Refactor allocation types and improve memory management
This commit renames `AllocationType` to `AllocationOption` across multiple files, enhancing clarity in memory allocation practices. Key updates include: - Modifications to the `UnsafeArray`, `ParallelNoiseBenchmark`, `Arena`, and `DynamicArena` classes to utilize the new `AllocationOption`. - Refactoring of the `AllocationManager` and `HashMapHelper` classes to support the new allocation strategy. - Removal of the `Misaki.HighPerformance.Mathematics` project reference, indicating a restructuring of dependencies. - Introduction of a new `MathUtilities` class for calculating the smallest power of two, aiding memory allocation strategies. These changes collectively improve code maintainability and clarity in memory management.
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namespace Misaki.HighPerformance.Unsafe.Collections;
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public enum AllocationOption : byte
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{
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UnInitialized,
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Clear
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}
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public enum Allocator: byte
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{
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// Make the first allocator as invalid because we don't want to user create a defualt collection without passing any parameters
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Invalid = 0,
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Temp = 1,
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Persistent = 2,
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}
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