Reserve index 0 in SlotMap, improve unsafe collections
- Reserve index 0 as always invalid in SlotMap, ConcurrentSlotMap, UnsafeSlotMap, and UnsafeSparseSet; update all index checks and slot operations accordingly - Refactor SlotMap to use parallel arrays and BitArray for occupancy - Double capacity on resize for all major unsafe collections - Add debugger display support for unsafe collections - Improve NuGet publishing workflow to skip existing versions - Increment package versions (LowLevel: 1.3.1, main: 1.0.2) - Add comprehensive unit tests for SlotMap and ConcurrentSlotMap - Update main program and documentation for new slot map behavior
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@@ -2,10 +2,37 @@ using Misaki.HighPerformance.LowLevel.Buffer;
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using Misaki.HighPerformance.LowLevel.Collections.Contracts;
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Collections;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Collections;
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internal class ConcurrentSparseSetDebugView<T>
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where T : unmanaged
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{
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private readonly UnsafeSparseSet<T> _set;
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public ConcurrentSparseSetDebugView(UnsafeSparseSet<T> set)
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{
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_set = set;
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}
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[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
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public T[] Items
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{
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get
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{
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var items = new T[_set.Count];
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var index = 0;
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foreach (var item in _set)
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{
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items[index++] = item;
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}
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return items;
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}
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}
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}
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/// <summary>
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/// A sparse set data structure that provides O(1) insertion, deletion, and lookup operations.
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/// The sparse set uses three arrays: a dense array for storing values, a sparse array for mapping indices,
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@@ -13,6 +40,7 @@ namespace Misaki.HighPerformance.LowLevel.Collections;
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/// Sparse indices work like entity IDs and are automatically generated.
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/// </summary>
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/// <typeparam name="T">Represents a type that can be stored in the sparse set, constrained to unmanaged types for performance and safety.</typeparam>
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[DebuggerTypeProxy(typeof(ConcurrentSparseSetDebugView<>))]
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public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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where T : unmanaged
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{
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@@ -57,7 +85,7 @@ public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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private int _nextId; // Next available sparse index
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private int _capacity;
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public readonly int Count => _count;
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public readonly int Count => _count - 1;
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public readonly int Capacity => _capacity;
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public readonly bool IsCreated => _dense.IsCreated && _sparse.IsCreated && _reverse.IsCreated;
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@@ -103,7 +131,10 @@ public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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_nextId = 0;
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_capacity = capacity;
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Clear();
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_sparse.AsSpan().Fill(-1);
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_generations.Clear();
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Add(default, out _); // Make index 0 invalid
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}
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/// <summary>
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@@ -147,7 +178,7 @@ public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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// Resize dense arrays if necessary
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if (_count >= _capacity)
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{
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Resize((int)(_capacity * 1.5f));
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Resize(Math.Max(1, _capacity * 2));
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}
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// Add the value to the dense array and update mappings
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@@ -209,7 +240,8 @@ public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool Contains(int sparseIndex, int generation)
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{
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if (sparseIndex < 0 || sparseIndex >= _sparse.Count)
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// 0 is reserved as invalid index
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if (sparseIndex <= 0 || sparseIndex >= _sparse.Count)
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{
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return false;
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}
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