### YamlMime:ManagedReference items: - uid: Misaki.HighPerformance.Collections.SlotMap`1 commentId: T:Misaki.HighPerformance.Collections.SlotMap`1 id: SlotMap`1 parent: Misaki.HighPerformance.Collections children: - Misaki.HighPerformance.Collections.SlotMap`1.#ctor(System.Int32) - Misaki.HighPerformance.Collections.SlotMap`1.Add(`0,System.Int32@) - Misaki.HighPerformance.Collections.SlotMap`1.AsSpan - Misaki.HighPerformance.Collections.SlotMap`1.Capacity - Misaki.HighPerformance.Collections.SlotMap`1.Clear - Misaki.HighPerformance.Collections.SlotMap`1.Contains(System.Int32,System.Int32) - Misaki.HighPerformance.Collections.SlotMap`1.Count - Misaki.HighPerformance.Collections.SlotMap`1.GetElementAt(System.Int32,System.Int32) - Misaki.HighPerformance.Collections.SlotMap`1.GetElementReferenceAt(System.Int32,System.Int32,System.Boolean@) - Misaki.HighPerformance.Collections.SlotMap`1.GetEnumerator - Misaki.HighPerformance.Collections.SlotMap`1.Remove(System.Int32,System.Int32) - Misaki.HighPerformance.Collections.SlotMap`1.TryGetElement(System.Int32,System.Int32,`0@) - Misaki.HighPerformance.Collections.SlotMap`1.UpdateElement(System.Int32,System.Int32,`0) langs: - csharp - vb name: SlotMap nameWithType: SlotMap fullName: Misaki.HighPerformance.Collections.SlotMap type: Class source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: SlotMap path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 10 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: A slot-based collection that stores values in reusable positions and validates access by generation. example: [] syntax: content: 'public class SlotMap : IEnumerable, IEnumerable' typeParameters: - id: T description: Represents a type that can be stored in the slot map. content.vb: Public Class SlotMap(Of T) Implements IEnumerable(Of T), IEnumerable inheritance: - System.Object implements: - System.Collections.Generic.IEnumerable{{T}} - System.Collections.IEnumerable inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString nameWithType.vb: SlotMap(Of T) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T) name.vb: SlotMap(Of T) - uid: Misaki.HighPerformance.Collections.SlotMap`1.Count commentId: P:Misaki.HighPerformance.Collections.SlotMap`1.Count id: Count parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Count nameWithType: SlotMap.Count fullName: Misaki.HighPerformance.Collections.SlotMap.Count type: Property source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Count path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 54 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections syntax: content: public int Count { get; } parameters: [] return: type: System.Int32 content.vb: Public ReadOnly Property Count As Integer overload: Misaki.HighPerformance.Collections.SlotMap`1.Count* nameWithType.vb: SlotMap(Of T).Count fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Count - uid: Misaki.HighPerformance.Collections.SlotMap`1.Capacity commentId: P:Misaki.HighPerformance.Collections.SlotMap`1.Capacity id: Capacity parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Capacity nameWithType: SlotMap.Capacity fullName: Misaki.HighPerformance.Collections.SlotMap.Capacity type: Property source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Capacity path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 55 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections syntax: content: public int Capacity { get; } parameters: [] return: type: System.Int32 content.vb: Public ReadOnly Property Capacity As Integer overload: Misaki.HighPerformance.Collections.SlotMap`1.Capacity* nameWithType.vb: SlotMap(Of T).Capacity fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Capacity - uid: Misaki.HighPerformance.Collections.SlotMap`1.GetEnumerator commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.GetEnumerator id: GetEnumerator parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: GetEnumerator() nameWithType: SlotMap.GetEnumerator() fullName: Misaki.HighPerformance.Collections.SlotMap.GetEnumerator() type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: GetEnumerator path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 61 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Gets an enumerator that iterates over the occupied slots in the collection. example: [] syntax: content: public IEnumerator GetEnumerator() return: type: System.Collections.Generic.IEnumerator{{T}} description: An enumerator for the collection. content.vb: Public Function GetEnumerator() As IEnumerator(Of T) overload: Misaki.HighPerformance.Collections.SlotMap`1.GetEnumerator* implements: - System.Collections.Generic.IEnumerable{{T}}.GetEnumerator nameWithType.vb: SlotMap(Of T).GetEnumerator() fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).GetEnumerator() - uid: Misaki.HighPerformance.Collections.SlotMap`1.