Files
Misaki.HighPerformance/docs/documents/api/Misaki.HighPerformance.Mathematics.float4x3.yml

2310 lines
113 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Misaki.HighPerformance.Mathematics.float4x3
commentId: T:Misaki.HighPerformance.Mathematics.float4x3
id: float4x3
parent: Misaki.HighPerformance.Mathematics
children:
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single)
- Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
- Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object)
- Misaki.HighPerformance.Mathematics.float4x3.GetHashCode
- Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32)
- Misaki.HighPerformance.Mathematics.float4x3.ToString
- Misaki.HighPerformance.Mathematics.float4x3.c0
- Misaki.HighPerformance.Mathematics.float4x3.c1
- Misaki.HighPerformance.Mathematics.float4x3.c2
- Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3
- Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3
- Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_LessThan(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
- Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3)
- Misaki.HighPerformance.Mathematics.float4x3.zero
langs:
- csharp
- vb
name: float4x3
nameWithType: float4x3
fullName: Misaki.HighPerformance.Mathematics.float4x3
type: Struct
source:
id: float4x3
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 10
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: >-
[NumericType(typeof(float4), 4, 4, 3, "global::Misaki.HighPerformance.Mathematics.float", true, true, typeof(float), null)]
[NumericConvertable("{v}.{c}", new Type[] { typeof(int4x3), typeof(uint4x3), typeof(double4x3) })]
public struct float4x3 : IEquatable<float4x3>
content.vb: >-
<NumericType(GetType(float4), 4, 4, 3, "global::Misaki.HighPerformance.Mathematics.float", True, True, GetType(Single), Nothing)>
<NumericConvertable("{v}.{c}", New Type() { GetType(int4x3), GetType(uint4x3), GetType(double4x3) })>
Public Structure float4x3 Implements IEquatable(Of float4x3)
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3}
inheritedMembers:
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
attributes:
- type: Misaki.HighPerformance.Mathematics.NumericTypeAttribute
ctor: Misaki.HighPerformance.Mathematics.NumericTypeAttribute.#ctor(System.Type,System.Int32,System.Int32,System.Int32,System.String,System.Boolean,System.Boolean,System.Type,System.Type)
arguments:
- type: System.Type
value: Misaki.HighPerformance.Mathematics.float4
- type: System.Int32
value: 4
- type: System.Int32
value: 4
- type: System.Int32
value: 3
- type: System.String
value: global::Misaki.HighPerformance.Mathematics.float
- type: System.Boolean
value: true
- type: System.Boolean
value: true
- type: System.Type
value: System.Single
- type: System.Type
- uid: Misaki.HighPerformance.Mathematics.float4x3.c0
commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c0
id: c0
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: c0
nameWithType: float4x3.c0
fullName: Misaki.HighPerformance.Mathematics.float4x3.c0
type: Field
source:
id: c0
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 12
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4 c0
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public c0 As float4
- uid: Misaki.HighPerformance.Mathematics.float4x3.c1
commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c1
id: c1
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: c1
nameWithType: float4x3.c1
fullName: Misaki.HighPerformance.Mathematics.float4x3.c1
type: Field
source:
id: c1
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 13
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4 c1
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public c1 As float4
- uid: Misaki.HighPerformance.Mathematics.float4x3.c2
commentId: F:Misaki.HighPerformance.Mathematics.float4x3.c2
id: c2
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: c2
nameWithType: float4x3.c2
fullName: Misaki.HighPerformance.Mathematics.float4x3.c2
type: Field
source:
id: c2
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 14
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4 c2
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public c2 As float4
- uid: Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32)
commentId: P:Misaki.HighPerformance.Mathematics.float4x3.Item(System.Int32)
id: Item(System.Int32)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: this[int]
nameWithType: float4x3.this[int]
fullName: Misaki.HighPerformance.Mathematics.float4x3.this[int]
type: Property
source:
id: this[]
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 16
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public ref float4 this[int index] { get; }
parameters:
- id: index
type: System.Int32
return:
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public ReadOnly Default ByRef Property this[](index As Integer) As float4
overload: Misaki.HighPerformance.Mathematics.float4x3.Item*
nameWithType.vb: float4x3.this[](Integer)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.this[](Integer)
name.vb: this[](Integer)
- uid: Misaki.HighPerformance.Mathematics.float4x3.zero
commentId: P:Misaki.HighPerformance.Mathematics.float4x3.zero
id: zero
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: zero
nameWithType: float4x3.zero
fullName: Misaki.HighPerformance.Mathematics.float4x3.zero
type: Property
source:
id: zero
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 25
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 zero { get; }
parameters: []
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared ReadOnly Property zero As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.zero*
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)
id: '#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}@)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(in ReadOnlySpan<float4>)
nameWithType: float4x3.float4x3(in ReadOnlySpan<float4>)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(in System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float4>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 27
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(in ReadOnlySpan<float4> values)
parameters:
- id: values
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}
content.vb: Public Sub New(values As ReadOnlySpan(Of float4))
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(ReadOnlySpan(Of float4))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4))
