229 lines
7.4 KiB
C#
229 lines
7.4 KiB
C#
using Misaki.HighPerformance.LowLevel.Buffer;
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using Misaki.HighPerformance.LowLevel.Collections.Contracts;
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Collections;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Collections;
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internal class UnsafeStackDebugView<T>
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where T : unmanaged
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{
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private readonly UnsafeStack<T> _stack;
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public UnsafeStackDebugView(UnsafeStack<T> stack)
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{
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_stack = stack;
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}
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[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
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public unsafe T[] Items
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{
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get
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{
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var items = new T[_stack.Count];
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var pItems = (T*)_stack.GetUnsafePtr();
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for (int i = 0; i < _stack.Count; i++)
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{
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items[i] = pItems[i];
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}
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return items;
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}
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}
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}
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/// <summary>
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/// Provides a high-performance, unsafe stack data structure for unmanaged types, supporting manual memory management
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/// and allocation control.
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/// </summary>
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/// <typeparam name="T">The type of elements stored in the stack. Must be an unmanaged type.</typeparam>
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[DebuggerTypeProxy(typeof(UnsafeStackDebugView<>))]
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public unsafe struct UnsafeStack<T> : IUnsafeCollection<T>
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where T : unmanaged
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{
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public struct Enumerator : IEnumerator<T>
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{
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private readonly UnsafeStack<T>* _collection;
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private int _index;
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public readonly ref T Current => ref _collection->_array[_index];
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readonly T IEnumerator<T>.Current => Current;
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readonly object IEnumerator.Current => Current;
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public Enumerator(UnsafeStack<T>* collection)
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{
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_collection = collection;
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_index = collection->Count;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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{
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_index--;
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return _index >= 0;
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}
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public void Reset()
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{
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_index = _collection->Count;
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}
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public readonly void Dispose()
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{
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}
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}
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private UnsafeArray<T> _array;
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private int _count;
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public readonly int Count => _count;
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public readonly int Capacity => _array.Count;
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public readonly bool IsCreated => _array.IsCreated;
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public Enumerator GetEnumerator() => new((UnsafeStack<T>*)UnsafeUtility.AddressOf(ref this));
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IEnumerator<T> IEnumerable<T>.GetEnumerator() => GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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/// <summary>
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/// Invalid constructor, use <see cref="UnsafeStack(int, Allocator, AllocationOption)"/> or <see cref="UnsafeStack(int, ref AllocationHandle, AllocationOption)"/> instead.
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/// </summary>
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public UnsafeStack()
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: this(0, Allocator.Invalid)
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{
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}
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/// <summary>
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/// Initializes a new instance of the UnsafeStack class with the specified initial capacity and allocation options.
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/// </summary>
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/// <param name="capacity">The number of elements the stack can initially hold. Must be greater than zero.</param>
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/// <param name="handle">A reference to an AllocationHandle used to manage the underlying memory allocation for the stack.</param>
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/// <param name="allocationOption">Specifies additional options for memory allocation. The default is AllocationOption.None.</param>
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public UnsafeStack(int capacity, AllocationHandle handle, AllocationOption allocationOption = AllocationOption.None)
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{
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_array = new UnsafeArray<T>(capacity, handle, allocationOption);
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}
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/// <summary>
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/// Initializes a new instance of the UnsafeStack class with the specified initial capacity, allocator, and
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/// allocation options.
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/// </summary>
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/// <param name="capacity">The initial number of elements that the stack can hold. Must be greater than zero.</param>
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/// <param name="allocator">The allocator to use for memory management of the stack's storage.</param>
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/// <param name="allocationOption">The allocation option that determines how memory is allocated for the stack. The default is AllocationOption.None.</param>
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public UnsafeStack(int capacity, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
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: this(capacity, AllocationManager.GetAllocationHandle(allocator), allocationOption)
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{
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}
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/// <summary>
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/// Adds an element to the top of the stack.
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/// </summary>
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/// <param name="value">The element to add to the stack.</param>
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public void Push(T value)
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{
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if (_count >= Capacity)
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{
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Resize(Math.Max(1, Capacity * 2));
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}
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UnsafeUtility.WriteArrayElement(_array.GetUnsafePtr(), _count, value);
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_count++;
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}
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/// <summary>
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/// Removes and returns the object at the top of the stack.
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/// </summary>
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/// <returns>The object removed from the top of the stack.</returns>
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/// <exception cref="InvalidOperationException">Thrown when the stack is empty.</exception>
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public T Pop()
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{
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if (_count == 0)
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{
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throw new InvalidOperationException("Stack is empty.");
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}
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_count--;
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return _array[_count];
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}
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/// <summary>
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/// Attempts to remove and return the object at the top of the stack.
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/// </summary>
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/// <param name="value">When this method returns, contains the object removed from the top of the stack, if the operation succeeded;
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/// otherwise, the default value of <typeparamref name="T"/>.</param>
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/// <returns>true if an object was successfully removed and returned from the stack; otherwise, false.</returns>
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public bool TryPop(out T value)
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{
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if (_count == 0)
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{
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value = default;
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return false;
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}
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_count--;
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value = _array[_count];
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return true;
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}
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/// <summary>
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/// Returns the item at the top of the stack without removing it.
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/// </summary>
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/// <returns>The item of type <typeparamref name="T"/> at the top of the stack.</returns>
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/// <exception cref="InvalidOperationException">Thrown when the stack is empty.</exception>
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public readonly T Peek()
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{
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if (_count == 0)
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{
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throw new InvalidOperationException("Stack is empty.");
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}
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return _array[_count - 1];
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}
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/// <summary>
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/// Attempts to return the item at the top of the stack without removing it.
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/// </summary>
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/// <param name="value">When this method returns, contains the item at the top of the stack if the stack is not empty; otherwise, the default value of <typeparamref name="T"/>.</param>
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/// <returns><see langword="true"/> if an item was successfully returned; otherwise, <see langword="false"/>.</returns>
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public readonly bool TryPeek(out T value)
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{
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if (_count == 0)
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{
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value = default;
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return false;
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}
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value = _array[_count - 1];
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return true;
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}
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public void Resize(int newSize, AllocationOption option = AllocationOption.None)
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{
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_array.Resize(newSize, option);
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if (_count > newSize)
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{
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_count = newSize;
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}
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}
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public void Clear()
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{
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_array.Clear();
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_count = 0;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public readonly void* GetUnsafePtr()
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{
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return _array.GetUnsafePtr();
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}
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public void Dispose()
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{
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_array.Dispose();
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_count = 0;
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}
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}
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