Files
Misaki.HighPerformance/docs/documents/api/Misaki.HighPerformance.Mathematics.float3x4.yml

2336 lines
114 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: Misaki.HighPerformance.Mathematics.float3x4
commentId: T:Misaki.HighPerformance.Mathematics.float3x4
id: float3x4
parent: Misaki.HighPerformance.Mathematics
children:
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.double3x4)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.int3x4)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.uint3x4)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}@)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{System.Single}@)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single)
- Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
- Misaki.HighPerformance.Mathematics.float3x4.Equals(Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.Equals(System.Object)
- Misaki.HighPerformance.Mathematics.float3x4.GetHashCode
- Misaki.HighPerformance.Mathematics.float3x4.Item(System.Int32)
- Misaki.HighPerformance.Mathematics.float3x4.ToString
- Misaki.HighPerformance.Mathematics.float3x4.c0
- Misaki.HighPerformance.Mathematics.float3x4.c1
- Misaki.HighPerformance.Mathematics.float3x4.c2
- Misaki.HighPerformance.Mathematics.float3x4.c3
- Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Decrement(Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Equality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(Misaki.HighPerformance.Mathematics.float3)~Misaki.HighPerformance.Mathematics.float3x4
- Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3})~Misaki.HighPerformance.Mathematics.float3x4
- Misaki.HighPerformance.Mathematics.float3x4.op_Increment(Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Inequality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_LessThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
- Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float3x4)
- Misaki.HighPerformance.Mathematics.float3x4.zero
langs:
- csharp
- vb
name: float3x4
nameWithType: float3x4
fullName: Misaki.HighPerformance.Mathematics.float3x4
type: Struct
source:
id: float3x4
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 10
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: >-
[NumericType(typeof(float3), 4, 3, 4, "global::Misaki.HighPerformance.Mathematics.float", true, true, typeof(float), null)]
[NumericConvertable("{v}.{c}", new Type[] { typeof(int3x4), typeof(uint3x4), typeof(double3x4) })]
public struct float3x4 : IEquatable<float3x4>
content.vb: >-
<NumericType(GetType(float3), 4, 3, 4, "global::Misaki.HighPerformance.Mathematics.float", True, True, GetType(Single), Nothing)>
<NumericConvertable("{v}.{c}", New Type() { GetType(int3x4), GetType(uint3x4), GetType(double3x4) })>
Public Structure float3x4 Implements IEquatable(Of float3x4)
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float3x4}
inheritedMembers:
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
attributes:
- type: Misaki.HighPerformance.Mathematics.NumericTypeAttribute
ctor: Misaki.HighPerformance.Mathematics.NumericTypeAttribute.#ctor(System.Type,System.Int32,System.Int32,System.Int32,System.String,System.Boolean,System.Boolean,System.Type,System.Type)
arguments:
- type: System.Type
value: Misaki.HighPerformance.Mathematics.float3
- type: System.Int32
value: 4
- type: System.Int32
value: 3
- type: System.Int32
value: 4
- type: System.String
value: global::Misaki.HighPerformance.Mathematics.float
- type: System.Boolean
value: true
- type: System.Boolean
value: true
- type: System.Type
value: System.Single
- type: System.Type
- uid: Misaki.HighPerformance.Mathematics.float3x4.c0
commentId: F:Misaki.HighPerformance.Mathematics.float3x4.c0
id: c0
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: c0
nameWithType: float3x4.c0
fullName: Misaki.HighPerformance.Mathematics.float3x4.c0
type: Field
source:
id: c0
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 12
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3 c0
return:
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public c0 As float3
- uid: Misaki.HighPerformance.Mathematics.float3x4.c1
commentId: F:Misaki.HighPerformance.Mathematics.float3x4.c1
id: c1
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: c1
nameWithType: float3x4.c1
fullName: Misaki.HighPerformance.Mathematics.float3x4.c1
type: Field
source:
id: c1
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 13
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3 c1
return:
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public c1 As float3
- uid: Misaki.HighPerformance.Mathematics.float3x4.c2
commentId: F:Misaki.HighPerformance.Mathematics.float3x4.c2
id: c2
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: c2
nameWithType: float3x4.c2
fullName: Misaki.HighPerformance.Mathematics.float3x4.c2
type: Field
source:
id: c2
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 14
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3 c2
return:
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public c2 As float3
- uid: Misaki.HighPerformance.Mathematics.float3x4.c3
commentId: F:Misaki.HighPerformance.Mathematics.float3x4.c3
id: c3
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: c3
nameWithType: float3x4.c3
fullName: Misaki.HighPerformance.Mathematics.float3x4.c3
type: Field
source:
id: c3
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 15
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3 c3
return:
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public c3 As float3
