Added XML documentation comments to the `JobScheduler` class and its methods. Added a new method `GetJobStatus` in the `JobScheduler` class for job status retrieval. Added a new `CollectionHandle` struct for collection management. Added a new test class `TestUnsafeSparseSet` with unit tests for `UnsafeSparseSet`. Changed the `WorkerThread` class to improve job retrieval logic with a new `FindJob` method. Changed the `DynamicArena` class by removing commented-out code to streamline memory management. Removed commented-out code in the `WorkerThread` class for improved readability. Removed the `ArenaAllocator` struct from `AllocationManager` to clean up unused code. Removed the `ParallelWriter` struct from `UnsafeSparseSet`, indicating a shift in handling sparse sets.
406 lines
13 KiB
C#
406 lines
13 KiB
C#
using Misaki.HighPerformance.LowLevel.Buffer;
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using Misaki.HighPerformance.LowLevel.Collections.Contracts;
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using Misaki.HighPerformance.LowLevel.Contracts;
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using Misaki.HighPerformance.LowLevel.Helpers;
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using System.Collections;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Collections;
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/// <summary>
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/// A sparse set data structure that provides O(1) insertion, deletion, and lookup operations.
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/// The sparse set uses three arrays: a dense array for storing values, a sparse array for mapping indices,
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/// and a reverse array for mapping dense indices back to sparse indices.
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/// Sparse indices work like entity IDs and are automatically generated.
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/// </summary>
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/// <typeparam name="T">Represents a type that can be stored in the sparse set, constrained to unmanaged types for performance and safety.</typeparam>
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public unsafe struct UnsafeSparseSet<T> : IUnsafeCollection<T>
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where T : unmanaged
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{
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public struct Enumerator : IEnumerator<T>
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{
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private UnsafeSparseSet<T>* _collection;
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private int _index;
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private T _value;
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public Enumerator(UnsafeSparseSet<T>* collection)
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{
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_collection = collection;
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_index = -1;
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_value = default;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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{
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_index++;
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if (_index < _collection->_count)
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{
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_value = UnsafeUtilities.ReadArrayElement<T>(_collection->_dense.GetUnsafePtr(), _index);
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return true;
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}
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_value = default;
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return false;
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}
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public void Reset()
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{
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_index = -1;
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}
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public readonly T Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _value;
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}
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readonly object IEnumerator.Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => Current;
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}
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public unsafe readonly void Dispose()
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{
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}
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}
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private UnsafeArray<T> _dense;
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private UnsafeArray<int> _sparse;
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private UnsafeArray<int> _reverse; // Maps dense index to sparse index
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private UnsafeArray<int> _freeList; // Stack of available sparse indices
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private int _count;
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private int _nextId; // Next available sparse index
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private int _freeCount; // Number of items in the free list
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public readonly int Count => _count;
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public readonly int Capacity => _dense.Count;
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public readonly bool IsCreated => _dense.IsCreated && _sparse.IsCreated && _reverse.IsCreated && _freeList.IsCreated;
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public IEnumerator<T> GetEnumerator() => new Enumerator((UnsafeSparseSet<T>*)UnsafeUtilities.AddressOf(ref this));
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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/// <summary>
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/// Constructs an UnsafeSparseSet with a default size of 1 and uses the Persistent allocator.
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/// </summary>
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public UnsafeSparseSet()
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: this(1, Allocator.Persistent)
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{
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}
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/// <summary>
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/// Initializes a new instance of UnsafeSparseSet with a specified capacity and an allocation handle.
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/// </summary>
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/// <param name="capacity">Specifies the initial capacity of the sparse set, which must be greater than zero.</param>
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/// <param name="handle">A reference to an AllocationHandle that manages the memory allocation for the sparse set.</param>
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/// <param name="allocationOption">Specifies how the memory should be allocated.</param>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified capacity is less than or equal to zero.</exception>
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public UnsafeSparseSet(int capacity, ref AllocationHandle handle, AllocationOption allocationOption = AllocationOption.None)
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{
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if (capacity <= 0)
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{
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throw new ArgumentOutOfRangeException(nameof(capacity), "Capacity must be greater than zero.");
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}
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_dense = new UnsafeArray<T>(capacity, ref handle, allocationOption);
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_sparse = new UnsafeArray<int>(capacity, ref handle, allocationOption);
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_reverse = new UnsafeArray<int>(capacity, ref handle, allocationOption);
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_freeList = new UnsafeArray<int>(capacity, ref handle, allocationOption);
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_count = 0;
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_nextId = 0;
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_freeCount = 0;
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Clear();
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}
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/// <summary>
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/// Initializes a new instance of UnsafeSparseSet with a specified capacity and an allocation type.
