Refactor all memory allocation/deallocation to use MemoryUtility, replacing direct calls with unified methods. Introduce cross-platform virtual memory management (Mmap, Munmap, Decommit, Recommit). Switch to NativeMemory for standard allocations. Enhance FreeList with global free buckets and thread safety. Standardize alignment/size calculations. Remove global usings for memory utils. Bump version to 1.6.24. Includes minor cleanups and improved docs.
722 lines
19 KiB
C#
722 lines
19 KiB
C#
using Misaki.HighPerformance.LowLevel.Buffer;
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using Misaki.HighPerformance.LowLevel.Utilities;
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using System.Diagnostics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace Misaki.HighPerformance.LowLevel.Collections;
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public unsafe struct HashMapHelper<TKey> : IDisposable
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where TKey : unmanaged, IEquatable<TKey>
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{
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internal ref struct Enumerator
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{
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public ref HashMapHelper<TKey> helper;
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public int index;
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public int bucketIndex;
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public int nextIndex;
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public Enumerator(ref HashMapHelper<TKey> data)
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{
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helper = ref data;
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index = -1;
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bucketIndex = 0;
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nextIndex = -1;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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{
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return helper.MoveNext(ref bucketIndex, ref nextIndex, out index);
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}
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public void Reset()
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{
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index = -1;
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bucketIndex = 0;
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nextIndex = -1;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public KeyValuePair<TKey, TValue> GetCurrent<TValue>()
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where TValue : unmanaged
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{
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return new KeyValuePair<TKey, TValue>(helper._keys[index], UnsafeUtility.ReadArrayElementRef<TValue>(helper._buffer, index));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public TKey GetCurrentKey()
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{
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if (index != -1)
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{
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return helper._keys[index];
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}
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return default;
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}
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}
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// This buffer has 4 parts: TValue, TKey, Next, Buckets.
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private byte* _buffer;
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internal TKey* _keys;
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internal int* _next;
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internal int* _buckets;
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private int _count;
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private int _capacity;
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private int _bucketCapacity;
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private int _allocatedIndex;
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private int _firstFreeIndex;
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private readonly int _alignment;
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private readonly int _sizeOfTValue;
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private readonly int _log2MinGrowth;
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#if MHP_ENABLE_SAFETY_CHECKS
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private MemoryHandle _memoryHandle;
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#endif
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private AllocationHandle _allocationHandle;
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public const int MINIMAL_CAPACITY = 64;
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public readonly byte* Buffer => _buffer;
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public readonly int Count => _count;
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public readonly int Capacity => _capacity;
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public readonly bool IsEmpty => !IsCreated || _count == 0;
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public readonly bool IsCreated
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{
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get
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{
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#if MHP_ENABLE_SAFETY_CHECKS
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if (_buffer != null)
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{
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return _memoryHandle.IsValid;
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}
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return false;
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#else
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return _buffer != null;
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#endif
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}
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}
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private static int CalculateDataSize(int capacity, int bucketCapacity, int sizeOfTValue, out int outKeyOffset, out int outNextOffset, out int outBucketOffset)
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{
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var sizeOfTKey = sizeof(TKey);
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var sizeOfInt = sizeof(int);
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var valuesSize = sizeOfTValue * capacity;
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var keysSize = sizeOfTKey * capacity;
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var nextSize = sizeOfInt * capacity;
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var bucketSize = sizeOfInt * bucketCapacity;
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var totalSize = valuesSize + keysSize + nextSize + bucketSize;
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outKeyOffset = 0 + valuesSize;
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outNextOffset = outKeyOffset + keysSize;
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outBucketOffset = outNextOffset + nextSize;