- uid: Misaki.HighPerformance.Mathematics.float3x4.Item(System.Int32)
commentId: P:Misaki.HighPerformance.Mathematics.float3x4.Item(System.Int32)
id: Item(System.Int32)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: this[int]
nameWithType: float3x4.this[int]
fullName: Misaki.HighPerformance.Mathematics.float3x4.this[int]
type: Property
source:
id: this[]
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 17
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public ref float3 this[int index] { get; }
parameters:
- id: index
type: System.Int32
return:
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public ReadOnly Default ByRef Property this[](index As Integer) As float3
overload: Misaki.HighPerformance.Mathematics.float3x4.Item*
nameWithType.vb: float3x4.this[](Integer)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.this[](Integer)
name.vb: this[](Integer)
- uid: Misaki.HighPerformance.Mathematics.float3x4.zero
commentId: P:Misaki.HighPerformance.Mathematics.float3x4.zero
id: zero
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: zero
nameWithType: float3x4.zero
fullName: Misaki.HighPerformance.Mathematics.float3x4.zero
type: Property
source:
id: zero
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 26
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 zero { get; }
parameters: []
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared ReadOnly Property zero As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.zero*
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}@)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}@)
id: '#ctor(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}@)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(in ReadOnlySpan<float3>)
nameWithType: float3x4.float3x4(in ReadOnlySpan<float3>)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(in System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float3>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 28
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(in ReadOnlySpan<float3> values)
parameters:
- id: values
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}
content.vb: Public Sub New(values As ReadOnlySpan(Of float3))
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(ReadOnlySpan(Of float3))
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float3))
name.vb: New(ReadOnlySpan(Of float3))
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{System.Single}@)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.ReadOnlySpan{System.Single}@)
id: '#ctor(System.ReadOnlySpan{System.Single}@)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(in ReadOnlySpan<float>)
nameWithType: float3x4.float3x4(in ReadOnlySpan<float>)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(in System.ReadOnlySpan<float>)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 43
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(in ReadOnlySpan<float> values)
parameters:
- id: values
type: System.ReadOnlySpan{System.Single}
content.vb: Public Sub New(values As ReadOnlySpan(Of Single))
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(ReadOnlySpan(Of Single))
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(System.ReadOnlySpan(Of Single))
name.vb: New(ReadOnlySpan(Of Single))
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single)
id: '#ctor(System.Single)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(float)
nameWithType: float3x4.float3x4(float)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 58
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(float value)
parameters:
- id: value
type: System.Single
content.vb: Public Sub New(value As Single)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Single)
name.vb: New(Single)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
id: '#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(float, float, float, float, float, float, float, float, float, float, float, float)
nameWithType: float3x4.float3x4(float, float, float, float, float, float, float, float, float, float, float, float)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(float, float, float, float, float, float, float, float, float, float, float, float)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 67
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23)
parameters:
- id: m00
type: System.Single
- id: m01
type: System.Single
- id: m02
type: System.Single
- id: m03
type: System.Single
- id: m10
type: System.Single
- id: m11
type: System.Single
- id: m12
type: System.Single
- id: m13
type: System.Single
- id: m20
type: System.Single
- id: m21
type: System.Single
- id: m22
type: System.Single
- id: m23
type: System.Single
content.vb: Public Sub New(m00 As Single, m01 As Single, m02 As Single, m03 As Single, m10 As Single, m11 As Single, m12 As Single, m13 As Single, m20 As Single, m21 As Single, m22 As Single, m23 As Single)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
name.vb: New(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3)
id: '#ctor(Misaki.HighPerformance.Mathematics.float3)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(float3)
nameWithType: float3x4.float3x4(float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(Misaki.HighPerformance.Mathematics.float3)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 76
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(float3 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public Sub New(value As float3)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Misaki.HighPerformance.Mathematics.float3)
