Files
Misaki.HighPerformance/Misaki.HighPerformance.Mathematics.SPMD/Templates/MathV.Vector.gen.cs
Misaki 9f7507ba71 Refactor SPMD lane abstraction and add gather support
- Rename ISPMD interfaces to ISPMDLane for clarity
- Add gather and mask load methods to ISPMDLane, implement for ScalarLane and WideLane
- Add GetUnsafePtr() for direct pointer access
- Update MathV and vector types to use new interface and gather methods
- Update SPMD job interfaces and implementations to ISPMDLane
- Improve hash codes, range checks, and safety checks in vector types
- Update codegen templates for new interface/methods
- Refactor SPMD jobs to use gather methods for efficient vectorized access
2026-04-25 11:50:51 +09:00

1167 lines
51 KiB
C#

/// <auto-generated/>
/// This code is automatically generated by a T4 template.
/// Changes to this file may cause incorrect behavior and will be lost if the code is regenerated.
/// </auto-generated>
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.Mathematics.SPMD;
public static unsafe partial class MathV
{
# region Vector2
// Creation Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Create<TLane, TNumber>(in TLane x, in TLane y)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = x,
y = y,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> CreateVector2<TLane, TNumber>(in TLane value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = value,
y = value,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> LoadVector2<TLane, TNumber>(TNumber* pSrc)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var width = TLane.LaneWidth;
var x = stackalloc TNumber[width];
var y = stackalloc TNumber[width];
for (var i = 0; i < width; i++)
{
x[i] = pSrc[i * 2 + 0];
y[i] = pSrc[i * 2 + 1];
}
return new Vector2<TLane, TNumber>
{
x = TLane.Load(x),
y = TLane.Load(y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> LoadVector2<TLane, TNumber>(ref TNumber src)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return LoadVector2<TLane, TNumber>((TNumber*)Unsafe.AsPointer(ref src));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Load<TLane, TNumber>(TNumber* px, TNumber* py)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Load(px),
y = TLane.Load(py),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Load<TLane, TNumber>(ref TNumber x, ref TNumber y)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Load(ref x),
y = TLane.Load(ref y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> GatherVector2<TLane, TNumber>(TNumber* pData, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 2];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
}
return new Vector2<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> GatherVector2<TLane, TNumber>(TNumber* pData, int* pIndices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 2];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = pIndices[i];
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
}
return new Vector2<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> GatherVector2<TLane, TNumber>(ref TNumber baseAddress, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 2];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
}
return new Vector2<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> GatherVector2<TLane, TNumber>(ref TNumber baseAddress, ref int baseIndex, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 2];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = Unsafe.Add(ref baseIndex, i);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
}
return new Vector2<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
};
}
// Math Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Abs<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Abs(vector.x),
y = TLane.Abs(vector.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Dot<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a.x * b.x + a.y * b.y;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Sqrt<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Sqrt(vector.x),
y = TLane.Sqrt(vector.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Rsqrt<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Rsqrt(vector.x),
y = TLane.Rsqrt(vector.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Normalize<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return vector * TLane.Rsqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Reflect<TLane, TNumber>(in Vector2<TLane, TNumber> incident, in Vector2<TLane, TNumber> normal)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var dot = Dot(incident, normal);
return incident - normal * (dot + dot);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Min<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Min(a.x, b.x),
y = TLane.Min(a.y, b.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Max<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Max(a.x, b.x),
y = TLane.Max(a.y, b.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Clamp<TLane, TNumber>(in Vector2<TLane, TNumber> value, in Vector2<TLane, TNumber> min, in Vector2<TLane, TNumber> max)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Min(Max(value, min), max);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Saturate<TLane, TNumber>(in Vector2<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Clamp(value, CreateVector2<TLane, TNumber>(TLane.Zero), CreateVector2<TLane, TNumber>(TLane.One));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Lerp<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b, TLane t)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a + (b - a) * t;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Length<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return TLane.Sqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane LengthSquared<TLane, TNumber>(in Vector2<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Dot(vector, vector);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Distance<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return TLane.Sqrt(Dot(diff, diff));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane DistanceSquared<TLane, TNumber>(in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return Dot(diff, diff);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Step<TLane, TNumber>(in Vector2<TLane, TNumber> edge, in Vector2<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Select(value >= edge, Vector2<TLane, TNumber>.One, Vector2<TLane, TNumber>.Zero);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Smoothstep<TLane, TNumber>(Vector2<TLane, TNumber> xMin, Vector2<TLane, TNumber> xMax, Vector2<TLane, TNumber> x)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var t = Saturate((x - xMin) / (xMax - xMin));
