Files
Misaki.HighPerformance/Misaki.HighPerformance.LowLevel/Ptr.cs
Misaki 8edb04263f Fixed bug in ImageResultFloat
Added scoped to in TKey key
2026-03-15 17:22:22 +09:00

303 lines
7.0 KiB
C#

using System.Diagnostics;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel;
/// <summary>
/// Represents a strongly-typed, read-only pointer to an unmanaged value of type <typeparamref name="T"/>.
/// </summary>
/// <remarks>
/// When a pointer is wrapped in this struct, it indicates that the code does not intend to manage the lifetime of the data being pointed to.
/// </remarks>
/// <typeparam name="T">The unmanaged type to which the pointer refers.</typeparam>
public readonly unsafe struct SharedPtr<T> : IEquatable<SharedPtr<T>>
where T : unmanaged
{
private readonly T* _value;
public SharedPtr(T* value)
{
_value = value;
}
public T* Get()
{
return _value;
}
public ref T GetRef()
{
return ref *_value;
}
public bool Equals(SharedPtr<T> other)
{
return _value == other._value;
}
public override bool Equals(object? obj)
{
return obj is SharedPtr<T> ptr && Equals(ptr);
}
public override int GetHashCode()
{
return ((nint)_value).GetHashCode();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator T*(SharedPtr<T> ptr)
{
return ptr._value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator SharedPtr<T>(T* value)
{
return new SharedPtr<T>(value);
}
public static bool operator ==(SharedPtr<T> left, SharedPtr<T> right)
{
return left.Equals(right);
}
public static bool operator !=(SharedPtr<T> left, SharedPtr<T> right)
{
return !(left == right);
}
}
/// <summary>
/// Provides exclusive ownership and management of an unmanaged pointer to a value of type <typeparamref name="T"/>.
/// Ensures that the pointer is not shared and can be safely transferred or detached.
/// </summary>
/// <remarks>
/// <see cref="UniquePtr{T}"/> is designed to encapsulate a raw pointer, enforcing unique ownership semantics similar to C++'s std::unique_ptr.
/// </remarks>
/// <typeparam name="T">The unmanaged type of the value to which the pointer refers.</typeparam>
[NonCopyable]
public unsafe struct UniquePtr<T> : IEquatable<UniquePtr<T>>
where T : unmanaged
{
private T* _value;
public UniquePtr(T* value)
{
_value = value;
}
public readonly T* Get()
{
return _value;
}
public ref T GetRef()
{
return ref *_value;
}
public readonly SharedPtr<T> Share()
{
return new SharedPtr<T>(_value);
}
public void Attach(T* value)
{
Debug.Assert(_value == null);
_value = value;
}
public T* Detach()
{
var temp = _value;
_value = null;
return temp;
}
public readonly bool Equals(UniquePtr<T> other)
{
return _value == other._value;
}
public override readonly bool Equals(object? obj)
{
return obj is SharedPtr<T> ptr && Equals(ptr);
}
public override readonly int GetHashCode()
{
return ((nint)_value).GetHashCode();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator T*(UniquePtr<T> ptr)
{
return ptr._value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static implicit operator UniquePtr<T>(T* value)
{
return new UniquePtr<T>(value);
}
public static bool operator ==(UniquePtr<T> left, UniquePtr<T> right)
{
return left.Equals(right);
}
public static bool operator !=(UniquePtr<T> left, UniquePtr<T> right)
{
return !(left == right);
}
}
[NonCopyable]
public unsafe struct DisposablePtr<T> : IDisposable, IEquatable<DisposablePtr<T>>
where T : unmanaged, IDisposable
{
private T* _value;
public DisposablePtr(T* value)
{
_value = value;
}
public readonly T* Get()
{
return _value;
}
public ref T GetRef()
{
return ref *_value;
}
public readonly SharedPtr<T> Share()
{
return new SharedPtr<T>(_value);
}
public void Dispose()
{
if (_value != null)
{
_value->Dispose();
_value = null;
}
}
public readonly bool Equals(DisposablePtr<T> other)
{
return other._value == _value;
}
public override readonly bool Equals(object? obj)
{
return obj is DisposablePtr<T> ptr && Equals(ptr);
}
public override readonly int GetHashCode()
{
return ((nint)_value).GetHashCode();
}
public static bool operator ==(DisposablePtr<T> left, DisposablePtr<T> right)
{
return left.Equals(right);
}
public static bool operator !=(DisposablePtr<T> left, DisposablePtr<T> right)
{
return !(left == right);
}
}
public ref struct Ref<T> : IEquatable<Ref<T>>
{
private ref T _value;
public Ref(ref T value)
{
_value = ref value;
}
public ref T Get()
{
return ref _value;
}
public bool Equals(Ref<T> other)
{
return Unsafe.AreSame(ref _value, ref other._value);
}
[Obsolete("Equals() on Ref will always throw an exception. Use the equality operator instead.")]
#pragma warning disable CS0809 // Obsolete member overrides non-obsolete member
public override bool Equals(object? obj)
{
throw new NotSupportedException();
}
[Obsolete("GetHashCode() on Ref will always throw an exception.")]
public override int GetHashCode()
#pragma warning restore CS0809 // Obsolete member overrides non-obsolete member
{
throw new NotSupportedException();
}
public static bool operator ==(Ref<T> left, Ref<T> right)
{
return left.Equals(right);
}
public static bool operator !=(Ref<T> left, Ref<T> right)
{
return !(left == right);
}
}
/// <summary>
/// Provides a wrapper for a value type that implements <see cref="IDisposable"/>, ensuring proper disposal of the contained value.
/// </summary>
/// <remarks>The <see cref="Wrapper{T}"/> class manages the lifetime of the contained value by calling its
/// <see cref="IDisposable.Dispose"/> method when the wrapper is disposed or finalized. After disposal, accessing the value
/// will throw an <see cref="ObjectDisposedException"/>.</remarks>
/// <typeparam name="T">The value type to wrap. Must be a struct that implements <see cref="IDisposable"/>.</typeparam>
public class Wrapper<T> : IDisposable
where T : struct, IDisposable
{
private T _value;
private bool _disposed;
public Wrapper(T value)
{
_value = value;
}
~Wrapper()
{
Dispose();
}
public ref T Get()
{
ObjectDisposedException.ThrowIf(_disposed, this);
return ref _value;
}
public void Dispose()
{
if (_disposed)
{
return;
}
_value.Dispose();
_disposed = true;
GC.SuppressFinalize(this);
}
}