name.vb: New(float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3)
id: '#ctor(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(float3, float3, float3, float3)
nameWithType: float3x4.float3x4(float3, float3, float3, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 85
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(float3 c0, float3 c1, float3 c2, float3 c3)
parameters:
- id: c0
type: Misaki.HighPerformance.Mathematics.float3
- id: c1
type: Misaki.HighPerformance.Mathematics.float3
- id: c2
type: Misaki.HighPerformance.Mathematics.float3
- id: c3
type: Misaki.HighPerformance.Mathematics.float3
content.vb: Public Sub New(c0 As float3, c1 As float3, c2 As float3, c3 As float3)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(float3, float3, float3, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3)
name.vb: New(float3, float3, float3, float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.int3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.int3x4)
id: '#ctor(Misaki.HighPerformance.Mathematics.int3x4)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(int3x4)
nameWithType: float3x4.float3x4(int3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(Misaki.HighPerformance.Mathematics.int3x4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 94
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(int3x4 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.int3x4
content.vb: Public Sub New(v As int3x4)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(int3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Misaki.HighPerformance.Mathematics.int3x4)
name.vb: New(int3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.uint3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.uint3x4)
id: '#ctor(Misaki.HighPerformance.Mathematics.uint3x4)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(uint3x4)
nameWithType: float3x4.float3x4(uint3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(Misaki.HighPerformance.Mathematics.uint3x4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 103
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(uint3x4 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.uint3x4
content.vb: Public Sub New(v As uint3x4)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(uint3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Misaki.HighPerformance.Mathematics.uint3x4)
name.vb: New(uint3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.double3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.#ctor(Misaki.HighPerformance.Mathematics.double3x4)
id: '#ctor(Misaki.HighPerformance.Mathematics.double3x4)'
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: float3x4(double3x4)
nameWithType: float3x4.float3x4(double3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.float3x4(Misaki.HighPerformance.Mathematics.double3x4)
type: Constructor
source:
id: .ctor
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 112
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public float3x4(double3x4 v)
parameters:
- id: v
type: Misaki.HighPerformance.Mathematics.double3x4
content.vb: Public Sub New(v As double3x4)
overload: Misaki.HighPerformance.Mathematics.float3x4.#ctor*
nameWithType.vb: float3x4.New(double3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.New(Misaki.HighPerformance.Mathematics.double3x4)
name.vb: New(double3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.ToString
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.ToString
id: ToString
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: ToString()
nameWithType: float3x4.ToString()
fullName: Misaki.HighPerformance.Mathematics.float3x4.ToString()
type: Method
source:
id: ToString
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 121
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the fully qualified type name of this instance.
example: []
syntax:
content: public override readonly string ToString()
return:
type: System.String
description: The fully qualified type name.
content.vb: Public Overrides Function ToString() As String
overridden: System.ValueType.ToString
overload: Misaki.HighPerformance.Mathematics.float3x4.ToString*
- uid: Misaki.HighPerformance.Mathematics.float3x4.GetHashCode
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.GetHashCode
id: GetHashCode
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: GetHashCode()
nameWithType: float3x4.GetHashCode()
fullName: Misaki.HighPerformance.Mathematics.float3x4.GetHashCode()
type: Method
source:
id: GetHashCode
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 126
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Returns the hash code for this instance.
example: []
syntax:
content: public override readonly int GetHashCode()
return:
type: System.Int32
description: A 32-bit signed integer that is the hash code for this instance.
content.vb: Public Overrides Function GetHashCode() As Integer
overridden: System.ValueType.GetHashCode
overload: Misaki.HighPerformance.Mathematics.float3x4.GetHashCode*
- uid: Misaki.HighPerformance.Mathematics.float3x4.Equals(System.Object)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.Equals(System.Object)
id: Equals(System.Object)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: Equals(object?)
nameWithType: float3x4.Equals(object?)
fullName: Misaki.HighPerformance.Mathematics.float3x4.Equals(object?)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 131
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether this instance and a specified object are equal.