name.vb: New(ReadOnlySpan(Of float4))
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.ReadOnlySpan{System.Single}@)
id: '#ctor(System.ReadOnlySpan{System.Single}@)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(in ReadOnlySpan<float>)
nameWithType: float4x3.float4x3(in ReadOnlySpan<float>)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(in System.ReadOnlySpan<float>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 42
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(in ReadOnlySpan<float> values)
parameters:
- id: values
type: System.ReadOnlySpan{System.Single}
content.vb: Public Sub New(values As ReadOnlySpan(Of Single))
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(ReadOnlySpan(Of Single))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(System.ReadOnlySpan(Of Single))
name.vb: New(ReadOnlySpan(Of Single))
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single)
id: '#ctor(System.Single)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(float)
nameWithType: float4x3.float4x3(float)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 57
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(float value)
parameters:
- id: value
type: System.Single
content.vb: Public Sub New(value As Single)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Single)
name.vb: New(Single)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
id: '#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(float, float, float, float, float, float, float, float, float, float, float, float)
nameWithType: float4x3.float4x3(float, float, float, float, float, float, float, float, float, float, float, float)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(float, float, float, float, float, float, float, float, float, float, float, float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 65
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22, float m30, float m31, float m32)
parameters:
- id: m00
type: System.Single
- id: m01
type: System.Single
- id: m02
type: System.Single
- id: m10
type: System.Single
- id: m11
type: System.Single
- id: m12
type: System.Single
- id: m20
type: System.Single
- id: m21
type: System.Single
- id: m22
type: System.Single
- id: m30
type: System.Single
- id: m31
type: System.Single
- id: m32
type: System.Single
content.vb: Public Sub New(m00 As Single, m01 As Single, m02 As Single, m10 As Single, m11 As Single, m12 As Single, m20 As Single, m21 As Single, m22 As Single, m30 As Single, m31 As Single, m32 As Single)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
name.vb: New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4)
id: '#ctor(Misaki.HighPerformance.Mathematics.float4)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(float4)
nameWithType: float4x3.float4x3(float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.float4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 73
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(float4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public Sub New(value As float4)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.float4)
name.vb: New(float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)
id: '#ctor(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(float4, float4, float4)
nameWithType: float4x3.float4x3(float4, float4, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 81
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(float4 c0, float4 c1, float4 c2)
parameters:
- id: c0
type: Misaki.HighPerformance.Mathematics.float4
- id: c1
type: Misaki.HighPerformance.Mathematics.float4
- id: c2
type: Misaki.HighPerformance.Mathematics.float4
content.vb: Public Sub New(c0 As float4, c1 As float4, c2 As float4)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(float4, float4, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4)
name.vb: New(float4, float4, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.int4x3)
id: '#ctor(Misaki.HighPerformance.Mathematics.int4x3)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(int4x3)
nameWithType: float4x3.float4x3(int4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.int4x3)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 89
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(int4x3 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.int4x3
content.vb: Public Sub New(v As int4x3)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(int4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.int4x3)
name.vb: New(int4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.uint4x3)
id: '#ctor(Misaki.HighPerformance.Mathematics.uint4x3)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(uint4x3)
nameWithType: float4x3.float4x3(uint4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.uint4x3)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 97
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(uint4x3 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.uint4x3
content.vb: Public Sub New(v As uint4x3)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(uint4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.uint4x3)
name.vb: New(uint4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.#ctor(Misaki.HighPerformance.Mathematics.double4x3)
id: '#ctor(Misaki.HighPerformance.Mathematics.double4x3)'
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: float4x3(double4x3)
nameWithType: float4x3.float4x3(double4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.float4x3(Misaki.HighPerformance.Mathematics.double4x3)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 105
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float4x3(double4x3 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.double4x3
content.vb: Public Sub New(v As double4x3)
overload: Misaki.HighPerformance.Mathematics.float4x3.#ctor*
nameWithType.vb: float4x3.New(double4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.New(Misaki.HighPerformance.Mathematics.double4x3)
name.vb: New(double4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.ToString
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.ToString
id: ToString
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: ToString()
nameWithType: float4x3.ToString()
fullName: Misaki.HighPerformance.Mathematics.float4x3.ToString()
type: Method
source:
id: ToString
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 113
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the fully qualified type name of this instance.
