|
||||||
|
{
|
||||||
|
private struct ArenaNode
|
||||||
|
{
|
||||||
|
public Arena arena;
|
||||||
|
public ArenaNode* next;
|
||||||
|
}
|
||||||
|
|
||||||
|
private ArenaNode* _root;
|
||||||
|
private ArenaNode* _current;
|
||||||
|
private readonly ulong _initialSize;
|
||||||
|
private bool _disposed;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes a new instance of DynamicArena with the specified initial size.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="initialSize">The initial size in bytes for the first arena block.</param>
|
||||||
|
public DynamicArena(ulong initialSize)
|
||||||
|
{
|
||||||
|
_initialSize = initialSize;
|
||||||
|
_root = (ArenaNode*)Marshal.AllocHGlobal(sizeof(ArenaNode));
|
||||||
|
_root->arena = new Arena(initialSize);
|
||||||
|
_root->next = null;
|
||||||
|
_current = _root;
|
||||||
|
_disposed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool CreateNewNode(ulong size)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var newNode = (ArenaNode*)Marshal.AllocHGlobal(sizeof(ArenaNode));
|
||||||
|
newNode->arena = new Arena(size);
|
||||||
|
newNode->next = null;
|
||||||
|
|
||||||
|
_current->next = newNode;
|
||||||
|
_current = newNode;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allocates a block of memory with specified size and alignment. Creates a new arena if current one is full.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="size">Size of the memory block to allocate in bytes.</param>
|
||||||
|
/// <param name="alignSize">Alignment requirement for the memory block.</param>
|
||||||
|
/// <returns>Pointer to the allocated memory block.</returns>
|
||||||
|
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||||
|
public void* Allocate(ulong size, uint alignSize)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
void* result = null;
|
||||||
|
var current = _current;
|
||||||
|
|
||||||
|
while (current != null)
|
||||||
|
{
|
||||||
|
result = current->arena.Allocate(size, alignSize);
|
||||||
|
if (result != null)
|
||||||
|
return result;
|
||||||
|
|
||||||
|
if (current->next == null && !CreateNewNode(Math.Max(size, _initialSize)))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
current = current->next;
|
||||||
|
}
|
||||||
|
|
||||||
|
_current = current;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Resets all arenas in the chain, optionally clearing their memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="clear">If true, memory will be cleared during reset.</param>
|
||||||
|
/// <exception cref="ObjectDisposedException">Thrown if the arena has been disposed.</exception>
|
||||||
|
public void Reset(bool clear = false)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
var current = _root;
|
||||||
|
while (current != null)
|
||||||
|
{
|
||||||
|
current->arena.Reset(clear);
|
||||||
|
current = current->next;
|
||||||
|
}
|
||||||
|
|
||||||
|
_current = _root;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Disposes all arenas and frees associated memory.
|
||||||
|
/// </summary>
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
if (_disposed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var current = _root;
|
||||||
|
while (current != null)
|
||||||
|
{
|
||||||
|
var next = current->next;
|
||||||
|
current->arena.Dispose();
|
||||||
|
Marshal.FreeHGlobal((IntPtr)current);
|
||||||
|
current = next;
|
||||||
|
}
|
||||||
|
|
||||||
|
_root = null;
|
||||||
|
_current = null;
|
||||||
|
_disposed = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
namespace Misaki.HighPerformance.Unsafe.Collections;
|
||||||
|
|
||||||
|
public enum AllocationType
|
||||||
|
{
|
||||||
|
UnInitialized,
|
||||||
|
Clear
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
namespace Misaki.HighPerformance.Unsafe.Collections.Contracts;
|
||||||
|
|
||||||
|
public unsafe interface IUnsafeCollection<T> : IDisposable where T : unmanaged
|
||||||
|
{
|
||||||
|
public T* Buffer
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Size
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ref T this[int index]
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Clear();
|
||||||
|
public void ReAlloc(int newSize);
|
||||||
|
}
|
||||||
113
Misaki.HighPerformance.Unsafe/Collections/UnsafeArray.cs
Normal file
113
Misaki.HighPerformance.Unsafe/Collections/UnsafeArray.cs
Normal file
@@ -0,0 +1,113 @@
|
|||||||
|
using Misaki.HighPerformance.Unsafe.Collections.Contracts;
|
||||||
|
using Misaki.HighPerformance.Unsafe.Helpers;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Collections;
|
||||||
|
|
||||||
|
public unsafe struct UnsafeArray<T> : IUnsafeCollection<T>, IEnumerable<T> where T : unmanaged
|
||||||
|
{
|
||||||
|
public struct Enumerator : IEnumerator<T>
|
||||||
|
{
|
||||||
|
private UnsafeArray<T> _collection;
|
||||||
|
private int _index;
|
||||||
|
private T _value;
|
||||||
|
|
||||||
|
public Enumerator(ref UnsafeArray<T> collection)
|
||||||
|
{
|
||||||
|
_collection = collection;
|
||||||
|
_index = -1;
|
||||||
|
_value = default;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool MoveNext()
|
||||||
|
{
|
||||||
|
_index++;
|
||||||
|
if (_index < _collection.Size)
|
||||||
|
{
|
||||||
|
_value = UnsafeUtilities.ReadArrayElement<T>(_collection.Buffer, _index);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
_value = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
_index = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Let NativeArray indexer check for out of range.
