### YamlMime:ManagedReference items: - uid: Misaki.HighPerformance.Mathematics.float4x3 commentId: T:Misaki.HighPerformance.Mathematics.float4x3 id: float4x3 parent: Misaki.HighPerformance.Mathematics children: - Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single) - Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) - Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object) - Misaki.HighPerformance.Mathematics.float4x3.GetHashCode - Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32) - Misaki.HighPerformance.Mathematics.float4x3.ToString - Misaki.HighPerformance.Mathematics.float4x3.c0 - Misaki.HighPerformance.Mathematics.float4x3.c1 - Misaki.HighPerformance.Mathematics.float4x3.c2 - Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3 - Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3 - Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_LessThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) - Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3) - Misaki.HighPerformance.Mathematics.float4x3.zero langs: - csharp - vb name: float4x3 nameWithType: float4x3 fullName: Misaki.HighPerformance.Mathematics.float4x3 type: Struct source: id: float4x3 path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 10 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: >- [NumericType(typeof(float4), 4, 4, 3, "global::Misaki.HighPerformance.Mathematics.float", true, true, typeof(float), null)] [NumericConvertable("{v}.{c}", new Type[] { typeof(int4x3), typeof(uint4x3), typeof(double4x3) })] public struct float4x3 : IEquatable content.vb: >- Public Structure float4x3 Implements IEquatable(Of float4x3) implements: - System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3} inheritedMembers: - System.Object.Equals(System.Object,System.Object) - System.Object.GetType - System.Object.ReferenceEquals(System.Object,System.Object) attributes: - type: Misaki.HighPerformance.Mathematics.NumericTypeAttribute ctor: Misaki.HighPerformance.Mathematics.NumericTypeAttribute.#ctor(System.Type,System.Int32,System.Int32,System.Int32,System.String,System.Boolean,System.Boolean,System.Type,System.Type) arguments: - type: System.Type value: Misaki.HighPerformance.Mathematics.float4 - type: System.Int32 value: 4 - type: System.Int32 value: 4 - type: System.Int32 value: 3 - type: System.String value: global::Misaki.HighPerformance.Mathematics.float - type: System.Boolean value: true - type: System.Boolean value: true - type: System.Type value: System.Single - type: System.Type - uid: Misaki.HighPerformance.Mathematics.float4x3.c0 commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c0 id: c0 parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: c0 nameWithType: float4x3.c0 fullName: Misaki.HighPerformance.Mathematics.float4x3.c0 type: Field source: id: c0 path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 12 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4 c0 return: type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public c0 As float4 - uid: Misaki.HighPerformance.Mathematics.float4x3.c1 commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c1 id: c1 parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: c1 nameWithType: float4x3.c1 fullName: Misaki.HighPerformance.Mathematics.float4x3.c1 type: Field source: id: c1 path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 13 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4 c1 return: type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public c1 As float4 - uid: Misaki.HighPerformance.Mathematics.float4x3.c2 commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c2 id: c2 parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: c2 nameWithType: float4x3.c2 fullName: Misaki.HighPerformance.Mathematics.float4x3.c2 type: Field source: id: c2 path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 14 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4 c2 return: type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public c2 As float4 - uid: Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32) commentId: P:Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32) id: Item(System.Int32) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: this[int] nameWithType: float4x3.this[int] fullName: Misaki.HighPerformance.Mathematics.float4x3.this[int] type: Property source: id: this[] path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 16 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public ref float4 this[int index] { get; } parameters: - id: index type: System.Int32 return: type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public ReadOnly Default ByRef Property this[](index As Integer) As float4 overload: Misaki.HighPerformance.Mathematics.float4x3.Item* nameWithType.vb: float4x3.this[](Integer) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.this[](Integer) name.vb: this[](Integer) - uid: Misaki.HighPerformance.Mathematics.float4x3.zero commentId: P:Misaki.HighPerformance.Mathematics.float4x3.zero id: zero parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: zero nameWithType: float4x3.zero fullName: Misaki.HighPerformance.Mathematics.float4x3.zero type: Property source: id: zero path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 25 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 zero { get; } parameters: [] return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared ReadOnly Property zero As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.zero* - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@) id: '#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(in ReadOnlySpan) nameWithType: float4x3.float4x3(in ReadOnlySpan) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(in System.ReadOnlySpan) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 27 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(in ReadOnlySpan values) parameters: - id: values type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4} content.vb: Public Sub New(values As ReadOnlySpan(Of float4)) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(ReadOnlySpan(Of float4)) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4)) name.vb: