Files
Misaki.HighPerformance/Misaki.HighPerformance.LowLevel/Collections/UnsafeParallelHashMap.cs
Misaki d3e497c7d8 Add TLSF allocator and refactor allocation API
- Introduced TLSF allocator with thread-safe wrapper and integrated into AllocationManager.
- Extended AllocationManagerDesc for TLSF config; made properties settable.
- Refactored AllocationHandle to encapsulate function pointers and state, replacing direct field access with methods.
- Updated all memory-related structs to use new AllocationHandle API.
- Added ReplaceIfZeros utility to MemoryUtility.
- Improved IndexOfNullByte performance.
- Minor fix in MemoryLeakException output order.
- FreeList now uses a fixed 64KB refill budget.
- Bumped version to 1.6.21; removed MHP_ENABLE_STACKTRACE from Debug.
- Updated Program.cs to test TLSF allocator and manage allocation lifecycle.
2026-05-05 22:13:58 +09:00

504 lines
15 KiB
C#

using Misaki.HighPerformance.LowLevel.Buffer;
using Misaki.HighPerformance.LowLevel.Utilities;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace Misaki.HighPerformance.LowLevel.Collections;
public unsafe struct UnsafeParallelHashMapData<TKey, TValue>
where TKey : unmanaged, IEquatable<TKey>
where TValue : unmanaged
{
public byte* buffer;
public TKey* keys;
public TValue* values;
public int* next;
public int* buckets;
public int count;
public int capacity;
public int bucketCapacityMask;
public int allocatedIndex;
public int firstFreeIndex;
public int alignment;
public int log2MinGrowth;
#if MHP_ENABLE_SAFETY_CHECKS
public MemoryHandle memoryHandle;
#endif
public AllocationHandle allocationHandle;
}
public unsafe struct UnsafeParallelHashMap<TKey, TValue> : IDisposable
where TKey : unmanaged, IEquatable<TKey>
where TValue : unmanaged
{
internal UnsafeParallelHashMapData<TKey, TValue>* _data;
public const int MINIMAL_CAPACITY = 64;
public readonly int Count => _data != null ? _data->count : 0;
public readonly int Capacity => _data != null ? _data->capacity : 0;
public readonly bool IsEmpty => !IsCreated || _data->count == 0;
public readonly bool IsCreated
{
get
{
#if MHP_ENABLE_SAFETY_CHECKS
if (_data != null)
{
if (_data->buffer != null)
{
return _data->memoryHandle.IsValid;
}
}
return false;
#else
return _data != null && _data->buffer != null;
#endif
}
}
public UnsafeParallelHashMap(int capacity, uint minGrowth, AllocationHandle handle, AllocationOption allocationOption)
{
ArgumentOutOfRangeException.ThrowIfNegative(capacity);
_data = (UnsafeParallelHashMapData<TKey, TValue>*)handle.Alloc((uint)sizeof(UnsafeParallelHashMapData<TKey, TValue>), (nuint)AlignOf<UnsafeParallelHashMapData<TKey, TValue>>(), AllocationOption.Clear);
if (_data == null)
throw new OutOfMemoryException("Failed to allocate UnsafeParallelHashMapData.");
_data->capacity = capacity;
_data->bucketCapacityMask = capacity * 2 - 1;
var alignOfKey = (int)AlignOf<TKey>();
var alignOfTValue = (int)AlignOf<TValue>();
var alignOfInt = (int)AlignOf<int>();
var maxDataAlign = Math.Max(Math.Max(alignOfTValue, alignOfKey), alignOfInt);
_data->alignment = maxDataAlign;
_data->log2MinGrowth = BitOperations.Log2(minGrowth);
_data->allocationHandle = handle;
var totalSize = CalculateDataSize(capacity, capacity * 2, out var keyOffset, out var valueOffset, out var nextOffset, out var bucketOffset);
allocationOption &= ~AllocationOption.Clear;
AllocateBuffer(_data, totalSize, keyOffset, valueOffset, nextOffset, bucketOffset, allocationOption);
#if MHP_ENABLE_SAFETY_CHECKS
_data->memoryHandle = MemoryHandle.Create(_data->buffer, (nuint)totalSize);
#endif
Clear();
}
public void Dispose()
{
if (!IsCreated)
return;
#if MHP_ENABLE_SAFETY_CHECKS
_data->memoryHandle.Dispose();
#endif
if (_data->buffer != null && _data->allocationHandle.Free != null)
{
_data->allocationHandle.Free(_data->buffer);
_data->buffer = null;
}
if (_data != null && _data->allocationHandle.Free != null)
{
_data->allocationHandle.Free(_data);
_data = null;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
[Conditional("MHP_ENABLE_SAFETY_CHECKS")]
private readonly void ThrowIfNotCreated()
{
if (!IsCreated)
{
throw new InvalidOperationException("The UnsafeParallelHashMap is not created.");
}
}