|
||||||
|
public T Current
|
||||||
|
{
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
object IEnumerator.Current
|
||||||
|
{
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return Current;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private T* _buffer;
|
||||||
|
private int _size;
|
||||||
|
|
||||||
|
public readonly T* Buffer => _buffer;
|
||||||
|
public readonly int Size => _size;
|
||||||
|
|
||||||
|
public readonly ref T this[int index] => ref UnsafeUtilities.AsRef<T>(_buffer + index);
|
||||||
|
|
||||||
|
public IEnumerator<T> GetEnumerator() => new Enumerator(ref this);
|
||||||
|
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||||
|
|
||||||
|
public UnsafeArray(int size, AllocationType allocationType)
|
||||||
|
{
|
||||||
|
_size = size;
|
||||||
|
_buffer = (T*)Marshal.AllocHGlobal(size * sizeof(T)).ToPointer();
|
||||||
|
|
||||||
|
if (allocationType == AllocationType.Clear)
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReAlloc(int newSize)
|
||||||
|
{
|
||||||
|
if (newSize == _size)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_buffer = (T*)Marshal.ReAllocHGlobal((IntPtr)_buffer, newSize * sizeof(T)).ToPointer();
|
||||||
|
_size = newSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public readonly void Clear()
|
||||||
|
{
|
||||||
|
MemClear(_buffer, (uint)(_size * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Marshal.FreeHGlobal((IntPtr)_buffer);
|
||||||
|
|
||||||
|
_buffer = null;
|
||||||
|
_size = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
290
Misaki.HighPerformance.Unsafe/Collections/UnsafeList.cs
Normal file
290
Misaki.HighPerformance.Unsafe/Collections/UnsafeList.cs
Normal file
@@ -0,0 +1,290 @@
|
|||||||
|
using Misaki.HighPerformance.Unsafe.Collections.Contracts;
|
||||||
|
using Misaki.HighPerformance.Unsafe.Helpers;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Collections;
|
||||||
|
|
||||||
|
public unsafe struct UnsafeList<T> : IUnsafeCollection<T>, IEnumerable<T> where T : unmanaged
|
||||||
|
{
|
||||||
|
public struct Enumerator : IEnumerator<T>
|
||||||
|
{
|
||||||
|
private UnsafeList<T> _collection;
|
||||||
|
private int _index;
|
||||||
|
private T _value;
|
||||||
|
|
||||||
|
public Enumerator(ref UnsafeList<T> collection)
|
||||||
|
{
|
||||||
|
_collection = collection;
|
||||||
|
_index = -1;
|
||||||
|
_value = default;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool MoveNext()
|
||||||
|
{
|
||||||
|
_index++;
|
||||||
|
if (_index < _collection.Size)
|
||||||
|
{
|
||||||
|
_value = UnsafeUtilities.ReadArrayElement<T>(_collection.Buffer, _index);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
_value = default;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
_index = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Let NativeArray indexer check for out of range.
|
||||||
|
public readonly T Current
|
||||||
|
{
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
readonly object IEnumerator.Current
|
||||||
|
{
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return Current;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public readonly void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A parallel writer for an UnsafeList.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Use <see cref="AsParallelWriter"/> to create a parallel writer for a list.
|
||||||
|
/// </remarks>
|
||||||
|
public unsafe struct ParallelWriter
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The UnsafeList to write to.
