Commit Graph

15 Commits

Author SHA1 Message Date
21e755a56e Added UnsafeMultiHashMap 2026-03-08 15:38:37 +09:00
ffac1c643e Fix source only package issue in nuget 2026-02-22 12:36:51 +09:00
c36405645b Improve performance and safety 2026-02-01 01:56:17 +09:00
0438fce10e Fixed the bug that MemCpy does not work as expected 2025-12-07 00:04:37 +09:00
f3b0f295a8 Added new TempJobAllocator
Added new AllocationHandle property in Stack.Scope.

Changed the ref AllocationHandle constructor parameter to AllocationHandle on of all UnsafeCollection types
Removed Allocator.Stack. Use Stack.Scope.AllocationHandle to allocate on stack instead.
2025-12-06 22:16:39 +09:00
b67569aa14 Improve AsSpan, CopyTo, and CopyFrom for IUnsafeCollection 2025-11-27 14:04:46 +09:00
3269244ab1 Refactor memory management with MemoryHandle
Replaced `SafeHandle` with a new `MemoryHandle` system for improved memory tracking, safety, and leak detection. Updated allocators (`ArenaAllocator`, `HeapAllocator`, `StackAllocator`) and collections (`UnTypedArray`, `UnsafeArray<T>`, `UnsafeBitSet`) to use `MemoryHandle`.

Refactored `AllocationManager` to use `ConcurrentSlotMap` for live allocation tracking and added methods for managing `MemoryHandle` instances. Simplified alignment and padding logic across allocators and collections.

Enhanced performance with optimized memory operations (`MemClear`, `MemSet`, `MemCpy`) and vectorized operations in `MemoryUtility` and `UnsafeBitSet`. Fixed alignment issues in vectorized memory operations.

Updated tests to reflect the new memory management system and added new tests for `UnsafeBitSet` bitwise operations. Enabled `ENABLE_COLLECTION_CHECKS` for debug builds and improved error messages and documentation.

Removed unused `SafeHandle` code and adjusted project configuration to include necessary references.
2025-11-25 12:27:10 +09:00
27dfa67784 Add Roslyn analyzer and code fix for unique ownership
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Introduce a Roslyn analyzer to enforce unique ownership semantics for structs marked with the `[NonCopyable]` attribute. Added a corresponding code fix to resolve violations by suggesting the use of `Share()` or other ownership transfer methods.

Key changes:
- Added `StructCopyCodeAnalyzer` to detect invalid struct copies.
- Implemented `StructCopyCodeFixProvider` to provide code fixes.
- Created `Misaki.HighPerformance.Analyzer` and `CodeFixes` projects.
- Added unit tests for the analyzer and code fixes.
- Introduced `UniquePtr<T>` and `SharedPtr<T>` for pointer ownership.
- Added a Visual Studio extension project and packaging support.
- Updated `UnsafeUtility` to use `nint`/`nuint` for indices.
2025-11-22 18:20:03 +09:00
c0a0861897 Improve memory safety and alignment handling
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- Updated `.gitignore` to include `.vscode/` and clarified comments.
- Introduced `SafeHandle` for managing memory alignment and safe access.
- Refactored `UnsafeArray<T>` to add bounds checking and alignment logic.
- Added `IUnsafeHashCollection<T>` for specialized hash-based collections.
- Refactored `UnsafeHashMap<TKey, TValue>` and `UnsafeHashSet<T>` to use `HashMapHelper<TKey>` with alignment support.
- Made `UnsafeSlotMap<T>` methods `readonly` for immutability.
- Enhanced `HashMapHelper<TKey>` with alignment-aware buffer management and validation.
- Updated benchmarks to use `UnsafeArray<Vector256<int>>` and added capacity checks.
- Incremented assembly version to `1.1.3` in `Misaki.HighPerformance.LowLevel.csproj`.
- Updated `Program.cs` to run `CollectionBenchmark` and demonstrate safe disposal handling.
2025-11-18 01:25:40 +09:00
fbe72e33f7 Refactor AllocationManager and enhance debug tracking
Refactored `AllocationManager` to introduce intrusive allocation tracking with `AllocationHeader` structs for debug mode. Added lightweight allocation counters for non-debug mode. Enhanced memory leak detection with detailed stack traces and `MemoryLeakException`.

Simplified `AllocationInfo` by removing the `Allocator` property. Updated `AllocationOption` enum to remove `UnTracked` and clarified documentation.

Improved unsafe collections (`UnsafeArray`, `UnsafeStack`, etc.) with strongly-typed enumerators and better compatibility with `IEnumerable<T>`. Enhanced `UnsafeStack` with a dedicated `Enumerator` struct and consistent constructor parameters.

