namespace Misaki.HighPerformance.Mathematics; [NumericType(typeof(uint), sizeof(uint), 2, 1, "global::Misaki.HighPerformance.Mathematics.uint")] [NumericConvertable("(uint){v}.{c}", typeof(int2), typeof(float2), typeof(double2), typeof(bool2))] public partial struct uint2 { } [NumericType(typeof(uint2), sizeof(uint), 2, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint2x2 { } [NumericType(typeof(uint2), sizeof(uint), 2, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint2x3 { } [NumericType(typeof(uint2), sizeof(uint), 2, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint2x4 { } [NumericType(typeof(uint), sizeof(uint), 3, 1, "global::Misaki.HighPerformance.Mathematics.uint")] [NumericConvertable("(uint){v}.{c}", typeof(int3), typeof(float3), typeof(double3), typeof(bool3))] public partial struct uint3 { } [NumericType(typeof(uint3), sizeof(uint), 3, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint3x2 { } [NumericType(typeof(uint3), sizeof(uint), 3, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint3x3 { } [NumericType(typeof(uint3), sizeof(uint), 3, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint3x4 { } [NumericType(typeof(uint), sizeof(uint), 4, 1, "global::Misaki.HighPerformance.Mathematics.uint")] [NumericConvertable("(uint){v}.{c}", typeof(int4), typeof(float4), typeof(double4), typeof(bool4))] public partial struct uint4 { } [NumericType(typeof(uint4), sizeof(uint), 4, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint4x2 { } [NumericType(typeof(uint4), sizeof(uint), 4, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint4x3 { } [NumericType(typeof(uint4), sizeof(uint), 4, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))] public partial struct uint4x4 { }