|
||||||
|
/// </summary>
|
||||||
|
public UnsafeList<T>* listData;
|
||||||
|
|
||||||
|
internal unsafe ParallelWriter(UnsafeList<T>* list)
|
||||||
|
{
|
||||||
|
listData = list;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds a value to a collection without resizing it, ensuring capacity is checked before insertion.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="value">The value to be added to the collection.</param>
|
||||||
|
public void AddNoResize(T value)
|
||||||
|
{
|
||||||
|
var idx = Interlocked.Increment(ref listData->_size) - 1;
|
||||||
|
listData->CheckNoResizeCapacity(idx, 1);
|
||||||
|
UnsafeUtilities.WriteArrayElement(listData->_buffer, idx, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds a specified number of elements from a pointer to a buffer without resizing the underlying storage.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="ptr">Points to the source data to be copied into the buffer.</param>
|
||||||
|
/// <param name="count">Indicates the number of elements to be added from the source data.</param>
|
||||||
|
public void AddRangeNoResize(T* ptr, int count)
|
||||||
|
{
|
||||||
|
var idx = Interlocked.Add(ref listData->_size, count) - count;
|
||||||
|
listData->CheckNoResizeCapacity(idx, count);
|
||||||
|
MemCpy(listData->_buffer + idx, ptr, (uint)(count * sizeof(T)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private T* _buffer;
|
||||||
|
|
||||||
|
private int _size;
|
||||||
|
private int _capacity;
|
||||||
|
|
||||||
|
public readonly T* Buffer => _buffer;
|
||||||
|
public readonly int Size => _size;
|
||||||
|
public readonly int Capacity => _capacity;
|
||||||
|
|
||||||
|
public readonly ref T this[int index] => ref UnsafeUtilities.ReadArrayElementRef<T>(_buffer, index);
|
||||||
|
|
||||||
|
public IEnumerator<T> GetEnumerator() => new Enumerator(ref this);
|
||||||
|
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||||
|
|
||||||
|
public ParallelWriter AsParallelWriter() => new((UnsafeList<T>*)UnsafeUtilities.AddressOf(ref this));
|
||||||
|
|
||||||
|
public UnsafeList(int capacity, AllocationType allocationType)
|
||||||
|
{
|
||||||
|
_buffer = (T*)Marshal.AllocHGlobal(capacity * sizeof(T));
|
||||||
|
_size = 0;
|
||||||
|
_capacity = capacity;
|
||||||
|
|
||||||
|
if (allocationType == AllocationType.Clear)
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly void CheckNoResizeCapacity(int count)
|
||||||
|
{
|
||||||
|
CheckNoResizeCapacity(count, count);
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly void CheckNoResizeCapacity(int index, int count)
|
||||||
|
{
|
||||||
|
if (index + count > _capacity)
|
||||||
|
{
|
||||||
|
throw new Exception($"AddNoResize assumes that list capacity is sufficient (Capacity {Capacity}, Size {Size}), requested count {count}!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly void CheckIndexCount(int index, int count)
|
||||||
|
{
|
||||||
|
if (count < 0)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException($"Value for count {count} must be positive.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (index < 0)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException($"Value for index {index} must be positive.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (index > Size)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException($"Value for index {index} is out of bounds.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (index + count > Size)
|
||||||
|
{
|
||||||
|
throw new ArgumentOutOfRangeException($"Value for count {count} is out of bounds.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(T value)
|
||||||
|
{
|
||||||
|
if (_size >= _capacity)
|
||||||
|
{
|
||||||
|
ReAlloc(_capacity + (int)(_capacity * 0.5f));
|
||||||
|
}
|
||||||
|
|
||||||
|
UnsafeUtilities.WriteArrayElement(_buffer, _size, value);
|
||||||
|
_size++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddNoResize(T value)
|
||||||
|
{
|
||||||
|
CheckNoResizeCapacity(1);
|
||||||
|
|
||||||
|
UnsafeUtilities.WriteArrayElement(_buffer, _size, value);
|
||||||
|
_size++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddRange(Span<T> values, int count)
|
||||||
|
{
|
||||||
|
var newSize = _size + count;
|
||||||
|
if (newSize > _capacity)
|
||||||
|
{
|
||||||
|
ReAlloc(_capacity + count);
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed (T* ptr = values)
|
||||||
|
{
|
||||||
|
MemCpy(_buffer + _size, ptr, (uint)(count * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
_size += count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddRangeNoResize(ReadOnlySpan<T> values)