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return totalSize;
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}
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public HashMapHelper(int capacity, int sizeOfTValue, int alignOfTValue, uint minGrowth, AllocationHandle handle, AllocationOption allocationOption)
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{
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ArgumentOutOfRangeException.ThrowIfNegative(capacity);
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ArgumentOutOfRangeException.ThrowIfNegative(sizeOfTValue);
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ArgumentOutOfRangeException.ThrowIfNegative(alignOfTValue);
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_capacity = CalcCapacityCeilPow2(capacity);
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_bucketCapacity = _capacity * 2;
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var alignOfKey = (int)MemoryUtility.AlignOf<TKey>();
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var alignOfInt = (int)MemoryUtility.AlignOf<int>();
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var maxDataAlign = Math.Max(Math.Max(alignOfTValue, alignOfKey), alignOfInt);
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_alignment = maxDataAlign;
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_sizeOfTValue = sizeOfTValue;
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_log2MinGrowth = BitOperations.Log2(minGrowth);
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_allocationHandle = handle;
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var totalSize = CalculateDataSize(_capacity, _bucketCapacity, sizeOfTValue,
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out var keyOffset, out var nextOffset, out var bucketOffset);
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allocationOption &= ~AllocationOption.Clear;
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AllocateBuffer(totalSize, keyOffset, nextOffset, bucketOffset, allocationOption);
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#if MHP_ENABLE_SAFETY_CHECKS
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_memoryHandle = MemoryHandle.Create(_buffer, (nuint)totalSize);
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#endif
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Clear();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[Conditional("MHP_ENABLE_SAFETY_CHECKS")]
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private readonly void ThrowIfNotCreated()
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{
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if (!IsCreated)
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{
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throw new InvalidOperationException("The HashMapHelper is not created.");
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal static int CeilPow2(int x)
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{
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x -= 1;
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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return x + 1;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int CalcCapacityCeilPow2(int capacity)
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{
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capacity = Math.Max(Math.Max(1, _count), capacity);
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var newCapacity = Math.Max(capacity, 1 << _log2MinGrowth);
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var result = CeilPow2(newCapacity);
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return result;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int GetBucket(int hash)
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{
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return hash & (_bucketCapacity - 1);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly int GetBucket(scoped in TKey key)
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{
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var h = key.GetHashCode();
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return GetBucket(h);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private readonly void CheckIndexOutOfBounds(int idx)
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{
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if ((uint)idx >= (uint)_capacity)
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{
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throw new InvalidOperationException($"Index {idx} is out of bounds for the hash map with capacity {_capacity}.");
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private int AllocateEntry(scoped in TKey key)
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{
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int idx;
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if (_allocatedIndex >= _capacity && _firstFreeIndex < 0)
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{
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var newCap = CalcCapacityCeilPow2(_capacity + (1 << _log2MinGrowth));
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Resize(newCap);
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}
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idx = _firstFreeIndex;
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if (idx >= 0)
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{
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_firstFreeIndex = _next[idx];
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}
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else
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{
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idx = _allocatedIndex++;
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}
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CheckIndexOutOfBounds(idx);
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UnsafeUtility.WriteArrayElement(_keys, idx, key);
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var bucket = GetBucket(key);
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_next[idx] = _buckets[bucket];
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_buckets[bucket] = idx;
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_count++;
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return idx;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void AllocateBuffer(int totalSize, int keyOffset, int nextOffset, int bucketOffset, AllocationOption allocationOption)
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{
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var buf = (byte*)_allocationHandle.Alloc((uint)totalSize, (nuint)_alignment, allocationOption);
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_buffer = buf;
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_keys = (TKey*)(_buffer + keyOffset);
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_next = (int*)(_buffer + nextOffset);
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_buckets = (int*)(_buffer + bucketOffset);
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}
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private void ResizeExact(int newCapacity, int newBucketCapacity)
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{
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var totalSize = CalculateDataSize(newCapacity, newBucketCapacity, _sizeOfTValue,