var two = TLane.Create(TNumber.CreateTruncating(2));
var three = TLane.Create(TNumber.CreateTruncating(3));
return t * t * (CreateVector2<TLane, TNumber>(three) - (CreateVector2<TLane, TNumber>(two) * t));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Select<TLane, TNumber>(TLane condition, in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Select(condition, b.x, a.x),
y = TLane.Select(condition, b.y, a.y),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector2<TLane, TNumber> Select<TLane, TNumber>(Vector2<TLane, TNumber> condition, in Vector2<TLane, TNumber> a, in Vector2<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector2<TLane, TNumber>
{
x = TLane.Select(condition.x, b.x, a.x),
y = TLane.Select(condition.y, b.y, a.y),
};
}
# endregion
# region Vector3
// Creation Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Create<TLane, TNumber>(in TLane x, in TLane y, in TLane z)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = x,
y = y,
z = z,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> CreateVector3<TLane, TNumber>(in TLane value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = value,
y = value,
z = value,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> LoadVector3<TLane, TNumber>(TNumber* pSrc)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var width = TLane.LaneWidth;
var x = stackalloc TNumber[width];
var y = stackalloc TNumber[width];
var z = stackalloc TNumber[width];
for (var i = 0; i < width; i++)
{
x[i] = pSrc[i * 3 + 0];
y[i] = pSrc[i * 3 + 1];
z[i] = pSrc[i * 3 + 2];
}
return new Vector3<TLane, TNumber>
{
x = TLane.Load(x),
y = TLane.Load(y),
z = TLane.Load(z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> LoadVector3<TLane, TNumber>(ref TNumber src)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return LoadVector3<TLane, TNumber>((TNumber*)Unsafe.AsPointer(ref src));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Load<TLane, TNumber>(TNumber* px, TNumber* py, TNumber* pz)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Load(px),
y = TLane.Load(py),
z = TLane.Load(pz),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Load<TLane, TNumber>(ref TNumber x, ref TNumber y, ref TNumber z)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Load(ref x),
y = TLane.Load(ref y),
z = TLane.Load(ref z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> GatherVector3<TLane, TNumber>(TNumber* pData, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 3];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
buffer[2 * TLane.LaneWidth + i] = pData[scalarIdx + 2 * scale];
}
return new Vector3<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> GatherVector3<TLane, TNumber>(TNumber* pData, int* pIndices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 3];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = pIndices[i];
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
buffer[2 * TLane.LaneWidth + i] = pData[scalarIdx + 2 * scale];
}
return new Vector3<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> GatherVector3<TLane, TNumber>(ref TNumber baseAddress, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 3];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
buffer[2 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 2 * scale);
}
return new Vector3<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> GatherVector3<TLane, TNumber>(ref TNumber baseAddress, ref int baseIndex, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 3];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = Unsafe.Add(ref baseIndex, i);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
buffer[2 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 2 * scale);
}
return new Vector3<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
};
}
// Math Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Abs<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Abs(vector.x),
y = TLane.Abs(vector.y),
z = TLane.Abs(vector.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Dot<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a.x * b.x + a.y * b.y + a.z * b.z;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Sqrt<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Sqrt(vector.x),
y = TLane.Sqrt(vector.y),
z = TLane.Sqrt(vector.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Rsqrt<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Rsqrt(vector.x),
y = TLane.Rsqrt(vector.y),
z = TLane.Rsqrt(vector.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Normalize<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return vector * TLane.Rsqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Reflect<TLane, TNumber>(in Vector3<TLane, TNumber> incident, in Vector3<TLane, TNumber> normal)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var dot = Dot(incident, normal);
return incident - normal * (dot + dot);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Min<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Min(a.x, b.x),
y = TLane.Min(a.y, b.y),