#ctor(System.Int32) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.#ctor(System.Int32) id: '#ctor(System.Int32)' parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: SlotMap(int) nameWithType: SlotMap.SlotMap(int) fullName: Misaki.HighPerformance.Collections.SlotMap.SlotMap(int) type: Constructor source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: .ctor path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 69 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Initializes a new instance of with the specified initial capacity. example: [] syntax: content: public SlotMap(int initialCapacity = 16) parameters: - id: initialCapacity type: System.Int32 description: The initial number of slots to allocate. content.vb: Public Sub New(initialCapacity As Integer = 16) overload: Misaki.HighPerformance.Collections.SlotMap`1.#ctor* nameWithType.vb: SlotMap(Of T).New(Integer) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).New(Integer) name.vb: New(Integer) - uid: Misaki.HighPerformance.Collections.SlotMap`1.Add(`0,System.Int32@) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.Add(`0,System.Int32@) id: Add(`0,System.Int32@) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Add(T, out int) nameWithType: SlotMap.Add(T, out int) fullName: Misaki.HighPerformance.Collections.SlotMap.Add(T, out int) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Add path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 102 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Adds an item to the slot map and returns the slot index used to store it. example: [] syntax: content: public int Add(T item, out int generation) parameters: - id: item type: '{T}' description: The item to add. - id: generation type: System.Int32 description: Outputs the generation value associated with the stored item. return: type: System.Int32 description: The slot index assigned to the item. content.vb: Public Function Add(item As T, generation As Integer) As Integer overload: Misaki.HighPerformance.Collections.SlotMap`1.Add* nameWithType.vb: SlotMap(Of T).Add(T, Integer) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Add(T, Integer) name.vb: Add(T, Integer) - uid: Misaki.HighPerformance.Collections.SlotMap`1.Contains(System.Int32,System.Int32) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.Contains(System.Int32,System.Int32) id: Contains(System.Int32,System.Int32) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Contains(int, int) nameWithType: SlotMap.Contains(int, int) fullName: Misaki.HighPerformance.Collections.SlotMap.Contains(int, int) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Contains path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 135 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Determines whether the specified slot index and generation refer to a valid item. example: [] syntax: content: public bool Contains(int slotIndex, int generation) parameters: - id: slotIndex type: System.Int32 description: The slot index to check. - id: generation type: System.Int32 description: The generation to validate. return: type: System.Boolean description: True if the slot contains a valid item; otherwise, false. content.vb: Public Function Contains(slotIndex As Integer, generation As Integer) As Boolean overload: Misaki.HighPerformance.Collections.SlotMap`1.Contains* nameWithType.vb: SlotMap(Of T).Contains(Integer, Integer) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Contains(Integer, Integer) name.vb: Contains(Integer, Integer) - uid: Misaki.HighPerformance.Collections.SlotMap`1.Remove(System.Int32,System.Int32) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.Remove(System.Int32,System.Int32) id: Remove(System.Int32,System.Int32) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Remove(int, int) nameWithType: SlotMap.Remove(int, int) fullName: Misaki.HighPerformance.Collections.SlotMap.Remove(int, int) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Remove path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 157 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Removes the item at the specified slot index when the generation matches. example: [] syntax: content: public bool Remove(int slotIndex, int generation) parameters: - id: slotIndex type: System.Int32 description: The slot index to remove. - id: generation type: System.Int32 description: The generation to validate. return: type: System.Boolean description: True if the item was removed; otherwise, false. content.vb: Public Function Remove(slotIndex As Integer, generation As Integer) As Boolean overload: Misaki.HighPerformance.Collections.SlotMap`1.Remove* nameWithType.vb: SlotMap(Of T).Remove(Integer, Integer) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Remove(Integer, Integer) name.vb: Remove(Integer, Integer) - uid: Misaki.HighPerformance.Collections.SlotMap`1.TryGetElement(System.Int32,System.Int32,`0@) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.TryGetElement(System.Int32,System.Int32,`0@) id: