Major refactor: - Add job priority tiers and async wait APIs to IJobScheduler - Implement priority-based job queues and scheduling logic - Introduce UnsafeParallelHashMap and refactor UnsafeParallelQueue - Refactor UnsafeSlotMap to chunked storage for scalability - Update SlotMap/ConcurrentSlotMap for consistency and perf - Add new benchmarks and unit tests for parallel collections - Misc: add MemoryUtility.AlignUp, version bumps, test improvements, bug fixes
6 lines
90 B
C#
6 lines
90 B
C#
namespace Misaki.HighPerformance.Test.Benchmark;
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public class ReadWriteLockBenchmark
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{
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}
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