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/// </summary>
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/// <param name="capacity">Specifies the initial capacity of the sparse set, which must be greater than zero.</param>
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/// <param name="allocator">Specifies the allocator to use for memory allocation, which determines the memory management strategy.</param>
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/// <param name="allocationOption">Determines how the memory should be allocated.</param>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the specified capacity is less than or equal to zero.</exception>
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public UnsafeSparseSet(int capacity, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
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: this(capacity, ref AllocationManager.GetAllocationHandle(allocator), allocationOption)
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{
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}
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/// <summary>
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/// Adds a value to the sparse set and returns a unique sparse index for the value.
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/// </summary>
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/// <param name="value">The value to add to the sparse set.</param>
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/// <returns>A unique sparse index that can be used to reference this value.</returns>
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public int Add(T value)
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{
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int sparseIndex;
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// Try to reuse a freed sparse index first
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if (_freeCount > 0)
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{
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_freeCount--;
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sparseIndex = _freeList[_freeCount];
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}
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else
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{
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// Use the next available ID
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sparseIndex = _nextId++;
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// Resize sparse array if necessary
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if (sparseIndex >= _sparse.Count)
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{
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ResizeSparse(sparseIndex + 1);
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}
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}
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// Resize dense arrays if necessary
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if (_count >= _dense.Count)
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{
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var newCapacity = _dense.Count + Math.Max(1, _dense.Count / 2);
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_dense.Resize(newCapacity);
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_reverse.Resize(newCapacity);
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}
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// Add the value to the dense array and update mappings
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_dense[_count] = value;
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_sparse[sparseIndex] = _count;
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_reverse[_count] = sparseIndex;
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_count++;
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return sparseIndex;
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}
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/// <summary>
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/// Adds a value to the sparse set at the specified sparse index.
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/// This method is provided for compatibility when you need to specify the exact sparse index.
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/// </summary>
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/// <param name="sparseIndex">The index in the sparse array where the value should be mapped.</param>
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/// <param name="value">The value to add to the sparse set.</param>
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/// <returns>True if the value was added, false if the sparse index is already occupied.</returns>
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public bool AddAt(int sparseIndex, T value)
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{
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if (sparseIndex < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(sparseIndex), "Sparse index must be non-negative.");
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}
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if (sparseIndex >= _sparse.Count)
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{
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ResizeSparse(sparseIndex + 1);
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}
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if (Contains(sparseIndex))
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{
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return false;
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}
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if (_count >= _dense.Count)
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{
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var newCapacity = _dense.Count + Math.Max(1, _dense.Count / 2);
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_dense.Resize(newCapacity);
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_reverse.Resize(newCapacity);
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}
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// Add the value to the dense array and update mappings
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_dense[_count] = value;
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_sparse[sparseIndex] = _count;
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_reverse[_count] = sparseIndex; // Store reverse mapping
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_count++;
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// Update _nextId if we're using a higher ID
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if (sparseIndex >= _nextId)
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{
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_nextId = sparseIndex + 1;
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}
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return true;
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}
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/// <summary>
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/// Removes the value at the specified sparse index.
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/// </summary>
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/// <param name="sparseIndex">The sparse index of the value to remove.</param>
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/// <returns>True if the value was removed, false if the sparse index was not found.</returns>
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public bool Remove(int sparseIndex)
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{
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if (!Contains(sparseIndex))
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{
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return false;
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}
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var denseIndex = _sparse[sparseIndex];
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var lastIndex = _count - 1;
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if (denseIndex != lastIndex)
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{
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// Move the last element to the position of the removed element
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var lastValue = _dense[lastIndex];
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var lastSparseIndex = _reverse[lastIndex]; // Get sparse index of last element
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_dense[denseIndex] = lastValue;
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_reverse[denseIndex] = lastSparseIndex;
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// Update the sparse mapping for the moved element
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_sparse[lastSparseIndex] = denseIndex;
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}
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// Mark the sparse index as unused and add to free list
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_sparse[sparseIndex] = -1;
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// Add the freed sparse index to the free list for reuse
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if (_freeCount >= _freeList.Count)
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{
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_freeList.Resize(_freeList.Count + Math.Max(1, _freeList.Count / 2));
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}
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_freeList[_freeCount] = sparseIndex;
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_freeCount++;
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_count--;
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return true;
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}
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/// <summary>
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/// Checks if the sparse set contains a value at the specified sparse index.
