Files
Misaki.HighPerformance/Misaki.HighPerformance.Mathematics/uint.cs
2026-02-12 19:43:04 +09:00

64 lines
2.3 KiB
C#

namespace Misaki.HighPerformance.Mathematics;
[NumericType(typeof(uint), sizeof(uint), 2, 1, "global::Misaki.HighPerformance.Mathematics.uint")]
[NumericConvertable("(uint){v}.{c}", typeof(int2), typeof(float2), typeof(double2), typeof(bool2))]
public partial struct uint2
{
}
[NumericType(typeof(uint2), sizeof(uint), 2, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint2x2
{
}
[NumericType(typeof(uint2), sizeof(uint), 2, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint2x3
{
}
[NumericType(typeof(uint2), sizeof(uint), 2, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint2x4
{
}
[NumericType(typeof(uint), sizeof(uint), 3, 1, "global::Misaki.HighPerformance.Mathematics.uint")]
[NumericConvertable("(uint){v}.{c}", typeof(int3), typeof(float3), typeof(double3), typeof(bool3))]
public partial struct uint3
{
}
[NumericType(typeof(uint3), sizeof(uint), 3, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint3x2
{
}
[NumericType(typeof(uint3), sizeof(uint), 3, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint3x3
{
}
[NumericType(typeof(uint3), sizeof(uint), 3, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint3x4
{
}
[NumericType(typeof(uint), sizeof(uint), 4, 1, "global::Misaki.HighPerformance.Mathematics.uint")]
[NumericConvertable("(uint){v}.{c}", typeof(int4), typeof(float4), typeof(double4), typeof(bool4))]
public partial struct uint4
{
}
[NumericType(typeof(uint4), sizeof(uint), 4, 2, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint4x2
{
}
[NumericType(typeof(uint4), sizeof(uint), 4, 3, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint4x3
{
}
[NumericType(typeof(uint4), sizeof(uint), 4, 4, "global::Misaki.HighPerformance.Mathematics.uint", canInverse: false, elementType: typeof(uint))]
public partial struct uint4x4
{
}