Files
Misaki.HighPerformance/Misaki.HighPerformance.LowLevel/Collections/UnsafeHashSet.cs
Misaki ac73e28f26 Refactor and enhance math, memory, and utilities
Refactored `sincos` usage in `quaternion` to use tuple-based
returns for improved readability. Introduced a `random` struct
with methods for generating random values of various types
and dimensions, including ranges and directions. Added a
`DynamicArray` class for dynamic resizing and manipulation
of collections. Enhanced `SlotMap` with new methods for
safe access and updates.

Updated `uint` vector types with `NumericConvertable`
attributes for better type interoperability. Removed the
`MathUtilities` class and refactored `adj` and `adjInverse`
methods for encapsulation. Improved memory management
with `StackAllocator` and `UnsafeArray` enhancements.

Added geometry utilities like `AABB`, `OBB`, `Plane`, and
`SphereBounds` for 3D operations. Updated project
configuration for versioning and NuGet packaging.
Performed general code cleanup, improved validation, and
aligned with modern C# practices.
2025-09-23 22:57:12 +09:00

138 lines
4.3 KiB
C#

using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Collections.Contracts;
using Misaki.HighPerformance.LowLevel.Contracts;
using Misaki.HighPerformance.LowLevel.Utilities;
using System.Collections;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel.Collections;
/// <summary>
/// A collection that provides fast, unsafe operations for managing a set of unmanaged types. It supports adding,
/// removing, and checking for values.
/// </summary>
/// <typeparam name="T">Represents an unmanaged type that can be compared for equality.</typeparam>
public unsafe struct UnsafeHashSet<T> : IUnsafeCollection<T>, IEnumerable<T>
where T : unmanaged, IEquatable<T>
{
public struct Enumerator : IEnumerator<T>
{
internal HashMapHelper<T>.Enumerator _enumerator;
public Enumerator(HashMapHelper<T>* hashMap)
{
_enumerator = new HashMapHelper<T>.Enumerator(hashMap);
}
public T Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _enumerator.buffer->_keys[_enumerator.index];
}
object IEnumerator.Current => Current;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext() => _enumerator.MoveNext();
public void Reset() => _enumerator.Reset();
public readonly void Dispose()
{
}
}
private HashMapHelper<T> _hashMap;
public readonly int Count => _hashMap.Count;
public readonly int Capacity => _hashMap.Capacity;
public readonly bool IsCreated => _hashMap.IsCreated;
public IEnumerator<T> GetEnumerator() => new Enumerator((HashMapHelper<T>*)UnsafeUtilities.AddressOf(ref _hashMap));
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <summary>
/// Invalid constructor. Use <see cref="UnsafeHashSet(int, Allocator, AllocationOption)"/> or <see cref="UnsafeHashSet(int, ref AllocationHandle, AllocationOption)"/> instead."/>
/// </summary>
public UnsafeHashSet()
: this(0, Allocator.Invalid)
{
}
public UnsafeHashSet(int capacity, ref AllocationHandle handle, AllocationOption allocationOption = AllocationOption.None)
{
_hashMap = new HashMapHelper<T>(capacity, 0, HashMapHelper<T>.MINIMAL_CAPACITY, ref handle, allocationOption);
}
public UnsafeHashSet(int capacity, Allocator allocator, AllocationOption allocationOption = AllocationOption.None)
: this(capacity, ref AllocationManager.GetAllocationHandle(allocator), allocationOption)
{
}
/// <summary>
/// Adds a new value (unless it is already present).
/// </summary>
/// <param name="item">The value to add.</param>
/// <returns>True if the value was not already present.</returns>
public bool Add(T item)
{
return -1 != _hashMap.TryAdd(item);
}
/// <summary>
/// Removes a particular value.
/// </summary>
/// <param name="item">The value to remove.</param>
/// <returns>True if the value was present.</returns>
public bool Remove(T item)
{
return -1 != _hashMap.TryRemove(item);
}
/// <summary>
/// Returns true if a particular value is present.
/// </summary>
/// <param name="item">The value to check for.</param>
/// <returns>True if the value was present.</returns>
public bool Contains(T item)
{
return -1 != _hashMap.Find(item);
}
/// <summary>
/// Sets the capacity to match what it would be if it had been originally initialized with all its entries.
/// </summary>
public void TrimExcess() => _hashMap.TrimExcess();
/// <summary>
/// Returns an array with a copy of this set's values (in no particular order).
/// </summary>
/// <param name="allocator">The allocator to use.</param>
/// <returns>An array with a copy of the set's values.</returns>
public UnsafeArray<T> ToNativeArray(Allocator allocator)
{
return _hashMap.GetKeyArray(allocator);
}
public void Resize(int newSize)
{
_hashMap.Resize(newSize);
}
public void Clear()
{
_hashMap.Clear();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public readonly void* GetUnsafePtr()
{
return _hashMap.Buffer;
}
public void Dispose()
{
_hashMap.Dispose();
}
}