Files
Misaki.HighPerformance/Misaki.HighPerformance.Test/CollectionBenchmark.cs
Misaki da64e07c6f Refactor allocation types and improve memory management
This commit renames `AllocationType` to `AllocationOption` across multiple files, enhancing clarity in memory allocation practices. Key updates include:
- Modifications to the `UnsafeArray`, `ParallelNoiseBenchmark`, `Arena`, and `DynamicArena` classes to utilize the new `AllocationOption`.
- Refactoring of the `AllocationManager` and `HashMapHelper` classes to support the new allocation strategy.
- Removal of the `Misaki.HighPerformance.Mathematics` project reference, indicating a restructuring of dependencies.
- Introduction of a new `MathUtilities` class for calculating the smallest power of two, aiding memory allocation strategies.

These changes collectively improve code maintainability and clarity in memory management.
2025-04-03 12:06:25 +09:00

41 lines
876 B
C#

using BenchmarkDotNet.Attributes;
using Misaki.HighPerformance.Unsafe.Collections;
using Misaki.HighPerformance.Unsafe.Services;
namespace Misaki.HighPerformance.Test;
[MemoryDiagnoser]
public class CollectionBenchmark
{
[Params(10, 100, 1000)]
public int count = 100;
[Benchmark]
public void Array()
{
for (var i = 0; i < count; i++)
{
var array = new int[count];
}
}
[Benchmark]
public void UnsafeArray()
{
for (var i = 0; i < count; i++)
{
var array = new UnsafeArray<int>(count, Allocator.Temp);
for (var j = 0; j < count; j++)
{
array[j] = j;
}
foreach (var item in array)
{
Console.WriteLine(item);
}
AllocationManager.Reset();
}
}
}