- Make image result/info structs readonly; improve error handling and memory safety in image library - Introduce IJobScheduler interface; move job scheduling docs to interface - Remove "index 0 invalid" convention from slot/sparse maps; fix Count logic - Add Owner<T> for disposable value types in low-level utilities - Improve ObjectPool<T> thread safety and logic - Change List<T>.RemoveAndSwapBack to return bool - Remove unsafe methods from generated math types; add debug range checks - Update benchmarks and enable collection checks in tests - Improve documentation, comments, and error messages - Bump assembly versions across all projects
14 lines
213 B
C#
14 lines
213 B
C#
namespace Misaki.HighPerformance.Image;
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public readonly struct AnimatedFrameResult
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{
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public required ImageResult Image
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{
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get; init;
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}
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public int DelayInMs
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{
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get; init;
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}
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} |