z = TLane.Min(a.z, b.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Max<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Max(a.x, b.x),
y = TLane.Max(a.y, b.y),
z = TLane.Max(a.z, b.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Clamp<TLane, TNumber>(in Vector3<TLane, TNumber> value, in Vector3<TLane, TNumber> min, in Vector3<TLane, TNumber> max)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Min(Max(value, min), max);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Saturate<TLane, TNumber>(in Vector3<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Clamp(value, CreateVector3<TLane, TNumber>(TLane.Zero), CreateVector3<TLane, TNumber>(TLane.One));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Lerp<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b, TLane t)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a + (b - a) * t;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Length<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return TLane.Sqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane LengthSquared<TLane, TNumber>(in Vector3<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Dot(vector, vector);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Distance<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return TLane.Sqrt(Dot(diff, diff));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane DistanceSquared<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return Dot(diff, diff);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Step<TLane, TNumber>(in Vector3<TLane, TNumber> edge, in Vector3<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Select(value >= edge, Vector3<TLane, TNumber>.One, Vector3<TLane, TNumber>.Zero);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Smoothstep<TLane, TNumber>(Vector3<TLane, TNumber> xMin, Vector3<TLane, TNumber> xMax, Vector3<TLane, TNumber> x)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var t = Saturate((x - xMin) / (xMax - xMin));
var two = TLane.Create(TNumber.CreateTruncating(2));
var three = TLane.Create(TNumber.CreateTruncating(3));
return t * t * (CreateVector3<TLane, TNumber>(three) - (CreateVector3<TLane, TNumber>(two) * t));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Select<TLane, TNumber>(TLane condition, in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Select(condition, b.x, a.x),
y = TLane.Select(condition, b.y, a.y),
z = TLane.Select(condition, b.z, a.z),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Select<TLane, TNumber>(Vector3<TLane, TNumber> condition, in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = TLane.Select(condition.x, b.x, a.x),
y = TLane.Select(condition.y, b.y, a.y),
z = TLane.Select(condition.z, b.z, a.z),
};
}
# endregion
# region Vector4
// Creation Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Create<TLane, TNumber>(in TLane x, in TLane y, in TLane z, in TLane w)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = x,
y = y,
z = z,
w = w,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> CreateVector4<TLane, TNumber>(in TLane value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = value,
y = value,
z = value,
w = value,
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> LoadVector4<TLane, TNumber>(TNumber* pSrc)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var width = TLane.LaneWidth;
var x = stackalloc TNumber[width];
var y = stackalloc TNumber[width];
var z = stackalloc TNumber[width];
var w = stackalloc TNumber[width];
for (var i = 0; i < width; i++)
{
x[i] = pSrc[i * 4 + 0];
y[i] = pSrc[i * 4 + 1];
z[i] = pSrc[i * 4 + 2];
w[i] = pSrc[i * 4 + 3];
}
return new Vector4<TLane, TNumber>
{
x = TLane.Load(x),
y = TLane.Load(y),
z = TLane.Load(z),
w = TLane.Load(w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> LoadVector4<TLane, TNumber>(ref TNumber src)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return LoadVector4<TLane, TNumber>((TNumber*)Unsafe.AsPointer(ref src));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Load<TLane, TNumber>(TNumber* px, TNumber* py, TNumber* pz, TNumber* pw)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Load(px),
y = TLane.Load(py),
z = TLane.Load(pz),
w = TLane.Load(pw),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Load<TLane, TNumber>(ref TNumber x, ref TNumber y, ref TNumber z, ref TNumber w)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Load(ref x),
y = TLane.Load(ref y),
z = TLane.Load(ref z),
w = TLane.Load(ref w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> GatherVector4<TLane, TNumber>(TNumber* pData, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 4];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
buffer[2 * TLane.LaneWidth + i] = pData[scalarIdx + 2 * scale];
buffer[3 * TLane.LaneWidth + i] = pData[scalarIdx + 3 * scale];
}
return new Vector4<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
w = TLane.Load(buffer + 3 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> GatherVector4<TLane, TNumber>(TNumber* pData, int* pIndices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 4];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = pIndices[i];
buffer[0 * TLane.LaneWidth + i] = pData[scalarIdx + 0 * scale];
buffer[1 * TLane.LaneWidth + i] = pData[scalarIdx + 1 * scale];
buffer[2 * TLane.LaneWidth + i] = pData[scalarIdx + 2 * scale];
buffer[3 * TLane.LaneWidth + i] = pData[scalarIdx + 3 * scale];
}
return new Vector4<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
w = TLane.Load(buffer + 3 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> GatherVector4<TLane, TNumber>(ref TNumber baseAddress, TLane indices, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 4];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = int.CreateTruncating(indices[i]);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
buffer[2 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 2 * scale);