private static int CalculateDataSize(int capacity, int bucketCapacity, out int outKeyOffset, out int outValueOffset, out int outNextOffset, out int outBucketOffset)
{
var sizeOfTKey = sizeof(TKey);
var sizeOfTValue = sizeof(TValue);
var sizeOfInt = sizeof(int);
var keysSize = sizeOfTKey * capacity;
var valuesSize = sizeOfTValue * capacity;
var nextSize = sizeOfInt * capacity;
var bucketSize = sizeOfInt * bucketCapacity;
var totalSize = keysSize + valuesSize + nextSize + bucketSize;
outKeyOffset = 0;
outValueOffset = outKeyOffset + keysSize;
outNextOffset = outValueOffset + valuesSize;
outBucketOffset = outNextOffset + nextSize;
return totalSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static uint AlignOf<T>() where T : unmanaged
{
return (uint)Unsafe.SizeOf<T>(); // Temporary substitute for alignment util
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static int CeilPow2(int x)
{
x -= 1;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
return x + 1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private readonly int CalcCapacityCeilPow2(int capacity)
{
capacity = Math.Max(Math.Max(1, _data->count), capacity);
var newCapacity = Math.Max(capacity, 1 << _data->log2MinGrowth);
var result = CeilPow2(newCapacity);
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void AllocateBuffer(UnsafeParallelHashMapData<TKey, TValue>* data, int totalSize, int keyOffset, int valueOffset, int nextOffset, int bucketOffset, AllocationOption allocationOption)
{
if (data->allocationHandle.Alloc == null)
{
throw new InvalidOperationException("Target allocation handle does not support allocation.");
}
var buf = (byte*)data->allocationHandle.Alloc((uint)totalSize, (nuint)data->alignment, allocationOption);
data->buffer = buf;
data->keys = (TKey*)(buf + keyOffset);
data->values = (TValue*)(buf + valueOffset);
data->next = (int*)(buf + nextOffset);
data->buckets = (int*)(buf + bucketOffset);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private readonly int GetBucket(int hash)
{
return hash & _data->bucketCapacityMask;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private readonly int GetBucket(scoped in TKey key)
{
return GetBucket(key.GetHashCode());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private readonly void CheckIndexOutOfBounds(int idx)
{
if ((uint)idx >= (uint)_data->capacity)
{
throw new InvalidOperationException($"Index {idx} is out of bounds for the hash map with capacity {_data->capacity}.");
}
}
public void Clear()
{
ThrowIfNotCreated();
_data->count = 0;
_data->allocatedIndex = 0;
_data->firstFreeIndex = -1;
if (_data->buffer == null)
return;
var bucketCapacity = _data->bucketCapacityMask + 1;
MemoryUtility.MemSet(_data->buckets, (byte)0xFF, (nuint)(bucketCapacity * sizeof(int)));
MemoryUtility.MemSet(_data->next, (byte)0xFF, (nuint)(_data->capacity * sizeof(int)));
}
public int Add(scoped in TKey key, scoped in TValue value)
{
ThrowIfNotCreated();
if (Find(in key) != -1)
return -1; // Or throw depending on semantics you want
return AllocateEntry(key, value);
}
public bool TryGetValue(scoped in TKey key, out TValue item)
{
var idx = Find(key);
if (idx != -1)
{
item = _data->values[idx];
return true;
}
item = default;
return false;
}
public int Find(scoped in TKey key)
{
ThrowIfNotCreated();
if (_data->allocatedIndex <= 0)
{
return -1;
}
var bucket = GetBucket(key);
var entryIdx = _data->buckets[bucket];
if ((uint)entryIdx < (uint)_data->capacity)
{
var nextPtrs = _data->next;
while (!UnsafeUtility.ReadArrayElement<TKey>(_data->keys, entryIdx).Equals(key))
{
entryIdx = nextPtrs[entryIdx];
if ((uint)entryIdx >= (uint)_data->capacity)
{
return -1;
}
}
return entryIdx;
}
return -1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int AllocateEntry(scoped in TKey key, scoped in TValue value)
{
int idx;
if (_data->allocatedIndex >= _data->capacity && _data->firstFreeIndex < 0)
{
var newCap = CalcCapacityCeilPow2(_data->capacity + (1 << _data->log2MinGrowth));
Resize(newCap);
}
idx = _data->firstFreeIndex;
if (idx >= 0)
{
_data->firstFreeIndex = _data->next[idx];
}
else
{
idx = _data->allocatedIndex++;
}
CheckIndexOutOfBounds(idx);
UnsafeUtility.WriteArrayElement(_data->keys, idx, key);