|
||||||
|
{
|
||||||
|
CheckNoResizeCapacity(values.Length);
|
||||||
|
|
||||||
|
fixed (T* ptr = values)
|
||||||
|
{
|
||||||
|
MemCpy(_buffer + _size, ptr, (uint)(values.Length * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
_size += values.Length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddRangeNoResize(T* ptr, int count)
|
||||||
|
{
|
||||||
|
CheckNoResizeCapacity(count);
|
||||||
|
|
||||||
|
MemCpy(_buffer + _size, ptr, (uint)(count * sizeof(T)));
|
||||||
|
_size += count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveRange(int start, int length)
|
||||||
|
{
|
||||||
|
CheckIndexCount(start, length);
|
||||||
|
|
||||||
|
if (length <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var copyFrom = Math.Min(start + length, _size);
|
||||||
|
MemCpy(_buffer + start, _buffer + copyFrom, (uint)((_size - copyFrom) * sizeof(T)));
|
||||||
|
_size -= length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveAt(int index)
|
||||||
|
{
|
||||||
|
RemoveRange(index, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveRangeSwapBack(int start, int length)
|
||||||
|
{
|
||||||
|
CheckIndexCount(start, length);
|
||||||
|
|
||||||
|
if (length <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var copyFrom = Math.Min(_size - length, start + length);
|
||||||
|
MemCpy(_buffer + start, _buffer + copyFrom, (uint)((_size - copyFrom) * sizeof(T)));
|
||||||
|
_size -= length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RemoveAtSwapBack(int index)
|
||||||
|
{
|
||||||
|
RemoveRangeSwapBack(index, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReAlloc(int newSize)
|
||||||
|
{
|
||||||
|
if (newSize == _size)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_buffer = (T*)Marshal.ReAllocHGlobal((IntPtr)_buffer, newSize * sizeof(T)).ToPointer();
|
||||||
|
_size = newSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public readonly void Clear()
|
||||||
|
{
|
||||||
|
MemClear(_buffer, (uint)(_size * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Marshal.FreeHGlobal((IntPtr)_buffer);
|
||||||
|
|
||||||
|
_buffer = null;
|
||||||
|
_size = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
41
Misaki.HighPerformance.Unsafe/Helpers/MemoryUtilities.cs
Normal file
41
Misaki.HighPerformance.Unsafe/Helpers/MemoryUtilities.cs
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Helpers;
|
||||||
|
public unsafe static class MemoryUtilities
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Clears a block of memory by setting it to zero. It initializes a specified number of bytes at a given memory
|
||||||
|
/// address.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="ptr">Specifies the memory address where the clearing operation will begin.</param>
|
||||||
|
/// <param name="size">Indicates the number of bytes to be cleared in the memory block.</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void MemClear(void* ptr, uint size)
|
||||||
|
{
|
||||||
|
SystemUnsfae.InitBlock(ptr, 0, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Sets a block of memory to a specified byte value for a given size.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="ptr">The memory address where the byte value will be set.</param>
|
||||||
|
/// <param name="value">The byte value to which the memory block will be initialized.</param>
|
||||||
|
/// <param name="size">The number of bytes to set to the specified value.</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void MemSet(void* ptr, byte value, uint size)
|
||||||
|
{
|
||||||
|
SystemUnsfae.InitBlock(ptr, value, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Copies a block of memory from a source location to a destination location.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="destination">Specifies the memory address where the copied data will be stored.</param>
|
||||||
|
/// <param name="source">Indicates the memory address from which data will be copied.</param>
|
||||||
|
/// <param name="size">Defines the number of bytes to be copied from the source to the destination.</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void MemCpy(void* destination, void* source, uint size)
|
||||||
|
{
|
||||||
|
SystemUnsfae.CopyBlock(destination, source, size);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,90 @@
|
|||||||
|
using Misaki.HighPerformance.Unsafe.Collections.Contracts;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Helpers;
|
||||||
|
|
||||||
|
public unsafe static class UnsafeCollectionExtensions
