Commit Graph

11 Commits

Author SHA1 Message Date
4f964b2d2a Add Vector type in SPMD to total of load vector size * lane width of number into memory for simd calculation. 2026-02-13 21:47:05 +09:00
75d33d0763 Add Vector3<TLane, TNumber> 2026-02-13 12:51:22 +09:00
a9c143c2a2 SPMD SIMD math library & lock-free job system integration
- Add new SPMD SIMD math project with scalar/vector lanes
- Integrate SPMD jobs and scheduling into job system
- Implement lock-free job dependency management
- Update math functions for .NET 10 and SIMD performance
- Add SPMD benchmarks, compress-store tests, and race tests
- Introduce generic Result<T> error handling utilities
- Solution/project file updates and code cleanup
2026-02-11 22:44:30 +09:00
c36405645b Improve performance and safety 2026-02-01 01:56:17 +09:00
1fee890329 Refactor core APIs, fix bugs, and improve safety
- Make image result/info structs readonly; improve error handling and memory safety in image library
- Introduce IJobScheduler interface; move job scheduling docs to interface
- Remove "index 0 invalid" convention from slot/sparse maps; fix Count logic
- Add Owner<T> for disposable value types in low-level utilities
- Improve ObjectPool<T> thread safety and logic
- Change List<T>.RemoveAndSwapBack to return bool
- Remove unsafe methods from generated math types; add debug range checks
- Update benchmarks and enable collection checks in tests
- Improve documentation, comments, and error messages
- Bump assembly versions across all projects
2025-12-21 16:08:10 +09:00
a1ad0bd2da Improve vector and matrix performance and add swizzle support to .net build-int VectorX type. 2025-12-17 16:55:28 +09:00
24a7d49ae2 Upgrade to .NET 10 and refactor core components
Upgraded target framework to .NET 10 across all projects to leverage new features and improve performance.

Refactored `JobScheduler` to fix method naming inconsistencies and ensure proper resource disposal. Enhanced `AllocationManager` with safer memory operations and better performance handling. Simplified `ReadOnlyUnsafeCollection` enumerator logic for efficiency.

Overhauled `UnsafeBitSet` with new properties, improved bitwise operations, and optimized memory management. Updated `UnsafeSlotMap` and `ConcurrentSlotMap` for better validation and naming consistency.

Revised `MemoryLeakException` to use `ReadOnlySpan` for improved performance. Simplified `MathematicsBenchmark` logic and integrated `BenchmarkDotNet` for testing.

Added AOT compatibility settings for `Debug` and `Release` configurations. Introduced unit tests for `UnsafeBitSet` to validate functionality. Cleaned up unused code, improved readability, and ensured consistent naming conventions.

Updated project references and metadata for consistency. Enabled inline methods for `NET10_0_OR_GREATER` in `VectorGenerator`.
2025-11-14 11:14:09 +09:00
49e1171781 Refactor and enhance math and utility libraries
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Refactored `sincos` usage across `quaternion` and `random` to use `out` parameters for improved performance. Enhanced `random` struct with updated random direction generation methods.

Added new benchmarks in `MathematicsBenchmark` for vector operations, including SIMD-based `f4` struct. Downgraded target framework to `net9.0` for compatibility.

Introduced `ReadOnlyUnsafeCollection` for low-level memory management. Added utility methods in `CollectionUtility` for span creation and optimized list operations.

Renamed `MemoryUtilities` to `MemoryUtility` and updated all references. Enhanced `ObjectPool` with `Rent` and `TryRent` methods. Enabled `AllowUnsafeBlocks` and AOT compatibility in project configuration.

Performed general code cleanup, including removal of unused methods, improved formatting, and alignment with modern coding practices.
2025-11-04 14:53:01 +09:00
a92ab93731 Refactor and enhance math utilities and code generation
Refactored `StbImage` classes to be publicly accessible. Updated namespaces and introduced `NumericTypeAttribute` for metadata. Enhanced `VectorGenerator` with new utility methods (`any`, `all`, `length`, etc.) and improved code generation. Consolidated vector operations in `math` utilities.

Refactored `Plane` and `svd` classes for better encapsulation and readability. Improved `DynamicArray` with `uint` indexer support and cleaner loops. Added SIMD-based benchmarking placeholders in `MathematicsBenchmark`.

Removed redundant code and unused files, including `IUnsafeSet.cs`. Updated project file to include `CodeGen` as an analyzer. Introduced `SupportedVectorMath` and `SupportedMatrixMath` enums for better operation definitions.

Improved code style, fixed minor bugs, and cleaned up unused code in `Program.cs`. Enhanced maintainability and readability across the codebase.
2025-10-04 12:38:53 +09:00
02e173415e Added new giteaaction 2025-09-11 10:54:34 +09:00
a2a760594e Enhance mathematical capabilities and job system
Added new numeric types for unsigned integers, including uint2, uint3, and uint4, along with their matrix types.
Added a new `quaternion` struct with constructors and methods for creating and manipulating quaternions.
Added methods for projecting and reflecting vectors, enhancing geometric operations.
Added utility functions for generating orthonormal bases and changing vector signs.
Added comprehensive unit tests for new mathematical functions and quaternion operations.
Added a high-performance job scheduling system with job management features and worker thread management.
Added new structs for job execution, allowing efficient job scheduling and execution.
Added utility functions for job execution, including methods for obtaining unique job IDs.

Changed access modifiers and property definitions in several files for improved clarity and maintainability.
Changed property definitions and method implementations in `ImageInfo.cs`, `ImageResult.cs`, and `ImageResultFloat.cs` for better readability.
Changed memory management functions in `CRuntime.cs` and improved memory allocation tracking in `MemoryStats.cs`.
Changed the project file to include references to necessary projects and enable unsafe code blocks.

Removed the `WorkerThreadPool.cs` file, integrating worker thread management directly into the `JobScheduler`.
Removed the `float4` struct and its associated methods and properties, transitioning to a new code generation strategy.
Removed the `float4.tt` template and other related files, indicating a shift in code generation approach.
Removed the `Vectorize.cs` file, indicating a change in how vector operations are handled.

Updated the `.gitignore` file to include IDE-specific settings.
Updated various XML files to define project components and structure.
Updated the `AllocationManager.cs` to improve memory allocation management and introduce new strategies.
Updated the `UnsafeArray.cs`, `UnsafeHashMap.cs`, and `UnsafeList.cs` to enhance performance and safety in unsafe contexts.
Updated error handling and function pointer management in `MemoryLeakException.cs` and `FunctionPointer.cs`.
Updated the `AssemblyInfo.cs` file to include global using directives for better code organization.
2025-09-06 12:07:02 +09:00