example: []
syntax:
content: public override readonly string ToString()
return:
type: System.String
description: The fully qualified type name.
content.vb: Public Overrides Function ToString() As String
overridden: System.ValueType.ToString
overload: Misaki.HighPerformance.Mathematics.float4x3.ToString*
- uid: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.GetHashCode
id: GetHashCode
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: GetHashCode()
nameWithType: float4x3.GetHashCode()
fullName: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode()
type: Method
source:
id: GetHashCode
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 118
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the hash code for this instance.
example: []
syntax:
content: public override readonly int GetHashCode()
return:
type: System.Int32
description: A 32-bit signed integer that is the hash code for this instance.
content.vb: Public Overrides Function GetHashCode() As Integer
overridden: System.ValueType.GetHashCode
overload: Misaki.HighPerformance.Mathematics.float4x3.GetHashCode*
- uid: Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.Equals(System.Object)
id: Equals(System.Object)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: Equals(object?)
nameWithType: float4x3.Equals(object?)
fullName: Misaki.HighPerformance.Mathematics.float4x3.Equals(object?)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 123
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether this instance and a specified object are equal.
example: []
syntax:
content: public override readonly bool Equals(object? obj)
parameters:
- id: obj
type: System.Object
description: The object to compare with the current instance.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if <code class="paramref">obj</code> and this instance are the same type and represent the same value; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Overrides Function Equals(obj As Object) As Boolean
overridden: System.ValueType.Equals(System.Object)
overload: Misaki.HighPerformance.Mathematics.float4x3.Equals*
nameWithType.vb: float4x3.Equals(Object)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Equals(Object)
name.vb: Equals(Object)
- uid: Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3)
id: Equals(Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: Equals(float4x3)
nameWithType: float4x3.Equals(float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.Equals(Misaki.HighPerformance.Mathematics.float4x3)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 128
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether the current object is equal to another object of the same type.
example: []
syntax:
content: public readonly bool Equals(float4x3 other)
parameters:
- id: other
type: Misaki.HighPerformance.Mathematics.float4x3
description: An object to compare with this object.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if the current object is equal to the <code class="paramref">other</code> parameter; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Function Equals(other As float4x3) As Boolean
overload: Misaki.HighPerformance.Mathematics.float4x3.Equals*
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float4x3}.Equals(Misaki.HighPerformance.Mathematics.float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Equality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator ==(float4x3, float4x3)
nameWithType: float4x3.operator ==(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator ==(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Equality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 133
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x3 operator ==(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.bool4x3
content.vb: Public Shared Operator =(lhs As float4x3, rhs As float4x3) As bool4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Equality*
nameWithType.vb: float4x3.=(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: =(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Inequality(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator !=(float4x3, float4x3)
nameWithType: float4x3.operator !=(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator !=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Inequality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 138
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x3 operator !=(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.bool4x3
content.vb: Public Shared Operator <>(lhs As float4x3, rhs As float4x3) As bool4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Inequality*
nameWithType.vb: float4x3.<>(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.<>(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: <>(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3
id: op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4})~Misaki.HighPerformance.Mathematics.float4x3
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: implicit operator float4x3(ReadOnlySpan<float4>)
nameWithType: float4x3.implicit operator float4x3(ReadOnlySpan<float4>)
fullName: Misaki.HighPerformance.Mathematics.float4x3.implicit operator Misaki.HighPerformance.Mathematics.float4x3(System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float4>)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 143
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float4x3(ReadOnlySpan<float4> value)
parameters:
- id: value
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float4}
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Widening Operator CType(value As ReadOnlySpan(Of float4)) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit*
nameWithType.vb: float4x3.CType(ReadOnlySpan(Of float4))
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.CType(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float4))
name.vb: CType(ReadOnlySpan(Of float4))
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3
id: op_Implicit(Misaki.HighPerformance.Mathematics.float4)~Misaki.HighPerformance.Mathematics.float4x3
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: implicit operator float4x3(float4)
nameWithType: float4x3.implicit operator float4x3(float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.implicit operator Misaki.HighPerformance.Mathematics.float4x3(Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 148
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float4x3(float4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Widening Operator CType(value As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Implicit*
nameWithType.vb: float4x3.CType(float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.CType(Misaki.HighPerformance.Mathematics.float4)
name.vb: CType(float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator +(float4x3, float4x3)
nameWithType: float4x3.operator +(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 153