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Copies elements from a source UnsafeCollection to a destination Span, ensuring both have the same size.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of elements being copied, which must be unmanaged.</typeparam>
|
||||||
|
/// <param name="source">Represents the source collection from which elements are copied.</param>
|
||||||
|
/// <param name="destination">Represents the target span where elements are copied to.</param>
|
||||||
|
/// <exception cref="ArgumentException">Thrown when the sizes of the source collection and destination span do not match.</exception>
|
||||||
|
public static void CopyTo<T>(this IUnsafeCollection<T> source, Span<T> destination) where T : unmanaged
|
||||||
|
{
|
||||||
|
if (source.Size > destination.Length)
|
||||||
|
{
|
||||||
|
throw new ArgumentException("Source collection is larger than the destination span.");
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed (T* ptr = destination)
|
||||||
|
{
|
||||||
|
SystemUnsfae.CopyBlock(ptr, source.Buffer, (uint)(source.Size * sizeof(T)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Copies elements from a source span to a destination unsafe collection, ensuring both have the same size.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of elements being copied, which must be unmanaged.</typeparam>
|
||||||
|
/// <param name="destination">Represents the unsafe collection that will receive the copied elements.</param>
|
||||||
|
/// <param name="source">Represents the span containing the elements to be copied to the unsafe collection.</param>
|
||||||
|
/// <exception cref="ArgumentException">Thrown when the source span and destination collection have different sizes.</exception>
|
||||||
|
public static void CopyFrom<T>(this IUnsafeCollection<T> destination, Span<T> source) where T : unmanaged
|
||||||
|
{
|
||||||
|
if (destination.Size > source.Length)
|
||||||
|
{
|
||||||
|
throw new ArgumentException("Destination collection is larger than the source span.");
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed (T* ptr = source)
|
||||||
|
{
|
||||||
|
SystemUnsfae.CopyBlock(destination.Buffer, ptr, (uint)(source.Length * sizeof(T)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts an UnsafeCollection of unmanaged types into a standard collection.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Represents a type that is unmanaged, allowing for direct memory manipulation.</typeparam>
|
||||||
|
/// <param name="source">The UnsafeCollection instance that contains the data to be converted.</param>
|
||||||
|
/// <returns>A new collection containing the elements from the UnsafeCollection.</returns>
|
||||||
|
public static T[] ToArray<T>(this IUnsafeCollection<T> source) where T : unmanaged
|
||||||
|
{
|
||||||
|
var array = new T[source.Size];
|
||||||
|
fixed (T* ptr = array)
|
||||||
|
{
|
||||||
|
SystemUnsfae.CopyBlock(ptr, source.Buffer, (uint)(source.Size * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
return array;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts an unmanaged collection into a list by copying its elements into a new list.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Represents a type that is unmanaged, allowing for direct memory manipulation.</typeparam>
|
||||||
|
/// <param name="source">The collection from which elements are copied to create the new list.</param>
|
||||||
|
/// <returns>A list containing the elements from the specified unmanaged collection.</returns>
|
||||||
|
public static List<T> ToList<T>(this IUnsafeCollection<T> source) where T : unmanaged
|
||||||
|
{
|
||||||
|
var list = new List<T>(source.Size);
|
||||||
|
fixed (T* ptr = list.ToArray())
|
||||||
|
{
|
||||||
|
SystemUnsfae.CopyBlock(ptr, source.Buffer, (uint)(source.Size * sizeof(T)));
|
||||||
|
}
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts an UnsafeCollection into a Span for efficient memory access.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Represents a type that can be stored in unmanaged memory.</typeparam>
|
||||||
|
/// <param name="source">The UnsafeCollection instance to be converted into a Span.</param>
|
||||||
|
/// <returns>A Span that provides a view over the elements of the UnsafeCollection.</returns>
|
||||||
|
public static Span<T> AsSpan<T>(this IUnsafeCollection<T> source) where T : unmanaged
|
||||||
|
{
|
||||||
|
return new(source.Buffer, source.Size);
|
||||||
|
}
|
||||||
|
}
|
||||||
82
Misaki.HighPerformance.Unsafe/Helpers/UnsafeUtilities.cs
Normal file
82
Misaki.HighPerformance.Unsafe/Helpers/UnsafeUtilities.cs
Normal file
@@ -0,0 +1,82 @@
|
