Refactor and enhance math, memory, and utilities

Refactored `sincos` usage in `quaternion` to use tuple-based
returns for improved readability. Introduced a `random` struct
with methods for generating random values of various types
and dimensions, including ranges and directions. Added a
`DynamicArray` class for dynamic resizing and manipulation
of collections. Enhanced `SlotMap` with new methods for
safe access and updates.

Updated `uint` vector types with `NumericConvertable`
attributes for better type interoperability. Removed the
`MathUtilities` class and refactored `adj` and `adjInverse`
methods for encapsulation. Improved memory management
with `StackAllocator` and `UnsafeArray` enhancements.

Added geometry utilities like `AABB`, `OBB`, `Plane`, and
`SphereBounds` for 3D operations. Updated project
configuration for versioning and NuGet packaging.
Performed general code cleanup, improved validation, and
aligned with modern C# practices.
This commit is contained in:
2025-09-23 22:57:12 +09:00
parent 73a0c6e187
commit ac73e28f26
52 changed files with 3658 additions and 5150 deletions

View File

@@ -36,6 +36,7 @@ public unsafe interface IUnsafeCollection<T> : IUnsafeCollection, IEnumerable<T>
/// <summary>
/// Changes the size of a collection to the specified value.
/// </summary>
/// <remarks>This is to adjust the element count of the collection, not the size of the underlying buffer in memory.</remarks>
/// <param name="newSize">Specifies the new size to which the collection should be adjusted.</param>
public void Resize(int newSize);
}