Refactor allocation types and improve memory management
This commit renames `AllocationType` to `AllocationOption` across multiple files, enhancing clarity in memory allocation practices. Key updates include: - Modifications to the `UnsafeArray`, `ParallelNoiseBenchmark`, `Arena`, and `DynamicArena` classes to utilize the new `AllocationOption`. - Refactoring of the `AllocationManager` and `HashMapHelper` classes to support the new allocation strategy. - Removal of the `Misaki.HighPerformance.Mathematics` project reference, indicating a restructuring of dependencies. - Introduction of a new `MathUtilities` class for calculating the smallest power of two, aiding memory allocation strategies. These changes collectively improve code maintainability and clarity in memory management.
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@@ -49,9 +49,9 @@ public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
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public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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public UnsafeHashSet(int capacity)
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public UnsafeHashSet(int capacity, Allocator allocator)
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{
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY);
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_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, allocator);
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}
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/// <summary>
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