Refactored `MemoryLeakException` to support detailed allocation info and improved stack trace formatting. Simplified `MemoryUtility` by removing redundant null checks.

Added unit tests for `AllocationManager`, `UnsafeArray`, and `UnsafeStack` to validate memory management and functionality. Updated `Program.cs` with new examples.

Cleaned up namespaces, removed redundant `using` directives, and improved XML documentation. Applied `MethodImplOptions.AggressiveInlining` to performance-critical methods.
2025-11-06 01:28:43 +09:00
b914716225 Fix package dependency problem
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2025-11-04 20:48:25 +09:00
49e1171781 Refactor and enhance math and utility libraries
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Refactored `sincos` usage across `quaternion` and `random` to use `out` parameters for improved performance. Enhanced `random` struct with updated random direction generation methods.

Added new benchmarks in `MathematicsBenchmark` for vector operations, including SIMD-based `f4` struct. Downgraded target framework to `net9.0` for compatibility.

Introduced `ReadOnlyUnsafeCollection` for low-level memory management. Added utility methods in `CollectionUtility` for span creation and optimized list operations.

Renamed `MemoryUtilities` to `MemoryUtility` and updated all references. Enhanced `ObjectPool` with `Rent` and `TryRent` methods. Enabled `AllowUnsafeBlocks` and AOT compatibility in project configuration.

Performed general code cleanup, including removal of unused methods, improved formatting, and alignment with modern coding practices.
2025-11-04 14:53:01 +09:00
081103372f Refactor memory management and improve allocation APIs
Updated `ReallocFunc` to support `oldSize`, `newSize`, and `AllocationOption`, enabling more granular control over memory reallocation. Simplified `AllocationInfo` by removing the `FreeHandler` property. Enhanced `Reallocate` and `Allocate` methods in `AllocationManager` to handle memory clearing and tracking more effectively.

Refactored `UnsafeSparseSet` to use `UnsafeArray<T>` directly, added a `generations` array, and replaced the `freeList` with `UnsafeStack<int>` for better performance and simplicity. Updated `Resize`, `Add`, and `Remove` methods to improve memory handling and code clarity.

Introduced `AllocationOption` support in `Resize` methods across `IUnsafeCollection` implementations for flexible resizing behavior. Added `GetUnsafePtr` extension methods in `UnsafeUtilities` for direct access to span data.

Added new tests for `UnsafeSparseSet` to validate resizing, clearing, enumeration, and memory compaction. These changes improve memory management, enhance performance, and ensure correctness.
2025-10-08 15:40:49 +09:00
a92ab93731 Refactor and enhance math utilities and code generation
Refactored `StbImage` classes to be publicly accessible. Updated namespaces and introduced `NumericTypeAttribute` for metadata. Enhanced `VectorGenerator` with new utility methods (`any`, `all`, `length`, etc.) and improved code generation. Consolidated vector operations in `math` utilities.

Refactored `Plane` and `svd` classes for better encapsulation and readability. Improved `DynamicArray` with `uint` indexer support and cleaner loops. Added SIMD-based benchmarking placeholders in `MathematicsBenchmark`.

Removed redundant code and unused files, including `IUnsafeSet.cs`. Updated project file to include `CodeGen` as an analyzer. Introduced `SupportedVectorMath` and `SupportedMatrixMath` enums for better operation definitions.

Improved code style, fixed minor bugs, and cleaned up unused code in `Program.cs`. Enhanced maintainability and readability across the codebase.
2025-10-04 12:38:53 +09:00
ac73e28f26 Refactor and enhance math, memory, and utilities
Refactored `sincos` usage in `quaternion` to use tuple-based
returns for improved readability. Introduced a `random` struct
with methods for generating random values of various types
and dimensions, including ranges and directions. Added a
`DynamicArray` class for dynamic resizing and manipulation
of collections. Enhanced `SlotMap` with new methods for
safe access and updates.

Updated `uint` vector types with `NumericConvertable`
attributes for better type interoperability. Removed the
`MathUtilities` class and refactored `adj` and `adjInverse`
methods for encapsulation. Improved memory management
with `StackAllocator` and `UnsafeArray` enhancements.

Added geometry utilities like `AABB`, `OBB`, `Plane`, and
`SphereBounds` for 3D operations. Updated project
configuration for versioning and NuGet packaging.
Performed general code cleanup, improved validation, and
aligned with modern C# practices.
2025-09-23 22:57:12 +09:00