|||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Unsafe.Helpers;
|
||||||
|
|
||||||
|
public static unsafe class UnsafeUtilities
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Converts a pointer to a reference of a specified type.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of the reference to be created from the pointer.</typeparam>
|
||||||
|
/// <param name="ptr">Represents the memory address to be converted into a reference.</param>
|
||||||
|
/// <returns>Returns a reference of the specified type pointing to the given memory address.</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static ref T AsRef<T>(void* ptr)
|
||||||
|
{
|
||||||
|
return ref SystemUnsfae.AsRef<T>(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the address of a specified variable in memory.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Represents the type of the variable whose address is being retrieved.</typeparam>
|
||||||
|
/// <param name="value">The variable whose memory address is to be obtained.</param>
|
||||||
|
/// <returns>A pointer to the memory address of the specified variable.</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void* AddressOf<T>(ref T value)
|
||||||
|
{
|
||||||
|
return SystemUnsfae.AsPointer(ref value);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reads an element from an unmanaged array at a specified index using a pointer.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of elements in the unmanaged array.</typeparam>
|
||||||
|
/// <param name="ptr">Points to the start of the unmanaged array from which the element is read.</param>
|
||||||
|
/// <param name="index">Indicates the position of the element to be accessed within the array.</param>
|
||||||
|
/// <returns>Returns a pointer to the element located at the specified index.</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static T* ReadArrayElementUnsafe<T>(void* ptr, int index) where T : unmanaged
|
||||||
|
{
|
||||||
|
return (T*)((byte*)ptr + (index * sizeof(T)));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reads an element from an unmanaged array using a pointer and index, returning a reference to the element.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of the elements in the unmanaged array.</typeparam>
|
||||||
|
/// <param name="ptr">Points to the start of the unmanaged array from which the element is read.</param>
|
||||||
|
/// <param name="index">Indicates the position of the element to be accessed in the array.</param>
|
||||||
|
/// <returns>A reference to the specified element in the unmanaged array.</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static ref T ReadArrayElementRef<T>(void* ptr, int index) where T : unmanaged
|
||||||
|
{
|
||||||
|
return ref AsRef<T>(ReadArrayElementUnsafe<T>(ptr, index));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reads an element from an array at a specified index using a pointer to the array.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of the elements in the array, which must be unmanaged.</typeparam>
|
||||||
|
/// <param name="ptr">Points to the start of the array from which an element will be read.</param>
|
||||||
|
/// <param name="index">Indicates the position of the element to be accessed within the array.</param>
|
||||||
|
/// <returns>The element located at the specified index in the array.</returns>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static T ReadArrayElement<T>(void* ptr, int index) where T : unmanaged
|
||||||
|
{
|
||||||
|
return *ReadArrayElementUnsafe<T>(ptr, index);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Writes a value to a specified index of an unmanaged array using a pointer.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Specifies the type of the value being written to the array, which must be an unmanaged type.</typeparam>
|
||||||
|
/// <param name="ptr">Points to the beginning of the unmanaged array where the value will be written.</param>
|
||||||
|
/// <param name="index">Indicates the position in the array where the value should be stored.</param>
|
||||||
|
/// <param name="value">Represents the value to be written to the specified index of the array.</param>
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public static void WriteArrayElement<T>(void* ptr, int index, T value) where T : unmanaged
|
||||||
|
{
|
||||||
|
*ReadArrayElementUnsafe<T>(ptr, index) = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<IsAotCompatible>True</IsAotCompatible>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||||
|
<IsAotCompatible>True</IsAotCompatible>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