buffer[3 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 3 * scale);
}
return new Vector4<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
w = TLane.Load(buffer + 3 * TLane.LaneWidth),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> GatherVector4<TLane, TNumber>(ref TNumber baseAddress, ref int baseIndex, int scale)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var buffer = stackalloc TNumber[TLane.LaneWidth * 4];
for (var i = 0; i < TLane.LaneWidth; i++)
{
var scalarIdx = Unsafe.Add(ref baseIndex, i);
buffer[0 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 0 * scale);
buffer[1 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 1 * scale);
buffer[2 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 2 * scale);
buffer[3 * TLane.LaneWidth + i] = Unsafe.Add(ref baseAddress, scalarIdx + 3 * scale);
}
return new Vector4<TLane, TNumber>
{
x = TLane.Load(buffer + 0 * TLane.LaneWidth),
y = TLane.Load(buffer + 1 * TLane.LaneWidth),
z = TLane.Load(buffer + 2 * TLane.LaneWidth),
w = TLane.Load(buffer + 3 * TLane.LaneWidth),
};
}
// Math Functions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Abs<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Abs(vector.x),
y = TLane.Abs(vector.y),
z = TLane.Abs(vector.z),
w = TLane.Abs(vector.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Dot<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Sqrt<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Sqrt(vector.x),
y = TLane.Sqrt(vector.y),
z = TLane.Sqrt(vector.z),
w = TLane.Sqrt(vector.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Rsqrt<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Rsqrt(vector.x),
y = TLane.Rsqrt(vector.y),
z = TLane.Rsqrt(vector.z),
w = TLane.Rsqrt(vector.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Normalize<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return vector * TLane.Rsqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Reflect<TLane, TNumber>(in Vector4<TLane, TNumber> incident, in Vector4<TLane, TNumber> normal)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var dot = Dot(incident, normal);
return incident - normal * (dot + dot);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Min<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Min(a.x, b.x),
y = TLane.Min(a.y, b.y),
z = TLane.Min(a.z, b.z),
w = TLane.Min(a.w, b.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Max<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Max(a.x, b.x),
y = TLane.Max(a.y, b.y),
z = TLane.Max(a.z, b.z),
w = TLane.Max(a.w, b.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Clamp<TLane, TNumber>(in Vector4<TLane, TNumber> value, in Vector4<TLane, TNumber> min, in Vector4<TLane, TNumber> max)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Min(Max(value, min), max);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Saturate<TLane, TNumber>(in Vector4<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Clamp(value, CreateVector4<TLane, TNumber>(TLane.Zero), CreateVector4<TLane, TNumber>(TLane.One));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Lerp<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b, TLane t)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return a + (b - a) * t;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Length<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return TLane.Sqrt(Dot(vector, vector));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane LengthSquared<TLane, TNumber>(in Vector4<TLane, TNumber> vector)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Dot(vector, vector);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane Distance<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return TLane.Sqrt(Dot(diff, diff));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TLane DistanceSquared<TLane, TNumber>(in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var diff = b - a;
return Dot(diff, diff);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Step<TLane, TNumber>(in Vector4<TLane, TNumber> edge, in Vector4<TLane, TNumber> value)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return Select(value >= edge, Vector4<TLane, TNumber>.One, Vector4<TLane, TNumber>.Zero);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Smoothstep<TLane, TNumber>(Vector4<TLane, TNumber> xMin, Vector4<TLane, TNumber> xMax, Vector4<TLane, TNumber> x)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
var t = Saturate((x - xMin) / (xMax - xMin));
var two = TLane.Create(TNumber.CreateTruncating(2));
var three = TLane.Create(TNumber.CreateTruncating(3));
return t * t * (CreateVector4<TLane, TNumber>(three) - (CreateVector4<TLane, TNumber>(two) * t));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Select<TLane, TNumber>(TLane condition, in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Select(condition, b.x, a.x),
y = TLane.Select(condition, b.y, a.y),
z = TLane.Select(condition, b.z, a.z),
w = TLane.Select(condition, b.w, a.w),
};
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4<TLane, TNumber> Select<TLane, TNumber>(Vector4<TLane, TNumber> condition, in Vector4<TLane, TNumber> a, in Vector4<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector4<TLane, TNumber>
{
x = TLane.Select(condition.x, b.x, a.x),
y = TLane.Select(condition.y, b.y, a.y),
z = TLane.Select(condition.z, b.z, a.z),
w = TLane.Select(condition.w, b.w, a.w),
};
}
# endregion
# region Vector3 Specific
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector3<TLane, TNumber> Cross<TLane, TNumber>(in Vector3<TLane, TNumber> a, in Vector3<TLane, TNumber> b)
where TLane : ISPMDLane<TLane, TNumber>
where TNumber : unmanaged, INumber<TNumber>, IBinaryNumber<TNumber>, IMinMaxValue<TNumber>, IBitwiseOperators<TNumber, TNumber, TNumber>
{
return new Vector3<TLane, TNumber>
{
x = a.y * b.z - a.z * b.y,
y = a.z * b.x - a.x * b.z,
z = a.x * b.y - a.y * b.x,
};
}
# endregion
}