TryGetElement(System.Int32,System.Int32,`0@) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: TryGetElement(int, int, out T) nameWithType: SlotMap.TryGetElement(int, int, out T) fullName: Misaki.HighPerformance.Collections.SlotMap.TryGetElement(int, int, out T) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: TryGetElement path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 181 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Tries to get the item at the specified slot index and generation. example: [] syntax: content: public bool TryGetElement(int slotIndex, int generation, out T value) parameters: - id: slotIndex type: System.Int32 description: The slot index to retrieve. - id: generation type: System.Int32 description: The generation to validate. - id: value type: '{T}' description: When this method returns, contains the stored item if found. attributes: - type: System.Diagnostics.CodeAnalysis.MaybeNullWhenAttribute ctor: System.Diagnostics.CodeAnalysis.MaybeNullWhenAttribute.#ctor(System.Boolean) arguments: - type: System.Boolean value: false return: type: System.Boolean description: True if the item was found; otherwise, false. content.vb: Public Function TryGetElement(slotIndex As Integer, generation As Integer, value As T) As Boolean overload: Misaki.HighPerformance.Collections.SlotMap`1.TryGetElement* nameWithType.vb: SlotMap(Of T).TryGetElement(Integer, Integer, T) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).TryGetElement(Integer, Integer, T) name.vb: TryGetElement(Integer, Integer, T) - uid: Misaki.HighPerformance.Collections.SlotMap`1.GetElementAt(System.Int32,System.Int32) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.GetElementAt(System.Int32,System.Int32) id: GetElementAt(System.Int32,System.Int32) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: GetElementAt(int, int) nameWithType: SlotMap.GetElementAt(int, int) fullName: Misaki.HighPerformance.Collections.SlotMap.GetElementAt(int, int) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: GetElementAt path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 201 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Gets the item at the specified slot index and generation. example: [] syntax: content: public T GetElementAt(int slotIndex, int generation) parameters: - id: slotIndex type: System.Int32 description: The slot index to retrieve. - id: generation type: System.Int32 description: The generation to validate. return: type: '{T}' description: The item stored at the slot. content.vb: Public Function GetElementAt(slotIndex As Integer, generation As Integer) As T overload: Misaki.HighPerformance.Collections.SlotMap`1.GetElementAt* exceptions: - type: System.InvalidOperationException commentId: T:System.InvalidOperationException description: Thrown when the slot is not occupied or the generation does not match. nameWithType.vb: SlotMap(Of T).GetElementAt(Integer, Integer) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).GetElementAt(Integer, Integer) name.vb: GetElementAt(Integer, Integer) - uid: Misaki.HighPerformance.Collections.SlotMap`1.GetElementReferenceAt(System.Int32,System.Int32,System.Boolean@) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.GetElementReferenceAt(System.Int32,System.Int32,System.Boolean@) id: GetElementReferenceAt(System.Int32,System.Int32,System.Boolean@) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: GetElementReferenceAt(int, int, out bool) nameWithType: SlotMap.GetElementReferenceAt(int, int, out bool) fullName: Misaki.HighPerformance.Collections.SlotMap.GetElementReferenceAt(int, int, out bool) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: GetElementReferenceAt path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 219 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Gets a reference to the item at the specified slot index and generation. example: [] syntax: content: public ref T GetElementReferenceAt(int slotIndex, int generation, out bool exist) parameters: - id: slotIndex type: System.Int32 description: The slot index to retrieve. - id: generation type: System.Int32 description: The generation to validate. - id: exist type: System.Boolean description: When this method returns, indicates whether the slot was found. return: type: '{T}' description: A reference to the stored item when found; otherwise, a null reference. content.vb: Public ByRef Function GetElementReferenceAt(slotIndex As Integer, generation As Integer, exist As Boolean) As T overload: Misaki.HighPerformance.Collections.SlotMap`1.GetElementReferenceAt* nameWithType.vb: SlotMap(Of T).GetElementReferenceAt(Integer, Integer, Boolean) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).GetElementReferenceAt(Integer, Integer, Boolean) name.vb: GetElementReferenceAt(Integer, Integer, Boolean) - uid: Misaki.HighPerformance.Collections.SlotMap`1.UpdateElement(System.Int32,System.Int32,`0) commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.UpdateElement(System.Int32,System.Int32,`0) id: UpdateElement(System.Int32,System.Int32,`0) parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: UpdateElement(int, int, T) nameWithType: SlotMap.UpdateElement(int, int, T) fullName: Misaki.HighPerformance.Collections.SlotMap.UpdateElement(int, int, T) type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: UpdateElement path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 239 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Updates the item at the specified slot index when the generation matches. example: [] syntax: content: public bool UpdateElement(int slotIndex, int generation, T newValue) parameters: - id: slotIndex type: System.Int32 description: The slot index to update. - id: generation type: System.Int32 description: The generation to validate. - id: newValue type: '{T}' description: The replacement value. return: type: System.Boolean description: True if the item was updated; otherwise, false. content.vb: Public Function UpdateElement(slotIndex As Integer, generation As Integer, newValue As T) As Boolean overload: Misaki.HighPerformance.Collections.SlotMap`1.UpdateElement* nameWithType.vb: SlotMap(Of T).UpdateElement(Integer, Integer, T) fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).UpdateElement(Integer, Integer, T) name.vb: UpdateElement(Integer, Integer, T) - uid: Misaki.HighPerformance.Collections.SlotMap`1.Clear commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.Clear id: Clear parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: Clear() nameWithType: SlotMap.Clear() fullName: Misaki.HighPerformance.Collections.SlotMap.Clear() type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Clear path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 254 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Removes all items from the collection. example: [] syntax: content: public void Clear() content.vb: Public Sub Clear() overload: Misaki.HighPerformance.Collections.SlotMap`1.Clear* nameWithType.vb: SlotMap(Of T).Clear() fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).Clear() - uid: Misaki.HighPerformance.Collections.SlotMap`1.AsSpan commentId: M:Misaki.HighPerformance.Collections.SlotMap`1.AsSpan id: AsSpan parent: Misaki.HighPerformance.Collections.SlotMap`1 langs: - csharp - vb name: AsSpan() nameWithType: SlotMap.AsSpan() fullName: Misaki.HighPerformance.Collections.SlotMap.AsSpan() type: Method source: remote: path: src/Misaki.HighPerformance/Collections/SlotMap.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: AsSpan path: src/Misaki.HighPerformance/Collections/SlotMap.cs startLine: 265 assemblies: - Misaki.HighPerformance namespace: Misaki.HighPerformance.Collections summary: Returns a span over the occupied portion of the underlying storage. example: [] syntax: content: public Span AsSpan() return: type: System.Span{{T}} description: A span containing the active items. content.vb: Public Function AsSpan() As Span(Of T) overload: Misaki.HighPerformance.Collections.SlotMap`1.AsSpan* nameWithType.vb: SlotMap(Of T).AsSpan() fullName.vb: Misaki.HighPerformance.Collections.SlotMap(Of T).AsSpan() references: - uid: Misaki.HighPerformance.Collections commentId: N:Misaki.HighPerformance.Collections href: Misaki.html name: Misaki.HighPerformance.Collections nameWithType: Misaki.HighPerformance.Collections fullName: Misaki.HighPerformance.Collections spec.csharp: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.Collections name: Collections href: Misaki.HighPerformance.Collections.html spec.vb: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.Collections name: Collections href: Misaki.HighPerformance.Collections.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System.Collections.Generic.IEnumerable{{T}} commentId: T:System.Collections.Generic.IEnumerable{`0} parent: System.Collections.Generic definition: System.Collections.Generic.IEnumerable`1 href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.Generic.IEnumerable nameWithType.vb: IEnumerable(Of T) fullName.vb: System.Collections.Generic.IEnumerable(Of T) name.vb: IEnumerable(Of T) spec.csharp: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: < - name: T - name: '>' spec.vb: - uid: System.Collections.Generic.IEnumerable`1 name: IEnumerable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: System.Collections.IEnumerable commentId: T:System.Collections.IEnumerable parent: System.Collections isExternal: true href: https://learn.microsoft.com/dotnet/api/system.collections.ienumerable name: IEnumerable nameWithType: IEnumerable fullName: System.Collections.IEnumerable - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - 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