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/// </summary>
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/// <param name="sparseIndex">The sparse index to check.</param>
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/// <returns>True if the sparse index is valid and contains a value, false otherwise.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly bool Contains(int sparseIndex)
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{
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if (sparseIndex < 0 || sparseIndex >= _sparse.Count)
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{
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return false;
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}
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var denseIndex = _sparse[sparseIndex];
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return denseIndex >= 0 && denseIndex < _count;
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}
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/// <summary>
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/// Gets the value at the specified sparse index.
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/// </summary>
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/// <param name="sparseIndex">The sparse index to retrieve the value from.</param>
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/// <param name="value">When this method returns, contains the value at the specified sparse index, if found.</param>
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/// <returns>True if the sparse index contains a value, false otherwise.</returns>
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public readonly bool TryGetValue(int sparseIndex, out T value)
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{
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if (Contains(sparseIndex))
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{
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var denseIndex = _sparse[sparseIndex];
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value = _dense[denseIndex];
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return true;
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}
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value = default;
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return false;
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}
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/// <summary>
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/// Gets the value at the specified sparse index.
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/// </summary>
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/// <param name="sparseIndex">The sparse index to retrieve the value from.</param>
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/// <returns>The value at the specified sparse index.</returns>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when the sparse index is not found.</exception>
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public readonly T GetValue(int sparseIndex)
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{
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if (!Contains(sparseIndex))
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{
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throw new ArgumentOutOfRangeException(nameof(sparseIndex), "Sparse index not found in the set.");
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}
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var denseIndex = _sparse[sparseIndex];
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return _dense[denseIndex];
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}
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/// <summary>
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/// Updates the value at the specified sparse index.
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/// </summary>
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/// <param name="sparseIndex">The sparse index of the value to update.</param>
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/// <param name="value">The new value.</param>
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/// <returns>True if the value was updated, false if the sparse index was not found.</returns>
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public bool SetValue(int sparseIndex, T value)
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{
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if (!Contains(sparseIndex))
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{
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return false;
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}
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var denseIndex = _sparse[sparseIndex];
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_dense[denseIndex] = value;
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return true;
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}
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private void ResizeSparse(int newSize)
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{
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var oldSize = _sparse.Count;
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_sparse.Resize(newSize);
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_sparse.AsSpan()[oldSize..newSize].Fill(-1);
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}
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/// <inheritdoc/>
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public void Clear()
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{
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if (!IsCreated)
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{
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return;
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}
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_sparse.AsSpan().Fill(-1);
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_count = 0;
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_nextId = 0;
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_freeCount = 0;
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}
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/// <inheritdoc/>
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public void Resize(int newSize)
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{
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if (newSize <= 0)
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{
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throw new ArgumentOutOfRangeException(nameof(newSize), "New size must be greater than zero.");
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}
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_dense.Resize(newSize);
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_reverse.Resize(newSize);
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_freeList.Resize(newSize);
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if (newSize > _sparse.Count)
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{
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ResizeSparse(newSize);
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}
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if (_count > newSize)
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{
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_count = newSize;
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}
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}
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void* GetUnsafePtr()
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{
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return _dense.GetUnsafePtr();
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}
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/// <summary>
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/// Converts the current sparse set to an UnsafeArray representation using its dense array.
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/// </summary>
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/// <returns>Returns a new UnsafeArray instance initialized with the dense array's pointer and count.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly UnsafeArray<T> AsUnsafeArray()
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{
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return new UnsafeArray<T>((T*)_dense.GetUnsafePtr(), _count);
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}
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/// <inheritdoc/>
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public void Dispose()
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{
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_dense.Dispose();
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_sparse.Dispose();
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_reverse.Dispose();
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_freeList.Dispose();
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_count = 0;
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_nextId = 0;
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_freeCount = 0;
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}
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} |