Commit Graph

8 Commits

Author SHA1 Message Date
13802ca6c8 Job system priorities, async waits, parallel map/queue
Major refactor:
- Add job priority tiers and async wait APIs to IJobScheduler
- Implement priority-based job queues and scheduling logic
- Introduce UnsafeParallelHashMap and refactor UnsafeParallelQueue
- Refactor UnsafeSlotMap to chunked storage for scalability
- Update SlotMap/ConcurrentSlotMap for consistency and perf
- Add new benchmarks and unit tests for parallel collections
- Misc: add MemoryUtility.AlignUp, version bumps, test improvements, bug fixes
2026-04-18 11:26:08 +09:00
d5616daa05 Refactor JobExecutionContext, add scheduler state support
- Refactored JobExecutionContext to use init-only properties and added State and SelfHandle for richer context.
- Updated JobInfo field layout for clarity and memory alignment.
- JobScheduler now accepts and exposes an optional state object, passed to each job context.
- Improved memory management by using _freeList for allocations and disposal.
- WorkerThread and benchmarks updated to use new JobExecutionContext pattern.
- Bumped version to 1.6.1 and performed minor code cleanup.
2026-04-17 19:49:42 +09:00
ebee3bb7fb feat(jobs): add IJobScheduler interface and job scheduling improvements\n\nIntroduce IJobScheduler interface and enhance JobScheduler, WorkerThread, JobInfo and related collections. Add ConcurrentSlotMap tests and codegen generator updates.\n\nSee changed files for details. 2026-04-17 16:08:20 +09:00
2e08a8ad95 Update Package structure 2026-03-08 15:57:05 +09:00
9413c1ee0b Update package to source only 2026-02-23 16:11:18 +09:00
94f10de90e Added WaitAll and WaitAny to JobScheduler;
Added generation support to UnsafeSparseSet;
2025-09-11 18:45:40 +09:00
02e173415e Added new giteaaction 2025-09-11 10:54:34 +09:00
07c99b8a5a Refactor job system and update project configuration
Added:
- Added `JobExecutor.cs` for job execution management.
- Added `JobInfo.cs` to hold job execution information.
- Added `TestJobSystem.cs` for unit tests of the job system.
- Added `TestJobs.cs` for additional job implementation tests.
- Added `WorkerThread.cs` to manage worker threads for jobs.

Changed:
- Changed `AssemblyInfo.cs.cs` to include a global using directive for `unsafe JobExecuteFunc`.
- Changed `IJob.cs` to include an overload of the `Execute` method with a `threadIndex` parameter.
- Changed `JobHandle.cs` to include an `IsValid` property and updated internal structure.
- Changed `JobScheduler.cs` to improve job scheduling and management.
- Changed `JobsUtility.cs` to enhance job management functions.
- Changed `MemoryBlock.cs` to reference the heap from which memory was allocated.
- Changed `ParallelNoiseBenchmark.cs` to include benchmarks for the job system.
- Changed `Program.cs` to execute benchmarks instead of previous test code.

Removed:
- Removed `.gitignore` entries for default ignored files.
- Removed `JobBase.cs` to shift from structs to classes for jobs.
- Removed `JobExtensions.cs` indicating a change in job scheduling.
- Removed `JobStruct.cs` indicating a change in job structure.
- Removed `encodings.xml`, `indexLayout.xml`, and `vcs.xml` files to simplify project configuration.
- Removed fields from `JobData.cs` to simplify the job data structure.
- Removed `TestJobSystem.csproj` entries related to old project structure.
2025-09-08 23:17:22 +09:00