New(ReadOnlySpan(Of float4)) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@) id: '#ctor(System.ReadOnlySpan{System.Single}@)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(in ReadOnlySpan) nameWithType: float4x3.float4x3(in ReadOnlySpan) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(in System.ReadOnlySpan) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 42 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(in ReadOnlySpan values) parameters: - id: values type: System.ReadOnlySpan{System.Single} content.vb: Public Sub New(values As ReadOnlySpan(Of Single)) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(ReadOnlySpan(Of Single)) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(System.ReadOnlySpan(Of Single)) name.vb: New(ReadOnlySpan(Of Single)) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single) id: '#ctor(System.Single)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(float) nameWithType: float4x3.float4x3(float) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(float) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 57 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(float value) parameters: - id: value type: System.Single content.vb: Public Sub New(value As Single) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(Single) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Single) name.vb: New(Single) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single) id: '#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(float, float, float, float, float, float, float, float, float, float, float, float) nameWithType: float4x3.float4x3(float, float, float, float, float, float, float, float, float, float, float, float) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(float, float, float, float, float, float, float, float, float, float, float, float) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 65 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22, float m30, float m31, float m32) parameters: - id: m00 type: System.Single - id: m01 type: System.Single - id: m02 type: System.Single - id: m10 type: System.Single - id: m11 type: System.Single - id: m12 type: System.Single - id: m20 type: System.Single - id: m21 type: System.Single - id: m22 type: System.Single - id: m30 type: System.Single - id: m31 type: System.Single - id: m32 type: System.Single content.vb: Public Sub New(m00 As Single, m01 As Single, m02 As Single, m10 As Single, m11 As Single, m12 As Single, m20 As Single, m21 As Single, m22 As Single, m30 As Single, m31 As Single, m32 As Single) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single) name.vb: New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4) id: '#ctor(Misaki.HighPerformance.Mathematics.float4)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(float4) nameWithType: float4x3.float4x3(float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.float4) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 73 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(float4 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public Sub New(value As float4) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.float4) name.vb: New(float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4) id: '#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(float4, float4, float4) nameWithType: float4x3.float4x3(float4, float4, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 81 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(float4 c0, float4 c1, float4 c2) parameters: - id: c0 type: Misaki.HighPerformance.Mathematics.float4 - id: c1 type: Misaki.HighPerformance.Mathematics.float4 - id: c2 type: Misaki.HighPerformance.Mathematics.float4 content.vb: Public Sub New(c0 As float4, c1 As float4, c2 As float4) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(float4, float4, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4) name.vb: New(float4, float4, float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3) id: '#ctor(Misaki.HighPerformance.Mathematics.int4x3)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(int4x3) nameWithType: float4x3.float4x3(int4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.int4x3) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 89 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(int4x3 v) parameters: - id: v type: Misaki.HighPerformance.Mathematics.int4x3 content.vb: Public Sub New(v As int4x3) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(int4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.int4x3) name.vb: New(int4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3) id: '#ctor(Misaki.HighPerformance.Mathematics.uint4x3)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(uint4x3) nameWithType: float4x3.float4x3(uint4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.uint4x3) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 97 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(uint4x3 v) parameters: - id: v type: Misaki.HighPerformance.Mathematics.uint4x3 content.vb: Public Sub New(v As uint4x3) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(uint4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.uint4x3) name.vb: New(uint4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3) id: '#ctor(Misaki.HighPerformance.Mathematics.double4x3)' parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: float4x3(double4x3) nameWithType: float4x3.float4x3(double4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.double4x3) type: Constructor source: id: .ctor path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 105 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public float4x3(double4x3 v) parameters: - id: v type: Misaki.HighPerformance.Mathematics.double4x3 content.vb: Public Sub New(v As double4x3) overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor* nameWithType.vb: float4x3.New(double4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.double4x3) name.vb: New(double4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.ToString commentId: M:Misaki.HighPerformance.Mathematics.float4x3.ToString id: ToString parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: ToString() nameWithType: float4x3.ToString() fullName: Misaki.HighPerformance.Mathematics.float4x3.ToString() type: Method source: id: ToString path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 113 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics summary: Returns the fully qualified type name of this instance. example: [] syntax: content: public override readonly string ToString() return: type: System.String description: The fully qualified type name. content.vb: Public Overrides Function ToString() As String overridden: System.ValueType.ToString overload: Misaki.HighPerformance.Mathematics.float4x3.ToString* - uid: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode commentId: M:Misaki.HighPerformance.Mathematics.float4x3.GetHashCode id: GetHashCode parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: GetHashCode() nameWithType: float4x3.GetHashCode() fullName: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode() type: Method source: id: GetHashCode path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 118 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics summary: Returns the hash code for this instance. example: [] syntax: content: public override readonly int GetHashCode() return: type: System.Int32 description: A 32-bit signed integer that is the hash code for this instance. content.vb: Public Overrides Function GetHashCode() As Integer overridden: System.ValueType.GetHashCode overload: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode* - uid: Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object) id: Equals(System.Object) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: Equals(object?) nameWithType: float4x3.Equals(object?) fullName: Misaki.HighPerformance.Mathematics.float4x3.Equals(object?) type: Method source: id: Equals path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 123 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics summary: Indicates whether this instance and a specified object are equal. example: [] syntax: content: public override readonly bool Equals(object? obj) parameters: - id: obj type: System.Object description: The object to compare with the current instance. return: type: System.Boolean description: true if obj and this instance are the same type and represent the same value; otherwise, false. content.vb: Public Overrides Function Equals(obj As Object) As Boolean overridden: System.ValueType.Equals(System.Object) overload: Misaki.HighPerformance.Mathematics.float4x3.Equals* nameWithType.vb: float4x3.Equals(Object) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Equals(Object) name.vb: Equals(Object) - uid: Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3) id: Equals(Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: Equals(float4x3) nameWithType: float4x3.Equals(float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3) type: Method source: id: Equals path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 128 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics summary: Indicates whether the current object is equal to another object of the same type. example: [] syntax: content: public readonly bool Equals(float4x3 other) parameters: - id: other type: Misaki.HighPerformance.Mathematics.float4x3 description: An object to compare with this object. return: type: System.Boolean description: true if the current object is equal to the other parameter; otherwise, false. content.vb: Public Function Equals(other As float4x3) As Boolean overload: Misaki.HighPerformance.Mathematics.float4x3.Equals* implements: - System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3}.Equals(Misaki.HighPerformance.Mathematics.float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator ==(float4x3, float4x3) nameWithType: float4x3.operator ==(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator ==(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Equality path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 133 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator ==(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator =(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Equality* nameWithType.vb: float4x3.=(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: =(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator !=(float4x3, float4x3) nameWithType: float4x3.operator !=(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator !=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Inequality path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 138 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator !=(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator <>(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Inequality* nameWithType.vb: float4x3.<>(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.<>(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: <>(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3 commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3 id: op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3 parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: implicit operator float4x3(ReadOnlySpan) nameWithType: float4x3.implicit operator float4x3(ReadOnlySpan) fullName: Misaki.HighPerformance.Mathematics.float4x3.implicit operator Misaki.HighPerformance.Mathematics.float4x3(System.ReadOnlySpan) type: Operator source: id: op_Implicit path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 143 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static implicit operator float4x3(ReadOnlySpan value) parameters: - id: value type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4} return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Widening Operator CType(value As ReadOnlySpan(Of float4)) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit* nameWithType.vb: float4x3.CType(ReadOnlySpan(Of float4)) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.CType(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4)) name.vb: CType(ReadOnlySpan(Of float4)) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3 commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3 id: op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3 parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: implicit operator float4x3(float4) nameWithType: float4x3.implicit operator float4x3(float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.implicit operator Misaki.HighPerformance.Mathematics.float4x3(Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Implicit path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 148 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static implicit operator float4x3(float4 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Widening Operator CType(value As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit* nameWithType.vb: float4x3.CType(float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.CType(Misaki.HighPerformance.Mathematics.float4) name.vb: CType(float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator +(float4x3, float4x3) nameWithType: float4x3.operator +(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Addition path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 153 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator +(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator +(lhs As float4x3, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition* nameWithType.vb: float4x3.+(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: +(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) id: op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator +(float4x3, float4) nameWithType: float4x3.operator +(float4x3, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Addition path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 158 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator +(float4x3 lhs, float4 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator +(lhs As float4x3, rhs As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition* nameWithType.vb: float4x3.+(float4x3, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) name.vb: +(float4x3, float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) id: op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator +(float4, float4x3) nameWithType: float4x3.operator +(float4, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Addition path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 163 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator +(float4 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator +(lhs As float4, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition* nameWithType.vb: float4x3.+(float4, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) name.vb: +(float4, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator -(float4x3, float4x3) nameWithType: float4x3.operator -(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Subtraction path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 168 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator -(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator -(lhs As float4x3, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction* nameWithType.vb: float4x3.-(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: -(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator -(float4x3, float4) nameWithType: float4x3.operator -(float4x3, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Subtraction path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 173 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator -(float4x3 lhs, float4 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator -(lhs As float4x3, rhs As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction* nameWithType.vb: float4x3.-(float4x3, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) name.vb: -(float4x3, float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator -(float4, float4x3) nameWithType: float4x3.operator -(float4, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Subtraction path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 178 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator -(float4 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator -(lhs As float4, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction* nameWithType.vb: float4x3.-(float4, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) name.vb: -(float4, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator *(float4x3, float4x3) nameWithType: float4x3.operator *(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Multiply path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 183 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator *(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator *(lhs As float4x3, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply* nameWithType.vb: float4x3.*(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: '*(float4x3, float4x3)' - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator *(float4x3, float4) nameWithType: float4x3.operator *(float4x3, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Multiply path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 188 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator *(float4x3 lhs, float4 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator *(lhs As float4x3, rhs As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply* nameWithType.vb: float4x3.*(float4x3, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) name.vb: '*(float4x3, float4)' - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) id: op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator *(float4, float4x3) nameWithType: float4x3.operator *(float4, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Multiply path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 193 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator *(float4 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator *(lhs As float4, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply* nameWithType.vb: float4x3.