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator +(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator +(lhs As float4x3, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition*
nameWithType.vb: float4x3.+(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: +(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator +(float4x3, float4)
nameWithType: float4x3.operator +(float4x3, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 158
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator +(float4x3 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator +(lhs As float4x3, rhs As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition*
nameWithType.vb: float4x3.+(float4x3, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
name.vb: +(float4x3, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Addition(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator +(float4, float4x3)
nameWithType: float4x3.operator +(float4, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 163
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator +(float4 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator +(lhs As float4, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Addition*
nameWithType.vb: float4x3.+(float4, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: +(float4, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator -(float4x3, float4x3)
nameWithType: float4x3.operator -(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 168
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator -(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator -(lhs As float4x3, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction*
nameWithType.vb: float4x3.-(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: -(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator -(float4x3, float4)
nameWithType: float4x3.operator -(float4x3, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 173
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator -(float4x3 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator -(lhs As float4x3, rhs As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction*
nameWithType.vb: float4x3.-(float4x3, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
name.vb: -(float4x3, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator -(float4, float4x3)
nameWithType: float4x3.operator -(float4, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 178
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator -(float4 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator -(lhs As float4, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Subtraction*
nameWithType.vb: float4x3.-(float4, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: -(float4, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator *(float4x3, float4x3)
nameWithType: float4x3.operator *(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 183
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator *(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator *(lhs As float4x3, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply*
nameWithType.vb: float4x3.*(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: '*(float4x3, float4x3)'
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator *(float4x3, float4)
nameWithType: float4x3.operator *(float4x3, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 188
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator *(float4x3 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator *(lhs As float4x3, rhs As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply*
nameWithType.vb: float4x3.*(float4x3, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
name.vb: '*(float4x3, float4)'
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator *(float4, float4x3)
nameWithType: float4x3.operator *(float4, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator *(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 193
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator *(float4 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator *(lhs As float4, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Multiply*
nameWithType.vb: float4x3.*(float4, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.*(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: '*(float4, float4x3)'
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Division(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator /(float4, float4x3)
nameWithType: float4x3.operator /(float4, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 198
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator /(float4 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator /(lhs As float4, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division*
nameWithType.vb: float4x3./(float4, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: /(float4, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
id: op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator /(float4x3, float4)
nameWithType: float4x3.operator /(float4x3, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 203
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator /(float4x3 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator /(lhs As float4x3, rhs As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division*
nameWithType.vb: float4x3./(float4x3, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
name.vb: /(float4x3, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Division(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator /(float4x3, float4x3)
nameWithType: float4x3.operator /(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator /(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 208
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator /(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator /(lhs As float4x3, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Division*
nameWithType.vb: float4x3./(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3./(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: /(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator %(float4x3, float4x3)
nameWithType: float4x3.operator %(float4x3, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 213
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator %(float4x3 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator Mod(lhs As float4x3, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus*
nameWithType.vb: float4x3.Mod(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: Mod(float4x3, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4x3,Misaki.HighPerformance.Mathematics.float4)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator %(float4x3, float4)
nameWithType: float4x3.operator %(float4x3, float4)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 218