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out var keyOffset, out var nextOffset, out var bucketOffset);
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var oldBuffer = _buffer;
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var oldKeys = _keys;
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var oldNext = _next;
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var oldBuckets = _buckets;
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var oldBucketCapacity = _bucketCapacity;
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AllocateBuffer(totalSize, keyOffset, nextOffset, bucketOffset, AllocationOption.None);
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_capacity = newCapacity;
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_bucketCapacity = newBucketCapacity;
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Clear();
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for (int i = 0, num = oldBucketCapacity; i < num; ++i)
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{
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for (var idx = oldBuckets[i]; idx != -1; idx = oldNext[idx])
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{
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var newIdx = Add(oldKeys[idx]);
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MemoryUtility.MemCpy(_buffer + _sizeOfTValue * newIdx, oldBuffer + _sizeOfTValue * idx, (nuint)_sizeOfTValue);
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}
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}
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if (_allocationHandle.Free != null)
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{
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_allocationHandle.Free(oldBuffer);
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}
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#if MHP_ENABLE_SAFETY_CHECKS
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_memoryHandle.Update(_buffer, (nuint)totalSize);
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#endif
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}
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public void Resize(int newCapacity)
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{
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ThrowIfNotCreated();
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newCapacity = Math.Max(newCapacity, _count);
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var newBucketCapacity = CeilPow2(newCapacity * 2);
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if (_capacity == newCapacity && _bucketCapacity == newBucketCapacity)
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{
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return;
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}
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ResizeExact(newCapacity, newBucketCapacity);
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}
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public void TrimExcess()
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{
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ThrowIfNotCreated();
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var capacity = CalcCapacityCeilPow2(_count);
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ResizeExact(capacity, capacity * 2);
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}
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public int Find(scoped in TKey key)
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{
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ThrowIfNotCreated();
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if (_allocatedIndex <= 0)
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{
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return -1;
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}
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// First find the slot based on the hash
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var bucket = GetBucket(key);
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var entryIdx = _buckets[bucket];
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if ((uint)entryIdx < (uint)_capacity)
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{
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var nextPtrs = _next;
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while (!UnsafeUtility.ReadArrayElement<TKey>(_keys, entryIdx).Equals(key))
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{
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entryIdx = nextPtrs[entryIdx];
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if ((uint)entryIdx >= (uint)_capacity)
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{
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return -1;
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}
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}
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return entryIdx;
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}
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return -1;
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}
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public int TryAdd(scoped in TKey key)
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{
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ThrowIfNotCreated();
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if (Find(in key) != -1)
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{
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return -1;
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}
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return AllocateEntry(key);
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}
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public int Add(scoped in TKey key)
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{
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ThrowIfNotCreated();
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return AllocateEntry(key);
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}
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public int TryRemove(scoped in TKey key)
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{
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ThrowIfNotCreated();
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if (_capacity == 0)
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{
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return -1;
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}
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var removed = 0;
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// First find the slot based on the hash
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var bucket = GetBucket(key);
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var prevEntry = -1;
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var entryIdx = _buckets[bucket];
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while (entryIdx >= 0 && entryIdx < _capacity)
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{
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if (UnsafeUtility.ReadArrayElement<TKey>(_keys, entryIdx).Equals(key))
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{
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removed++;
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// Found matching element, remove it
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if (prevEntry < 0)
