### YamlMime:ManagedReference items: - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager commentId: T:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager id: AllocationManager parent: Misaki.HighPerformance.LowLevel.Buffer children: - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation(System.Void*,System.UIntPtr) - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ContainsAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.CreateStackScope - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Dispose - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Initialize(Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc) - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.LiveAllocationCount - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.RemoveAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ResetTempAllocator - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TotalAllocatedMemory - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo@) - Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,System.Void*,System.UIntPtr) langs: - csharp - vb name: AllocationManager nameWithType: AllocationManager fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager type: Class source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: AllocationManager path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 99 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: >- Provides memory allocation management for native memory allocations, with support for tracking, debugging, and custom allocation strategies. example: [] syntax: content: public static class AllocationManager content.vb: Public Module AllocationManager inheritance: - System.Object inheritedMembers: - System.Object.Equals(System.Object) - System.Object.Equals(System.Object,System.Object) - System.Object.GetHashCode - System.Object.GetType - System.Object.MemberwiseClone - System.Object.ReferenceEquals(System.Object,System.Object) - System.Object.ToString - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.LiveAllocationCount commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.LiveAllocationCount id: LiveAllocationCount parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: LiveAllocationCount nameWithType: AllocationManager.LiveAllocationCount fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.LiveAllocationCount type: Property source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: LiveAllocationCount path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 233 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Gets the number of live tracked heap allocations. Always returns 0 if MHP_ENABLE_SAFETY_CHECKS is disabled. example: [] syntax: content: public static int LiveAllocationCount { get; } parameters: [] return: type: System.Int32 content.vb: Public Shared ReadOnly Property LiveAllocationCount As Integer overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.LiveAllocationCount* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TotalAllocatedMemory commentId: P:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TotalAllocatedMemory id: TotalAllocatedMemory parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: TotalAllocatedMemory nameWithType: AllocationManager.TotalAllocatedMemory fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TotalAllocatedMemory type: Property source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: TotalAllocatedMemory path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 240 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer syntax: content: public static nuint TotalAllocatedMemory { get; } parameters: [] return: type: System.UIntPtr content.vb: Public Shared ReadOnly Property TotalAllocatedMemory As UIntPtr overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TotalAllocatedMemory* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Initialize(Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Initialize(Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc) id: Initialize(Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: Initialize(AllocationManagerDesc) nameWithType: AllocationManager.Initialize(AllocationManagerDesc) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Initialize(Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Initialize path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 273 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer syntax: content: public static void Initialize(AllocationManagerDesc desc = default) parameters: - id: desc type: Misaki.HighPerformance.LowLevel.Buffer.AllocationManagerDesc content.vb: Public Shared Sub Initialize(desc As AllocationManagerDesc = Nothing) overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Initialize* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ResetTempAllocator commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ResetTempAllocator id: ResetTempAllocator parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: ResetTempAllocator() nameWithType: AllocationManager.ResetTempAllocator() fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ResetTempAllocator() type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: ResetTempAllocator path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 312 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Resets the temporary memory allocator, clearing all allocated memory. example: [] syntax: content: public static void ResetTempAllocator() content.vb: Public Shared Sub ResetTempAllocator() overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ResetTempAllocator* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.CreateStackScope commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.CreateStackScope id: CreateStackScope parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: CreateStackScope() nameWithType: AllocationManager.CreateStackScope() fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.CreateStackScope() type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: CreateStackScope path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 323 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Creates a new thread local stack scope for managing temporary allocations within the current context. example: [] syntax: content: public static VirtualStack.Scope CreateStackScope() return: type: Misaki.HighPerformance.LowLevel.Buffer.VirtualStack.Scope description: A instance representing the newly created stack scope. The scope must be disposed when no longer needed to release allocated resources. content.vb: Public Shared Function CreateStackScope() As VirtualStack.Scope overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.CreateStackScope* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation(System.Void*,System.UIntPtr) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation(System.Void*,System.UIntPtr) id: AddAllocation(System.Void*,System.UIntPtr) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: AddAllocation(void*, nuint) nameWithType: AllocationManager.AddAllocation(void*, nuint) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation(void*, nuint) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: AddAllocation path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 341 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Registers a memory allocation and returns a handle that can be used to manage or reference the allocated memory. remarks: Always returns an invalid handle if MHP_ENABLE_SAFETY_CHECKS is disabled. example: [] syntax: content: public static MemoryHandle AddAllocation(void* ptr, nuint size) parameters: - id: ptr type: System.Void* description: A pointer to the memory block to be registered. The pointer must reference a valid, allocated memory region. - id: size type: System.UIntPtr description: The newSize of the memory block to be registered. return: type: Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle description: A MemoryHandle representing the registered allocation. content.vb: Public Shared Function AddAllocation(ptr As Void*, size As UIntPtr) As MemoryHandle overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation* nameWithType.vb: AllocationManager.AddAllocation(Void*, UIntPtr) fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.AddAllocation(Void*, System.UIntPtr) name.vb: AddAllocation(Void*, UIntPtr) - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,System.Void*,System.UIntPtr) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,System.Void*,System.UIntPtr) id: UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,System.Void*,System.UIntPtr) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: UpdateAllocation(MemoryHandle, void*, nuint) nameWithType: AllocationManager.UpdateAllocation(MemoryHandle, void*, nuint) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle, void*, nuint) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: UpdateAllocation path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 372 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer syntax: content: public static void UpdateAllocation(MemoryHandle handle, void* newPtr, nuint newSize) parameters: - id: handle type: Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle - id: newPtr type: System.Void* - id: newSize type: System.UIntPtr content.vb: Public Shared Sub UpdateAllocation(handle As MemoryHandle, newPtr As Void*, newSize As UIntPtr) overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation* nameWithType.vb: AllocationManager.UpdateAllocation(MemoryHandle, Void*, UIntPtr) fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.UpdateAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle, Void*, System.UIntPtr) name.vb: UpdateAllocation(MemoryHandle, Void*, UIntPtr) - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.RemoveAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.RemoveAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) id: RemoveAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: RemoveAllocation(MemoryHandle) nameWithType: AllocationManager.RemoveAllocation(MemoryHandle) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.RemoveAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: RemoveAllocation path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 410 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Removes the memory allocation associated with the specified handle. remarks: Always returns false if debug layer is disabled. example: [] syntax: content: public static bool RemoveAllocation(MemoryHandle handle) parameters: - id: handle type: Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle description: The handle representing the memory allocation to remove. The handle must be valid and previously allocated. return: type: System.Boolean description: true if the allocation was successfully removed; otherwise, false. content.vb: Public Shared Function RemoveAllocation(handle As MemoryHandle) As Boolean overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.RemoveAllocation* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo@) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo@) id: TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle,Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo@) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: TryGetAllocation(MemoryHandle, out AllocationInfo) nameWithType: AllocationManager.TryGetAllocation(MemoryHandle, out AllocationInfo) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle, out Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: TryGetAllocation path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 438 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Attempts to retrieve the memory allocation pointer associated with the specified handle. remarks: Always returns false if debug layer is disabled, and the output pointer will be set to . example: [] syntax: content: public static bool TryGetAllocation(MemoryHandle handle, out AllocationInfo info) parameters: - id: handle type: Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle description: The memory handle identifying the allocation to retrieve allocation. - id: info type: Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo description: When this method returns, contains the allocation information associated with the specified handle, if the allocation was found; otherwise, an uninitialized value. return: type: System.Boolean description: true if the allocation was found and info contains valid allocation information; otherwise, false. content.vb: Public Shared Function TryGetAllocation(handle As MemoryHandle, info As AllocationInfo) As Boolean overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation* nameWithType.vb: AllocationManager.TryGetAllocation(MemoryHandle, AllocationInfo) fullName.vb: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.TryGetAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle, Misaki.HighPerformance.LowLevel.Buffer.AllocationInfo) name.vb: TryGetAllocation(MemoryHandle, AllocationInfo) - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ContainsAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ContainsAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) id: ContainsAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: ContainsAllocation(MemoryHandle) nameWithType: AllocationManager.ContainsAllocation(MemoryHandle) fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ContainsAllocation(Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle) type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: ContainsAllocation path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 459 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Determines whether the specified memory handle refers to a currently tracked allocation. remarks: >- This only validates the memory when you added the allocation via . Always returns false if debug layer is disabled. example: [] syntax: content: public static bool ContainsAllocation(MemoryHandle handle) parameters: - id: handle type: Misaki.HighPerformance.LowLevel.Buffer.MemoryHandle description: The memory handle to check for an associated allocation. return: type: System.Boolean description: true if the allocation corresponding to the handle exists; otherwise, false. content.vb: Public Shared Function ContainsAllocation(handle As MemoryHandle) As Boolean overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.ContainsAllocation* - uid: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Dispose commentId: M:Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Dispose id: Dispose parent: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager langs: - csharp - vb name: Dispose() nameWithType: AllocationManager.Dispose() fullName: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Dispose() type: Method source: remote: path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs branch: main repo: https://git.personalnas.com/Misaki/Misaki.HighPerformance.git id: Dispose path: src/Misaki.HighPerformance.LowLevel/Buffer/AllocationManager.cs startLine: 473 assemblies: - Misaki.HighPerformance.LowLevel namespace: Misaki.HighPerformance.LowLevel.Buffer summary: Disposes of the AllocationManager, freeing all allocated memory and resources. example: [] syntax: content: public static void Dispose() content.vb: Public Shared Sub Dispose() overload: Misaki.HighPerformance.LowLevel.Buffer.AllocationManager.Dispose* references: - uid: Misaki.HighPerformance.LowLevel.Buffer commentId: N:Misaki.HighPerformance.LowLevel.Buffer href: Misaki.html name: Misaki.HighPerformance.LowLevel.Buffer nameWithType: Misaki.HighPerformance.LowLevel.Buffer fullName: Misaki.HighPerformance.LowLevel.Buffer spec.csharp: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.LowLevel name: LowLevel href: Misaki.HighPerformance.LowLevel.html - name: . - uid: Misaki.HighPerformance.LowLevel.Buffer name: Buffer href: Misaki.HighPerformance.LowLevel.Buffer.html spec.vb: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.LowLevel name: LowLevel href: Misaki.HighPerformance.LowLevel.html - name: . - uid: Misaki.HighPerformance.LowLevel.Buffer name: Buffer href: Misaki.HighPerformance.LowLevel.Buffer.html - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: System.Object.Equals(System.Object) commentId: M:System.Object.Equals(System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) name: Equals(object) nameWithType: object.Equals(object) fullName: object.Equals(object) nameWithType.vb: Object.Equals(Object) fullName.vb: Object.Equals(Object) name.vb: Equals(Object) spec.csharp: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetHashCode commentId: M:System.Object.GetHashCode parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode name: GetHashCode() nameWithType: object.GetHashCode() fullName: object.GetHashCode() nameWithType.vb: Object.GetHashCode() fullName.vb: Object.GetHashCode() spec.csharp: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) spec.vb: - uid: System.Object.GetHashCode name: GetHashCode isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode - name: ( - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.MemberwiseClone commentId: M:System.Object.MemberwiseClone parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone name: MemberwiseClone() nameWithType: object.MemberwiseClone() fullName: object.MemberwiseClone() nameWithType.vb: Object.MemberwiseClone() fullName.vb: Object.MemberwiseClone() spec.csharp: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) spec.vb: - uid: System.Object.MemberwiseClone name: MemberwiseClone isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.ToString commentId: M:System.Object.ToString parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.tostring name: ToString() nameWithType: object.ToString() fullName: object.ToString() nameWithType.vb: Object.ToString() fullName.vb: Object.ToString() spec.csharp: - 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