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator %(float4x3 lhs, float4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator Mod(lhs As float4x3, rhs As float4) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus*
nameWithType.vb: float4x3.Mod(float4x3, float4)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4)
name.vb: Mod(float4x3, float4)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float4,Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator %(float4, float4x3)
nameWithType: float4x3.operator %(float4, float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator %(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 223
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator %(float4 lhs, float4x3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator Mod(lhs As float4, rhs As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Modulus*
nameWithType.vb: float4x3.Mod(float4, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.Mod(Misaki.HighPerformance.Mathematics.float4, Misaki.HighPerformance.Mathematics.float4x3)
name.vb: Mod(float4, float4x3)
- uid: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3)
commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3)
id: op_UnaryPlus(Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
- csharp
- vb
name: operator +(float4x3)
nameWithType: float4x3.operator +(float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator +(Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
id: op_UnaryPlus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 228
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator +(float4x3 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator +(value As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryPlus*
nameWithType.vb: float4x3.+(float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.+(Misaki.HighPerformance.Mathematics.float4x3)
name.vb: +(float4x3)
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commentId: M:Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3)
id: op_UnaryNegation(Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
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- vb
name: operator -(float4x3)
nameWithType: float4x3.operator -(float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator -(Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
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path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 233
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator -(float4x3 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Operator -(value As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_UnaryNegation*
nameWithType.vb: float4x3.-(float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.-(Misaki.HighPerformance.Mathematics.float4x3)
name.vb: -(float4x3)
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id: op_Increment(Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
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- vb
name: operator ++(float4x3)
nameWithType: float4x3.operator ++(float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator ++(Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
source:
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path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float4x3.g.cs
startLine: 238
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator ++(float4x3 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Function op_Increment(value As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Increment*
nameWithType.vb: float4x3.op_Increment(float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.op_Increment(Misaki.HighPerformance.Mathematics.float4x3)
name.vb: op_Increment(float4x3)
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id: op_Decrement(Misaki.HighPerformance.Mathematics.float4x3)
parent: Misaki.HighPerformance.Mathematics.float4x3
langs:
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- vb
name: operator --(float4x3)
nameWithType: float4x3.operator --(float4x3)
fullName: Misaki.HighPerformance.Mathematics.float4x3.operator --(Misaki.HighPerformance.Mathematics.float4x3)
type: Operator
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startLine: 243
assemblies:
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namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float4x3 operator --(float4x3 value)
parameters:
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type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.float4x3
content.vb: Public Shared Function op_Decrement(value As float4x3) As float4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_Decrement*
nameWithType.vb: float4x3.op_Decrement(float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.op_Decrement(Misaki.HighPerformance.Mathematics.float4x3)
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namespace: Misaki.HighPerformance.Mathematics
syntax:
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type: Misaki.HighPerformance.Mathematics.float4x3
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namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x3 operator <=(float4x3 lhs, float4x3 rhs)
parameters:
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type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
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content.vb: Public Shared Operator <=(lhs As float4x3, rhs As float4x3) As bool4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_LessThanOrEqual*
nameWithType.vb: float4x3.<=(float4x3, float4x3)
fullName.vb: Misaki.HighPerformance.Mathematics.float4x3.<=(Misaki.HighPerformance.Mathematics.float4x3, Misaki.HighPerformance.Mathematics.float4x3)
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assemblies:
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namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x3 operator >(float4x3 lhs, float4x3 rhs)
parameters:
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type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
type: Misaki.HighPerformance.Mathematics.bool4x3
content.vb: Public Shared Operator >(lhs As float4x3, rhs As float4x3) As bool4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThan*
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source:
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assemblies:
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namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool4x3 operator >=(float4x3 lhs, float4x3 rhs)
parameters:
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type: Misaki.HighPerformance.Mathematics.float4x3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float4x3
return:
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content.vb: Public Shared Operator >=(lhs As float4x3, rhs As float4x3) As bool4x3
overload: Misaki.HighPerformance.Mathematics.float4x3.op_GreaterThanOrEqual*
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