Files
Misaki.HighPerformance/Misaki.HighPerformance.Mathematics.SPMD/Templates/Vector2.gen.cs
Misaki c0580d2b46 feat(core): add scalar ops and improve memory handling
Added scalar operator overloads for Vector types, fixed pointer math in Store methods, and improved enumerator and memory management. Updated test setup and removed allocation leak tests.

- Added left-hand scalar operator overloads for Vector2/3/4.
- Fixed pointer arithmetic in Store and GetUnsafePtr methods.
- Marked SetValue as readonly in UnsafeSparseSet.
- Improved enumerator initialization/reset for slot map and sparse set.
- Updated test projects' AssemblyVersion.
- Removed TestAllocationManager and added global AllocationManager setup/teardown.
- Updated TestConcurrentSlotMap for thread safety and correct cancellation.
- Minor formatting and parameter improvements.
2026-04-03 00:00:09 +09:00

418 lines
12 KiB
C#

using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.Mathematics.SPMD;
public unsafe struct Vector2<TLane, TNumber> : IEquatable<Vector2<TLane, TNumber>>
where TLane : ISPMD<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
public TLane x;
public TLane y;
public static Vector2<TLane, TNumber> Zero
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return new Vector2<TLane, TNumber>
{
x = TLane.Zero,
y = TLane.Zero,
};
}
}
public static Vector2<TLane, TNumber> One
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return new Vector2<TLane, TNumber>
{
x = TLane.One,
y = TLane.One,
};
}
}
public TLane this[int index]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
RangeCheck(index);
return Unsafe.Add(ref x, index);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[Conditional("ENABLE_COLLECTION_CHECKS")]
private static void RangeCheck(int index)
{
if (index < 0 || index >= 2)
{
throw new IndexOutOfRangeException($"Index {index} is out of range for Vector2.");
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Store(TNumber* pDst)
{
var width = TLane.LaneWidth;
var x = stackalloc TNumber[width];
var y = stackalloc TNumber[width];
this.x.Store(x);
this.y.Store(y);
for (var i = 0; i < width; i++)
{
pDst[i * 2 + 0] = x[i];
pDst[i * 2 + 1] = y[i];
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Store(ref TNumber dst)
{
Store((TNumber*)Unsafe.AsPointer(ref dst));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Store(TNumber* px, TNumber* py)
{
x.Store(px);
y.Store(py);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Store(ref TNumber x, ref TNumber y)
{
this.x.Store(ref x);
this.y.Store(ref y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator +(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x + right.x,
y = left.y + right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator +(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x + lane,
y = vector.y + lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator +(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane + vector.x,
y = lane + vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator -(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x - right.x,
y = left.y - right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator -(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x - lane,
y = vector.y - lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator -(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane - vector.x,
y = lane - vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator *(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x * right.x,
y = left.y * right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator *(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x * lane,
y = vector.y * lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator *(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane * vector.x,
y = lane * vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator /(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x / right.x,
y = left.y / right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator /(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x / lane,
y = vector.y / lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator /(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane / vector.x,
y = lane / vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator ==(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x == right.x,
y = left.y == right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator ==(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x == lane,
y = vector.y == lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator ==(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane == vector.x,
y = lane == vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator !=(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x != right.x,
y = left.y != right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator !=(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x != lane,
y = vector.y != lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator !=(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane != vector.x,
y = lane != vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x > right.x,
y = left.y > right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x > lane,
y = vector.y > lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane > vector.x,
y = lane > vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >=(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x >= right.x,
y = left.y >= right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >=(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x >= lane,
y = vector.y >= lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator >=(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane >= vector.x,
y = lane >= vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x < right.x,
y = left.y < right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x < lane,
y = vector.y < lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane < vector.x,
y = lane < vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <=(in Vector2<TLane, TNumber> left, in Vector2<TLane, TNumber> right)
{
return new Vector2<TLane, TNumber>
{
x = left.x <= right.x,
y = left.y <= right.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <=(in Vector2<TLane, TNumber> vector, TLane lane)
{
return new Vector2<TLane, TNumber>
{
x = vector.x <= lane,
y = vector.y <= lane,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> operator <=(TLane lane, in Vector2<TLane, TNumber> vector)
{
return new Vector2<TLane, TNumber>
{
x = lane <= vector.x,
y = lane <= vector.y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly bool Equals(Vector2<TLane, TNumber> other)
{
return this.x.Equals(other.x) && this.y.Equals(other.y);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override readonly bool Equals(object? obj)
{
return obj is Vector2<TLane, TNumber> other && Equals(other);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode()
{
throw new NotImplementedException();
}
}