Added a new configuration setting in `.editorconfig` to sort system directives last and increased the maximum line length to 400 characters. Added a new static class `MathUtilities` in `MathUtilities.cs` with a method `CeilPow2` for computing powers of two. Added a new benchmark class `CollectionBenchmark` in `CollectionBenchmark.cs` to measure performance of standard versus unsafe arrays. Added a new benchmark class `HashCodeBenchmark` in `HashCodeBenchmark.cs` to evaluate hash code generation performance. Added new utility methods in `UnsafeUtilities.cs` for memory allocation and deallocation, including `Malloc`, `AlignedAlloc`, `Realloc`, and `Free`. Added a new `AllocationType` enum in `AllocationType.cs` to specify memory allocation types. Changed the project file `Misaki.HighPerformance.Mathematics.csproj` to target .NET 9.0 and enable implicit usings and nullable reference types. Changed the `ParallelNoiseBenchmark` class in `ParallelNoiseBenchmark.cs` to improve memory allocation strategies and performance. Changed memory management in `Arena.cs` and `DynamicArena.cs` to use custom `Malloc` and `Free` functions. Changed the `IUnsafeCollection` interface in `IUnsafeCollection.cs` to include new methods for resizing collections and obtaining unsafe pointers. Changed the `UnsafeArray.cs` to improve management of unsafe arrays, including constructor and method updates. Changed the `UnsafeHashMap` and `UnsafeHashSet` classes to enhance performance and memory management. Changed the `UnsafeCollectionExtensions` class to provide additional methods for copying elements and converting collections. Changed the `ObjectPool` class in `ObjectPool.cs` to simplify cleanup and remove auto-cleanup functionality. Changed job scheduling and worker classes in `JobExtensions.cs` and `JobWorker.cs` to improve job scheduling in a thread pool. Removed commented-out code in `Program.cs` related to previous testing methods. Removed auto-cleanup functionality from the `ObjectPool` class.
123 lines
3.6 KiB
C#
123 lines
3.6 KiB
C#
using Misaki.HighPerformance.Unsafe.Collections.Contracts;
|
|
using Misaki.HighPerformance.Unsafe.Helpers;
|
|
using System.Collections;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Misaki.HighPerformance.Unsafe.Collections;
|
|
|
|
/// <summary>
|
|
/// A collection that provides fast, unsafe operations for managing a set of unmanaged types. It supports adding,
|
|
/// removing, and checking for values.
|
|
/// </summary>
|
|
/// <typeparam name="T">Represents an unmanaged type that can be compared for equality.</typeparam>
|
|
public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
|
|
where T : unmanaged, IEquatable<T>
|
|
{
|
|
private struct Enumerator : IEnumerator<T>
|
|
{
|
|
internal HashMapHelper<T>.Enumerator _enumerator;
|
|
|
|
public Enumerator(HashMapHelper<T>* hashMap)
|
|
{
|
|
_enumerator = new HashMapHelper<T>.Enumerator(hashMap);
|
|
}
|
|
|
|
public T Current
|
|
{
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
get => _enumerator.buffer->_keys[_enumerator.index];
|
|
}
|
|
|
|
object IEnumerator.Current => Current;
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public bool MoveNext() => _enumerator.MoveNext();
|
|
|
|
public void Reset() => _enumerator.Reset();
|
|
|
|
public readonly void Dispose()
|
|
{
|
|
}
|
|
}
|
|
|
|
private HashMapHelper<T> _hashMap;
|
|
|
|
public readonly int Count => _hashMap.Count;
|
|
public readonly int Capacity => _hashMap.Capacity;
|
|
public readonly bool IsCreated => _hashMap.IsCreated;
|
|
|
|
public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
|
|
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
|
|
|
public UnsafeHashSet(int capacity)
|
|
{
|
|
_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a new value (unless it is already present).
|
|
/// </summary>
|
|
/// <param name="item">The value to add.</param>
|
|
/// <returns>True if the value was not already present.</returns>
|
|
public bool Add(T item)
|
|
{
|
|
return -1 != _hashMap.TryAdd(item);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes a particular value.
|
|
/// </summary>
|
|
/// <param name="item">The value to remove.</param>
|
|
/// <returns>True if the value was present.</returns>
|
|
public bool Remove(T item)
|
|
{
|
|
return -1 != _hashMap.TryRemove(item);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if a particular value is present.
|
|
/// </summary>
|
|
/// <param name="item">The value to check for.</param>
|
|
/// <returns>True if the value was present.</returns>
|
|
public bool Contains(T item)
|
|
{
|
|
return -1 != _hashMap.Find(item);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the capacity to match what it would be if it had been originally initialized with all its entries.
|
|
/// </summary>
|
|
public void TrimExcess() => _hashMap.TrimExcess();
|
|
|
|
/// <summary>
|
|
/// Returns an array with a copy of this set's values (in no particular order).
|
|
/// </summary>
|
|
/// <param name="allocator">The allocator to use.</param>
|
|
/// <returns>An array with a copy of the set's values.</returns>
|
|
public UnsafeArray<T> ToNativeArray(Allocator allocator)
|
|
{
|
|
return _hashMap.GetKeyArray(allocator);
|
|
}
|
|
|
|
public void Resize(int newSize)
|
|
{
|
|
_hashMap.Resize(newSize);
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
_hashMap.Clear();
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public readonly void* GetUnsafePtr()
|
|
{
|
|
return _hashMap.Buffer;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_hashMap.Dispose();
|
|
}
|
|
}
|