Improve memory safety and alignment handling
Some checks failed
Publish NuGet Packages / publish (pull_request) Failing after 1m5s
Some checks failed
Publish NuGet Packages / publish (pull_request) Failing after 1m5s
- Updated `.gitignore` to include `.vscode/` and clarified comments. - Introduced `SafeHandle` for managing memory alignment and safe access. - Refactored `UnsafeArray<T>` to add bounds checking and alignment logic. - Added `IUnsafeHashCollection<T>` for specialized hash-based collections. - Refactored `UnsafeHashMap<TKey, TValue>` and `UnsafeHashSet<T>` to use `HashMapHelper<TKey>` with alignment support. - Made `UnsafeSlotMap<T>` methods `readonly` for immutability. - Enhanced `HashMapHelper<TKey>` with alignment-aware buffer management and validation. - Updated benchmarks to use `UnsafeArray<Vector256<int>>` and added capacity checks. - Incremented assembly version to `1.1.3` in `Misaki.HighPerformance.LowLevel.csproj`. - Updated `Program.cs` to run `CollectionBenchmark` and demonstrate safe disposal handling.
This commit is contained in:
@@ -24,7 +24,7 @@ public unsafe interface IUnsafeCollection : IDisposable
|
||||
void* GetUnsafePtr();
|
||||
}
|
||||
|
||||
public unsafe interface IUnsafeCollection<T> : IUnsafeCollection, IEnumerable<T>
|
||||
public interface IUnsafeCollection<T> : IUnsafeCollection, IEnumerable<T>
|
||||
where T : unmanaged
|
||||
{
|
||||
/// <summary>
|
||||
@@ -44,7 +44,40 @@ public unsafe interface IUnsafeCollection<T> : IUnsafeCollection, IEnumerable<T>
|
||||
void Resize(int newSize, AllocationOption option);
|
||||
}
|
||||
|
||||
public unsafe interface IUnTypedCollection : IUnsafeCollection
|
||||
public interface IUnsafeHashCollection<T> : IEnumerable<T>, IDisposable
|
||||
where T : unmanaged
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates whether the object has been created. Returns true if the object is created, otherwise false.
|
||||
/// </summary>
|
||||
bool IsCreated
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements in a collection. The value is read-only.
|
||||
/// </summary>
|
||||
int Count
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes all elements from the collection. The collection will be empty after this operation.
|
||||
/// </summary>
|
||||
void Clear();
|
||||
|
||||
/// <summary>
|
||||
/// Changes the size of a collection to the specified value.
|
||||
/// </summary>
|
||||
/// <remarks>This is to adjust the element count of the collection, not the size of the underlying buffer in memory.</remarks>
|
||||
/// <param name="newSize">Specifies the new size to which the collection should be adjusted.</param>
|
||||
/// <param name="option">Specifies allocation options that may affect how memory is managed during the resize operation.</param>
|
||||
void Resize(int newSize, AllocationOption option);
|
||||
}
|
||||
|
||||
public interface IUnTypedCollection : IUnsafeCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// The total size of the buffer in bytes.
|
||||
|
||||
Reference in New Issue
Block a user