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{
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_buckets[bucket] = _next[entryIdx];
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}
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else
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{
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_next[prevEntry] = _next[entryIdx];
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}
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// And free the index
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var nextIdx = _next[entryIdx];
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_next[entryIdx] = _firstFreeIndex;
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_firstFreeIndex = entryIdx;
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entryIdx = nextIdx;
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break;
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}
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else
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{
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prevEntry = entryIdx;
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entryIdx = _next[entryIdx];
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}
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}
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_count -= removed;
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return 0 != removed ? removed : -1;
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}
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public int RemoveAll(scoped in TKey key)
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{
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ThrowIfNotCreated();
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if (_capacity == 0)
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{
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return 0;
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}
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var removed = 0;
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var bucket = GetBucket(key);
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var prevEntry = -1;
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var entryIdx = _buckets[bucket];
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while (entryIdx >= 0 && entryIdx < _capacity)
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{
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if (UnsafeUtility.ReadArrayElement<TKey>(_keys, entryIdx).Equals(key))
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{
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removed++;
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var nextIdx = _next[entryIdx];
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if (prevEntry < 0)
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{
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_buckets[bucket] = nextIdx;
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}
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else
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{
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_next[prevEntry] = nextIdx;
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}
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_next[entryIdx] = _firstFreeIndex;
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_firstFreeIndex = entryIdx;
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entryIdx = nextIdx;
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continue;
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}
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prevEntry = entryIdx;
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entryIdx = _next[entryIdx];
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}
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_count -= removed;
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return removed;
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}
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public bool TryGetValue<TValue>(scoped in TKey key, out TValue item)
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where TValue : unmanaged
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{
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ThrowIfNotCreated();
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var idx = Find(key);
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if (idx != -1)
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{
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item = UnsafeUtility.ReadArrayElement<TValue>(_buffer, idx);
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return true;
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}
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item = default;
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return false;
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}
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public int FindNext(int entryIdx, scoped in TKey key)
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{
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ThrowIfNotCreated();
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if ((uint)entryIdx >= (uint)_capacity)
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{
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return -1;
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}
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var nextIndex = _next[entryIdx];
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while ((uint)nextIndex < (uint)_capacity)
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{
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if (UnsafeUtility.ReadArrayElement<TKey>(_keys, nextIndex).Equals(key))
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{
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return nextIndex;
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}
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nextIndex = _next[nextIndex];
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}
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return -1;
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}
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public int CountValuesForKey(scoped in TKey key)
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{
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ThrowIfNotCreated();
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var count = 0;
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for (var idx = Find(key); idx != -1; idx = FindNext(idx, key))
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{
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count++;
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}
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return count;
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}
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public ref TValue GetValueRef<TValue>(scoped in TKey key, out bool exists)
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where TValue : unmanaged
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{
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ThrowIfNotCreated();
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var idx = Find(key);
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if (idx != -1)
