- JobScheduler now explicitly frees unmanaged memory in _jobInfoPool before disposal. - Removed the unused TempJobAllocator struct and implementation. - Refactored AllocationManager to use conditional compilation for safety checks, making MemoryHandle usage conditional. - Improved documentation in AllocationManager for clarity on allocation size and safety check behavior. - Added UnsafeSetCount method to UnsafeList<T> for direct count manipulation with validation. - Bumped AssemblyVersion in Jobs and LowLevel projects.
28 lines
1.0 KiB
XML
28 lines
1.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
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<AssemblyVersion>1.5.6</AssemblyVersion>
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<Version>$(AssemblyVersion)</Version>
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<Authors>Misaki</Authors>
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<PackageProjectUrl>https://git.personalnas.com/Misaki/Misaki.HighPerformance.git</PackageProjectUrl>
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<RepositoryUrl>https://git.personalnas.com/Misaki/Misaki.HighPerformance.git</RepositoryUrl>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<IsAotCompatible>True</IsAotCompatible>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<IsAotCompatible>True</IsAotCompatible>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Misaki.HighPerformance\Misaki.HighPerformance.csproj" />
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</ItemGroup>
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</Project>
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