37
Misaki.HighPerformance.sln
Normal file
37
Misaki.HighPerformance.sln
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.14.35821.62
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance", "Misaki.HighPerformance\Misaki.HighPerformance.csproj", "{275B2E80-9B2A-4567-A157-F147A6B28A0F}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance.Unsafe", "Misaki.HighPerformance.Unsafe\Misaki.HighPerformance.Unsafe.csproj", "{0DD1B42E-BA40-4F22-9565-5A3977139B66}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Misaki.HighPerformance.Test", "Misaki.HighPerformance.Test\Misaki.HighPerformance.Test.csproj", "{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{275B2E80-9B2A-4567-A157-F147A6B28A0F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{275B2E80-9B2A-4567-A157-F147A6B28A0F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{275B2E80-9B2A-4567-A157-F147A6B28A0F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{275B2E80-9B2A-4567-A157-F147A6B28A0F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{0DD1B42E-BA40-4F22-9565-5A3977139B66}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{0DD1B42E-BA40-4F22-9565-5A3977139B66}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{0DD1B42E-BA40-4F22-9565-5A3977139B66}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{0DD1B42E-BA40-4F22-9565-5A3977139B66}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{90EFF5B8-22CD-4B6A-83AB-48E0E97610EA}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {51A97B1D-DB4D-45BC-8D2E-347710C1AA37}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
110
Misaki.HighPerformance/Buffer/ObjectPool.cs
Normal file
110
Misaki.HighPerformance/Buffer/ObjectPool.cs
Normal file
@@ -0,0 +1,110 @@
|
|||||||
|
using System.Collections.Concurrent;
|
||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Buffer
|
||||||
|
{
|
||||||
|
public class ObjectPool<T> : IDisposable where T : class
|
||||||
|
{
|
||||||
|
private readonly Func<T> _factory;
|
||||||
|
private readonly ConcurrentQueue<T> _objects = new();
|
||||||
|
|
||||||
|
private readonly bool _autoCleanup;
|
||||||
|
private readonly int _autoCleanupInterval;
|
||||||
|
|
||||||
|
private bool _disposed;
|
||||||
|
|
||||||
|
public uint InitialSize
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
}
|
||||||
|
|
||||||
|
public uint MaxSize
|
||||||
|
{
|
||||||
|
get;
|
||||||
|
private set;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectPool(Func<T> factory, uint initialSize = uint.MinValue, uint maxSize = uint.MaxValue, bool autoCleanup = false, int autoCleanupInterval = 1000 * 60 * 5)
|
||||||
|
{
|
||||||
|
_factory = factory;
|
||||||
|
|
||||||
|
_autoCleanup = autoCleanup;
|
||||||
|
_autoCleanupInterval = autoCleanupInterval;
|
||||||
|
|
||||||
|
InitialSize = initialSize;
|
||||||
|
MaxSize = maxSize;
|
||||||
|
|
||||||
|
if (initialSize != uint.MinValue)
|
||||||
|
{
|
||||||
|
for (var i = 0; i < initialSize; i++)
|
||||||
|
{
|
||||||
|
_objects.Enqueue(_factory());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SetupAutoCleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PoolCleanup()
|
||||||
|
{
|
||||||
|
foreach (var obj in _objects)
|
||||||
|
{
|
||||||
|
if (obj is IDisposable disposable)
|
||||||
|
{
|
||||||
|
disposable.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_objects.Clear();
|
||||||
|
|
||||||
|
GC.Collect();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetupAutoCleanup()
|
||||||
|
{
|
||||||
|
if (!_autoCleanup)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Task.Run(async () =>
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
await Task.Delay(_autoCleanupInterval);
|
||||||
|
PoolCleanup();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryRent([MaybeNullWhen(false)] out T obj)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
if (!_objects.IsEmpty)
|
||||||
|
{
|
||||||
|
return _objects.TryDequeue(out obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
obj = null;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Return(T obj)
|
||||||
|
{
|
||||||
|
ObjectDisposedException.ThrowIf(_disposed, this);
|
||||||
|
|
||||||
|
if (_objects.Count < MaxSize)
|
||||||
|
{
|
||||||
|
_objects.Enqueue(obj);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
PoolCleanup();
|
||||||
|
|
||||||
|
_disposed = true:
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
6
Misaki.HighPerformance/Jobs/Contracts/IJob.cs
Normal file
6
Misaki.HighPerformance/Jobs/Contracts/IJob.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Misaki.HighPerformance.Jobs;