*(float4, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) name.vb: '*(float4, float4x3)' - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) id: op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator /(float4, float4x3) nameWithType: float4x3.operator /(float4, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Division path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 198 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator /(float4 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator /(lhs As float4, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division* nameWithType.vb: float4x3./(float4, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) name.vb: /(float4, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) id: op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator /(float4x3, float4) nameWithType: float4x3.operator /(float4x3, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Division path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 203 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator /(float4x3 lhs, float4 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator /(lhs As float4x3, rhs As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division* nameWithType.vb: float4x3./(float4x3, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) name.vb: /(float4x3, float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator /(float4x3, float4x3) nameWithType: float4x3.operator /(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Division path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 208 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator /(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator /(lhs As float4x3, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division* nameWithType.vb: float4x3./(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: /(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator %(float4x3, float4x3) nameWithType: float4x3.operator %(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Modulus path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 213 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator %(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator Mod(lhs As float4x3, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus* nameWithType.vb: float4x3.Mod(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: Mod(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator %(float4x3, float4) nameWithType: float4x3.operator %(float4x3, float4) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) type: Operator source: id: op_Modulus path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 218 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator %(float4x3 lhs, float4 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator Mod(lhs As float4x3, rhs As float4) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus* nameWithType.vb: float4x3.Mod(float4x3, float4) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4) name.vb: Mod(float4x3, float4) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) id: op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator %(float4, float4x3) nameWithType: float4x3.operator %(float4, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Modulus path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 223 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator %(float4 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator Mod(lhs As float4, rhs As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus* nameWithType.vb: float4x3.Mod(float4, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3) name.vb: Mod(float4, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3) id: op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator +(float4x3) nameWithType: float4x3.operator +(float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_UnaryPlus path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 228 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator +(float4x3 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator +(value As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus* nameWithType.vb: float4x3.+(float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3) name.vb: +(float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3) id: op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator -(float4x3) nameWithType: float4x3.operator -(float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_UnaryNegation path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 233 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator -(float4x3 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Operator -(value As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation* nameWithType.vb: float4x3.-(float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3) name.vb: -(float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3) id: op_Increment(Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator ++(float4x3) nameWithType: float4x3.operator ++(float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator ++(Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Increment path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 238 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator ++(float4x3 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Function op_Increment(value As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Increment* nameWithType.vb: float4x3.op_Increment(float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3) name.vb: op_Increment(float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3) id: op_Decrement(Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator --(float4x3) nameWithType: float4x3.operator --(float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator --(Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_Decrement path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 243 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static float4x3 operator --(float4x3 value) parameters: - id: value type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.float4x3 content.vb: Public Shared Function op_Decrement(value As float4x3) As float4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_Decrement* nameWithType.vb: float4x3.op_Decrement(float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3) name.vb: op_Decrement(float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_LessThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_LessThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_LessThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator <(float4x3, float4x3) nameWithType: float4x3.operator <(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator <(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_LessThan path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 248 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator <(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator <(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_LessThan* nameWithType.vb: float4x3.