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{
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exists = true;
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return ref UnsafeUtility.ReadArrayElementRef<TValue>(_buffer, idx);
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}
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exists = false;
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return ref Unsafe.NullRef<TValue>();
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}
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public ref TValue GetValueRefOrAddDefault<TValue>(scoped in TKey key, out bool exists)
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where TValue : unmanaged
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{
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ThrowIfNotCreated();
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var idx = -1;
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var bucket = -1;
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var hash = key.GetHashCode();
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if (_allocatedIndex > 0)
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{
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// First find the slot based on the hash
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bucket = GetBucket(hash);
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var entryIdx = _buckets[bucket];
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if ((uint)entryIdx < (uint)_capacity)
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{
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var nextPtrs = _next;
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while (!UnsafeUtility.ReadArrayElement<TKey>(_keys, entryIdx).Equals(key))
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{
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entryIdx = nextPtrs[entryIdx];
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if ((uint)entryIdx >= (uint)_capacity)
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{
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goto Found;
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}
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}
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idx = entryIdx;
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goto Found;
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}
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}
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Found:
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if (idx != -1)
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{
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exists = true;
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return ref UnsafeUtility.ReadArrayElementRef<TValue>(_buffer, idx);
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}
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idx = AllocateEntry(key);
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UnsafeUtility.WriteArrayElement(_buffer, idx, default(TValue));
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exists = false;
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return ref UnsafeUtility.ReadArrayElementRef<TValue>(_buffer, idx);
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}
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public bool MoveNextSearch(ref int bucketIndex, ref int nextIndex, out int index)
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{
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ThrowIfNotCreated();
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for (int i = bucketIndex, num = _bucketCapacity; i < num; ++i)
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{
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var idx = _buckets[i];
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if (idx != -1)
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{
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index = idx;
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bucketIndex = i + 1;
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nextIndex = _next[idx];
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return true;
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}
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}
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index = -1;
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bucketIndex = _bucketCapacity;
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nextIndex = -1;
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return false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext(ref int bucketIndex, ref int nextIndex, out int index)
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{
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ThrowIfNotCreated();
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if (nextIndex != -1)
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|
{
|
|
index = nextIndex;
|
|
nextIndex = _next[nextIndex];
|
|
return true;
|
|
}
|
|
|
|
return MoveNextSearch(ref bucketIndex, ref nextIndex, out index);
|
|
}
|
|
|
|
internal UnsafeArray<TKey> GetKeyArray(AllocationHandle allocator)
|
|
{
|
|
ThrowIfNotCreated();
|
|
|
|
var result = new UnsafeArray<TKey>(_count, allocator);
|
|
|
|
for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; i++)
|
|
{
|
|
var bucket = _buckets[i];
|
|
|
|
while (bucket != -1)
|
|
{
|
|
result[count++] = UnsafeUtility.ReadArrayElement<TKey>(_keys, bucket);
|
|
bucket = _next[bucket];
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
internal UnsafeArray<TValue> GetValueArray<TValue>(AllocationHandle allocator)
|
|
where TValue : unmanaged
|
|
{
|
|
ThrowIfNotCreated();
|
|
|
|
var result = new UnsafeArray<TValue>(_count, allocator);
|
|
|
|
for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; ++i)
|
|
{
|
|
var bucket = _buckets[i];
|
|
|
|
while (bucket != -1)
|
|
{
|
|
result[count++] = UnsafeUtility.ReadArrayElement<TValue>(_buffer, bucket);
|
|
bucket = _next[bucket];
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public UnsafeArray<KeyValuePair<TKey, TValue>> GetKeyValueArrays<TValue>(AllocationHandle allocator)
|
|
where TValue : unmanaged
|
|
{
|
|
ThrowIfNotCreated();
|
|
|
|
var result = new UnsafeArray<KeyValuePair<TKey, TValue>>(_count, allocator);
|
|
|
|
for (int i = 0, count = 0, max = result.Count, capacity = _bucketCapacity; i < capacity && count < max; i++)
|
|
{
|
|
var bucket = _buckets[i];
|
|
|
|
while (bucket != -1)
|
|
{
|
|
result[count] = new(UnsafeUtility.ReadArrayElement<TKey>(_keys, bucket),
|
|
UnsafeUtility.ReadArrayElement<TValue>(_buffer, bucket));
|
|
|
|
count++;
|
|
bucket = _next[bucket];
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
ThrowIfNotCreated();
|
|
|
|
MemoryUtility.MemSet(_buckets, 0xff, (nuint)_bucketCapacity * sizeof(int));
|
|
MemoryUtility.MemSet(_next, 0xff, (nuint)_capacity * sizeof(int));
|
|
|
|
_count = 0;
|
|
_firstFreeIndex = -1;
|
|
_allocatedIndex = 0;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
if (!IsCreated)
|
|
{
|
|
UnsafeCollectionUtility.ReportDoubleFree<HashMapHelper<TKey>>(_buffer);
|
|
return;
|
|
}
|
|
|
|
if (_allocationHandle.Free != null)
|
|
{
|
|
_allocationHandle.Free(_buffer);
|
|
}
|
|
|
|
#if MHP_ENABLE_SAFETY_CHECKS
|
|
_memoryHandle.Dispose();
|
|
#endif
|
|
|
|
_buffer = null;
|
|
_keys = null;
|
|
_next = null;
|
|
_buckets = null;
|
|
|
|
_count = 0;
|
|
_capacity = 0;
|
|
_bucketCapacity = 0;
|
|
}
|
|
}
|