|
||||||
|
|
||||||
|
public interface IJob
|
||||||
|
{
|
||||||
|
public void Execute();
|
||||||
|
}
|
||||||
6
Misaki.HighPerformance/Jobs/Contracts/IJobParallelFor.cs
Normal file
6
Misaki.HighPerformance/Jobs/Contracts/IJobParallelFor.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Misaki.HighPerformance.Jobs;
|
||||||
|
|
||||||
|
public interface IJobParallelFor
|
||||||
|
{
|
||||||
|
public void Execute(int index);
|
||||||
|
}
|
||||||
49
Misaki.HighPerformance/Jobs/JobExtensions.cs
Normal file
49
Misaki.HighPerformance/Jobs/JobExtensions.cs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
namespace Misaki.HighPerformance.Jobs;
|
||||||
|
|
||||||
|
public static class JobExtensions
|
||||||
|
{
|
||||||
|
public static JobHandle Schedule<T>(this T job, bool preferLocal = false) where T : struct, IJob
|
||||||
|
{
|
||||||
|
var handle = new JobHandle(1);
|
||||||
|
var worker = new JobWorker<T>(job, handle);
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(worker, preferLocal);
|
||||||
|
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JobHandle Schedule<T>(this T job, ReadOnlySpan<JobHandle> dependencies, bool preferLocal = false) where T : struct, IJob
|
||||||
|
{
|
||||||
|
foreach (var dependency in dependencies)
|
||||||
|
{
|
||||||
|
dependency.WaitComplete();
|
||||||
|
}
|
||||||
|
|
||||||
|
return job.Schedule(preferLocal);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JobHandle Schedule<T>(this T job, int length, int batchCount, bool preferLocal = false) where T : struct, IJobParallelFor
|
||||||
|
{
|
||||||
|
var batchSize = (length + batchCount - 1) / batchCount;
|
||||||
|
var handle = new JobHandle(batchCount);
|
||||||
|
|
||||||
|
for (var i = 0; i < batchCount; i++)
|
||||||
|
{
|
||||||
|
var start = i * batchSize;
|
||||||
|
var end = Math.Min(start + batchSize, length);
|
||||||
|
var worker = new ParallelJobWorker<T>(job, handle, start, end);
|
||||||
|
ThreadPool.UnsafeQueueUserWorkItem(worker, preferLocal);
|
||||||
|
}
|
||||||
|
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JobHandle Schedule<T>(this T job, int length, int batchCount, ReadOnlySpan<JobHandle> dependencies, bool preferLocal = false) where T : struct, IJobParallelFor
|
||||||
|
{
|
||||||
|
foreach (var dependency in dependencies)
|
||||||
|
{
|
||||||
|
dependency.WaitComplete();
|
||||||
|
}
|
||||||
|
|
||||||
|
return job.Schedule(length, batchCount, preferLocal);
|
||||||
|
}
|
||||||
|
}
|
||||||
28
Misaki.HighPerformance/Jobs/JobHandle.cs
Normal file
28
Misaki.HighPerformance/Jobs/JobHandle.cs
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
|
namespace Misaki.HighPerformance.Jobs;
|
||||||
|
|
||||||
|
public readonly struct JobHandle(int jobCount) : IDisposable
|
||||||
|
{
|
||||||
|
private readonly CountdownEvent _jobCompletionEvent = new(jobCount);
|
||||||
|
|
||||||
|
public readonly bool IsCompleted => _jobCompletionEvent.IsSet;
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
internal void CompleteOne()
|
||||||
|
{
|
||||||
|
_jobCompletionEvent.Signal();
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void WaitComplete()
|
||||||
|
{
|
||||||
|
_jobCompletionEvent.Wait();
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_jobCompletionEvent.Dispose();
|
||||||
|
}
|
||||||
|
}
|
||||||
23
Misaki.HighPerformance/Jobs/JobWorker.cs
Normal file
23
Misaki.HighPerformance/Jobs/JobWorker.cs
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
namespace Misaki.HighPerformance.Jobs;
|
||||||
|
|
||||||
|
internal readonly struct JobWorker<T>(T job, JobHandle handle) : IThreadPoolWorkItem where T : struct, IJob
|
||||||
|
{
|
||||||
|
public void Execute()
|
||||||
|
{
|
||||||
|
job.Execute();
|
||||||
|
handle.CompleteOne();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal readonly struct ParallelJobWorker<T>(T job, JobHandle handle, int start, int end) : IThreadPoolWorkItem where T : struct, IJobParallelFor
|
||||||
|
{
|
||||||
|
public void Execute()
|
||||||
|
{
|
||||||
|
for (var i = start; i < end; i++)
|
||||||
|
{
|
||||||
|
job.Execute(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.CompleteOne();
|
||||||
|
}
|
||||||
|
}
|
||||||
17
Misaki.HighPerformance/Misaki.HighPerformance.csproj
Normal file
17
Misaki.HighPerformance/Misaki.HighPerformance.csproj
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<IsAotCompatible>True</IsAotCompatible>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||||
|
<IsAotCompatible>True</IsAotCompatible>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
Reference in New Issue
Block a user