<(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.<(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: <(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator <=(float4x3, float4x3) nameWithType: float4x3.operator <=(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator <=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_LessThanOrEqual path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 253 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator <=(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator <=(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual* nameWithType.vb: float4x3.<=(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.<=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: <=(float4x3, float4x3) - uid: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator >(float4x3, float4x3) nameWithType: float4x3.operator >(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator >(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_GreaterThan path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 258 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator >(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator >(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan* nameWithType.vb: float4x3.>(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.>(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: '>(float4x3, float4x3)' - uid: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) id: op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3) parent: Misaki.HighPerformance.Mathematics.float4x3 langs: - csharp - vb name: operator >=(float4x3, float4x3) nameWithType: float4x3.operator >=(float4x3, float4x3) fullName: Misaki.HighPerformance.Mathematics.float4x3.operator >=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) type: Operator source: id: op_GreaterThanOrEqual path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs startLine: 263 assemblies: - Misaki.HighPerformance.Mathematics namespace: Misaki.HighPerformance.Mathematics syntax: content: public static bool4x3 operator >=(float4x3 lhs, float4x3 rhs) parameters: - id: lhs type: Misaki.HighPerformance.Mathematics.float4x3 - id: rhs type: Misaki.HighPerformance.Mathematics.float4x3 return: type: Misaki.HighPerformance.Mathematics.bool4x3 content.vb: Public Shared Operator >=(lhs As float4x3, rhs As float4x3) As bool4x3 overload: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual* nameWithType.vb: float4x3.>=(float4x3, float4x3) fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.>=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3) name.vb: '>=(float4x3, float4x3)' references: - uid: Misaki.HighPerformance.Mathematics commentId: N:Misaki.HighPerformance.Mathematics href: Misaki.html name: Misaki.HighPerformance.Mathematics nameWithType: Misaki.HighPerformance.Mathematics fullName: Misaki.HighPerformance.Mathematics spec.csharp: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.Mathematics name: Mathematics href: Misaki.HighPerformance.Mathematics.html spec.vb: - uid: Misaki name: Misaki href: Misaki.html - name: . - uid: Misaki.HighPerformance name: HighPerformance href: Misaki.HighPerformance.html - name: . - uid: Misaki.HighPerformance.Mathematics name: Mathematics href: Misaki.HighPerformance.Mathematics.html - uid: System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3} commentId: T:System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3} parent: System definition: System.IEquatable`1 href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 name: IEquatable nameWithType: IEquatable fullName: System.IEquatable nameWithType.vb: IEquatable(Of float4x3) fullName.vb: System.IEquatable(Of Misaki.HighPerformance.Mathematics.float4x3) name.vb: IEquatable(Of float4x3) spec.csharp: - uid: System.IEquatable`1 name: IEquatable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 - name: < - uid: Misaki.HighPerformance.Mathematics.float4x3 name: float4x3 href: Misaki.HighPerformance.Mathematics.float4x3.html - name: '>' spec.vb: - uid: System.IEquatable`1 name: IEquatable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 - name: ( - name: Of - name: " " - uid: Misaki.HighPerformance.Mathematics.float4x3 name: float4x3 href: Misaki.HighPerformance.Mathematics.float4x3.html - name: ) - uid: System.Object.Equals(System.Object,System.Object) commentId: M:System.Object.Equals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) name: Equals(object, object) nameWithType: object.Equals(object, object) fullName: object.Equals(object, object) nameWithType.vb: Object.Equals(Object, Object) fullName.vb: Object.Equals(Object, Object) name.vb: Equals(Object, Object) spec.csharp: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.Equals(System.Object,System.Object) name: Equals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object) - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.Object.GetType commentId: M:System.Object.GetType parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype name: GetType() nameWithType: object.GetType() fullName: object.GetType() nameWithType.vb: Object.GetType() fullName.vb: Object.GetType() spec.csharp: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) spec.vb: - uid: System.Object.GetType name: GetType isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.gettype - name: ( - name: ) - uid: System.Object.ReferenceEquals(System.Object,System.Object) commentId: M:System.Object.ReferenceEquals(System.Object,System.Object) parent: System.Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals name: ReferenceEquals(object, object) nameWithType: object.ReferenceEquals(object, object) fullName: object.ReferenceEquals(object, object) nameWithType.vb: Object.ReferenceEquals(Object, Object) fullName.vb: Object.ReferenceEquals(Object, Object) name.vb: ReferenceEquals(Object, Object) spec.csharp: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) spec.vb: - uid: System.Object.ReferenceEquals(System.Object,System.Object) name: ReferenceEquals isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals - name: ( - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ',' - name: " " - uid: System.Object name: Object isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object - name: ) - uid: System.IEquatable`1 commentId: T:System.IEquatable`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 name: IEquatable nameWithType: IEquatable fullName: System.IEquatable nameWithType.vb: IEquatable(Of T) fullName.vb: System.IEquatable(Of T) name.vb: IEquatable(Of T) spec.csharp: - uid: System.IEquatable`1 name: IEquatable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 - name: < - name: T - name: '>' spec.vb: - uid: System.IEquatable`1 name: IEquatable isExternal: true href: https://learn.microsoft.com/dotnet/api/system.iequatable-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: System commentId: N:System isExternal: true href: https://learn.microsoft.com/dotnet/api/system name: System nameWithType: System fullName: System - uid: System.Object commentId: T:System.Object parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.object name: object nameWithType: object fullName: object nameWithType.vb: Object fullName.vb: Object name.vb: Object - uid: Misaki.HighPerformance.Mathematics.float4 commentId: T:Misaki.HighPerformance.Mathematics.float4 parent: Misaki.HighPerformance.Mathematics href: Misaki.HighPerformance.Mathematics.float4.html name: float4 nameWithType: float4 fullName: Misaki.HighPerformance.Mathematics.float4 - uid: Misaki.HighPerformance.Mathematics.float4x3.Item* commentId: Overload:Misaki.HighPerformance.Mathematics.float4x3.Item href: Misaki.HighPerformance.Mathematics.float4x3.html#Misaki_HighPerformance_Mathematics_float4x3_Item_System_Int32_ name: this nameWithType: float4x3.this fullName: Misaki.HighPerformance.Mathematics.float4x3.this nameWithType.vb: float4x3.this[] fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.this[] name.vb: this[] - uid: System.Int32 commentId: T:System.Int32 parent: System isExternal: true href: https://learn.microsoft.com/dotnet/api/system.int32 name: int nameWithType: int fullName: int nameWithType.vb: Integer fullName.vb: Integer name.vb: Integer - uid: Misaki.HighPerformance.Mathematics.float4x3.zero* commentId: Overload:Misaki.HighPerformance.Mathematics.float4x3.zero href: Misaki.HighPerformance.Mathematics.float4x3.html#Misaki_HighPerformance_Mathematics_float4x3_zero name: zero nameWithType: float4x3.zero fullName: Misaki.HighPerformance.Mathematics.float4x3.zero - uid: Misaki.HighPerformance.Mathematics.float4x3 commentId: T:Misaki.HighPerformance.Mathematics.float4x3 parent: Misaki.HighPerformance.Mathematics href: Misaki.HighPerformance.Mathematics.float4x3.html name: float4x3 nameWithType: float4x3 fullName: Misaki.HighPerformance.Mathematics.float4x3 - uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor* commentId: Overload:Misaki.HighPerformance.Mathematics.float4x3.#ctor href: Misaki.HighPerformance.Mathematics.float4x3.html#Misaki_HighPerformance_Mathematics_float4x3__ctor_System_ReadOnlySpan_Misaki_HighPerformance_Mathematics_float4___ name: float4x3 nameWithType: float4x3.float4x3 fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3 nameWithType.vb: float4x3.New fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New name.vb: New - uid: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4} commentId: T:System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4} parent: System definition: System.ReadOnlySpan`1 href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 name: ReadOnlySpan nameWithType: ReadOnlySpan fullName: System.ReadOnlySpan nameWithType.vb: ReadOnlySpan(Of float4) fullName.vb: System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4) name.vb: ReadOnlySpan(Of float4) spec.csharp: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - name: < - uid: Misaki.HighPerformance.Mathematics.float4 name: float4 href: Misaki.HighPerformance.Mathematics.float4.html - name: '>' spec.vb: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - name: ( - name: Of - name: " " - uid: Misaki.HighPerformance.Mathematics.float4 name: float4 href: Misaki.HighPerformance.Mathematics.float4.html - name: ) - uid: System.ReadOnlySpan`1 commentId: T:System.ReadOnlySpan`1 isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 name: ReadOnlySpan nameWithType: ReadOnlySpan fullName: System.ReadOnlySpan nameWithType.vb: ReadOnlySpan(Of T) fullName.vb: System.ReadOnlySpan(Of T) name.vb: ReadOnlySpan(Of T) spec.csharp: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - name: < - name: T - name: '>' spec.vb: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - name: ( - name: Of - name: " " - name: T - name: ) - uid: System.ReadOnlySpan{System.Single} commentId: T:System.ReadOnlySpan{System.Single} parent: System definition: System.ReadOnlySpan`1 href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 name: ReadOnlySpan nameWithType: ReadOnlySpan fullName: System.ReadOnlySpan nameWithType.vb: ReadOnlySpan(Of Single) fullName.vb: System.ReadOnlySpan(Of Single) name.vb: ReadOnlySpan(Of Single) spec.csharp: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - name: < - uid: System.Single name: float isExternal: true href: https://learn.microsoft.com/dotnet/api/system.single - name: '>' spec.vb: - uid: System.ReadOnlySpan`1 name: ReadOnlySpan isExternal: true href: https://learn.microsoft.com/dotnet/api/system.readonlyspan-1 - 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