UnsafeUtility.WriteArrayElement(_data->values, idx, value);
var bucket = GetBucket(key);
_data->next[idx] = _data->buckets[bucket];
_data->buckets[bucket] = idx;
_data->count++;
return idx;
}
public bool Remove(scoped in TKey key)
{
ThrowIfNotCreated();
if (_data->capacity == 0)
{
return false;
}
var removed = false;
var bucket = GetBucket(key);
var prevEntry = -1;
var entryIdx = _data->buckets[bucket];
while (entryIdx >= 0 && entryIdx < _data->capacity)
{
if (UnsafeUtility.ReadArrayElement<TKey>(_data->keys, entryIdx).Equals(key))
{
removed = true;
if (prevEntry < 0)
{
_data->buckets[bucket] = _data->next[entryIdx];
}
else
{
_data->next[prevEntry] = _data->next[entryIdx];
}
var nextIdx = _data->next[entryIdx];
_data->next[entryIdx] = _data->firstFreeIndex;
_data->firstFreeIndex = entryIdx;
entryIdx = nextIdx;
break;
}
else
{
prevEntry = entryIdx;
entryIdx = _data->next[entryIdx];
}
}
if (removed)
_data->count--;
return removed;
}
private void ResizeExact(int newCapacity, int newBucketCapacity)
{
var totalSize = CalculateDataSize(newCapacity, newBucketCapacity, out var keyOffset, out var valueOffset, out var nextOffset, out var bucketOffset);
var oldBuffer = _data->buffer;
var oldKeys = _data->keys;
var oldValues = _data->values;
var oldNext = _data->next;
var oldBuckets = _data->buckets;
var oldBucketCapacity = _data->bucketCapacityMask + 1;
AllocateBuffer(_data, totalSize, keyOffset, valueOffset, nextOffset, bucketOffset, AllocationOption.None);
_data->capacity = newCapacity;
_data->bucketCapacityMask = newBucketCapacity - 1;
Clear();
for (int i = 0, num = oldBucketCapacity; i < num; ++i)
{
for (var idx = oldBuckets[i]; idx != -1; idx = oldNext[idx])
{
Add(oldKeys[idx], oldValues[idx]);
}
}
if (_data->allocationHandle.Free != null && oldBuffer != null)
{
_data->allocationHandle.Free(oldBuffer);
}
#if MHP_ENABLE_SAFETY_CHECKS
_data->memoryHandle.Update(_data->buffer, (nuint)totalSize);
#endif
}
public void Resize(int newCapacity)
{
ThrowIfNotCreated();
newCapacity = Math.Max(newCapacity, _data->count);
var newBucketCapacity = CeilPow2(newCapacity * 2);
if (_data->capacity == newCapacity && (_data->bucketCapacityMask + 1) == newBucketCapacity)
{
return;
}
ResizeExact(newCapacity, newBucketCapacity);
}
public ParallelWriter AsParallelWriter()
{
ThrowIfNotCreated();
return new ParallelWriter(_data);
}
public unsafe struct ParallelWriter
{
internal UnsafeParallelHashMapData<TKey, TValue>* _data;
internal ParallelWriter(UnsafeParallelHashMapData<TKey, TValue>* data)
{
_data = data;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryAdd(TKey key, TValue item)
{
if (_data == null || _data->buffer == null)
{
throw new InvalidOperationException("The UnsafeParallelHashMap is not created.");
}
var hash = key.GetHashCode();
var bucket = hash & _data->bucketCapacityMask;
ref var bucketValue = ref _data->buckets[bucket];
var entryIdx = bucketValue;
var nextPtrs = _data->next;
// Optional Fast path Check if item exists. (Does not lock)
if ((uint)entryIdx < (uint)_data->capacity)
{
while (!UnsafeUtility.ReadArrayElement<TKey>(_data->keys, entryIdx).Equals(key))
{
entryIdx = nextPtrs[entryIdx];
if ((uint)entryIdx >= (uint)_data->capacity)
{
break;
}
}
if ((uint)entryIdx < (uint)_data->capacity)
{
// Item already exists
return false;
}
}
// Allocate a new slot from the contiguous array atomically
var idx = Interlocked.Increment(ref _data->allocatedIndex) - 1;
if (idx >= _data->capacity)
{
// UnsafeParallelHashMap does not resize concurrently. Must pre-allocate enough memory.
Interlocked.Decrement(ref _data->allocatedIndex);
throw new InvalidOperationException($"Hash map capacity ({_data->capacity}) exceeded during parallel writing.");
}
// Write our data
UnsafeUtility.WriteArrayElement(_data->keys, idx, key);
UnsafeUtility.WriteArrayElement(_data->values, idx, item);
ref var b = ref _data->buckets[bucket];
// Atomically link into bucket linked list
while (true)
{
var bucketHead = Volatile.Read(ref b);
UnsafeUtility.WriteArrayElement(_data->next, idx, bucketHead);
if (Interlocked.CompareExchange(ref b, idx, bucketHead) == bucketHead)
{
Interlocked.Increment(ref _data->count);
return true;
}
}
}
}
}