example: []
syntax:
content: public override readonly bool Equals(object? obj)
parameters:
- id: obj
type: System.Object
description: The object to compare with the current instance.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if <code class="paramref">obj</code> and this instance are the same type and represent the same value; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Overrides Function Equals(obj As Object) As Boolean
overridden: System.ValueType.Equals(System.Object)
overload: Misaki.HighPerformance.Mathematics.float3x4.Equals*
nameWithType.vb: float3x4.Equals(Object)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.Equals(Object)
name.vb: Equals(Object)
- uid: Misaki.HighPerformance.Mathematics.float3x4.Equals(Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.Equals(Misaki.HighPerformance.Mathematics.float3x4)
id: Equals(Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: Equals(float3x4)
nameWithType: float3x4.Equals(float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.Equals(Misaki.HighPerformance.Mathematics.float3x4)
type: Method
source:
id: Equals
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 136
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
summary: Indicates whether the current object is equal to another object of the same type.
example: []
syntax:
content: public readonly bool Equals(float3x4 other)
parameters:
- id: other
type: Misaki.HighPerformance.Mathematics.float3x4
description: An object to compare with this object.
return:
type: System.Boolean
description: <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if the current object is equal to the <code class="paramref">other</code> parameter; otherwise, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>.
content.vb: Public Function Equals(other As float3x4) As Boolean
overload: Misaki.HighPerformance.Mathematics.float3x4.Equals*
implements:
- System.IEquatable{Misaki.HighPerformance.Mathematics.float3x4}.Equals(Misaki.HighPerformance.Mathematics.float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Equality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Equality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Equality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator ==(float3x4, float3x4)
nameWithType: float3x4.operator ==(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator ==(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Equality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 141
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator ==(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator =(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Equality*
nameWithType.vb: float3x4.=(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: =(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Inequality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Inequality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Inequality(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator !=(float3x4, float3x4)
nameWithType: float3x4.operator !=(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator !=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Inequality
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 146
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator !=(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator <>(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Inequality*
nameWithType.vb: float3x4.<>(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.<>(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: <>(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3})~Misaki.HighPerformance.Mathematics.float3x4
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3})~Misaki.HighPerformance.Mathematics.float3x4
id: op_Implicit(System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3})~Misaki.HighPerformance.Mathematics.float3x4
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: implicit operator float3x4(ReadOnlySpan<float3>)
nameWithType: float3x4.implicit operator float3x4(ReadOnlySpan<float3>)
fullName: Misaki.HighPerformance.Mathematics.float3x4.implicit operator Misaki.HighPerformance.Mathematics.float3x4(System.ReadOnlySpan<Misaki.HighPerformance.Mathematics.float3>)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 151
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float3x4(ReadOnlySpan<float3> value)
parameters:
- id: value
type: System.ReadOnlySpan{Misaki.HighPerformance.Mathematics.float3}
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Widening Operator CType(value As ReadOnlySpan(Of float3)) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Implicit*
nameWithType.vb: float3x4.CType(ReadOnlySpan(Of float3))
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.CType(System.ReadOnlySpan(Of Misaki.HighPerformance.Mathematics.float3))
name.vb: CType(ReadOnlySpan(Of float3))
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(Misaki.HighPerformance.Mathematics.float3)~Misaki.HighPerformance.Mathematics.float3x4
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Implicit(Misaki.HighPerformance.Mathematics.float3)~Misaki.HighPerformance.Mathematics.float3x4
id: op_Implicit(Misaki.HighPerformance.Mathematics.float3)~Misaki.HighPerformance.Mathematics.float3x4
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: implicit operator float3x4(float3)
nameWithType: float3x4.implicit operator float3x4(float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.implicit operator Misaki.HighPerformance.Mathematics.float3x4(Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Implicit
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 156
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static implicit operator float3x4(float3 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Widening Operator CType(value As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Implicit*
nameWithType.vb: float3x4.CType(float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.CType(Misaki.HighPerformance.Mathematics.float3)
name.vb: CType(float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator +(float3x4, float3x4)
nameWithType: float3x4.operator +(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator +(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 161
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator +(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator +(lhs As float3x4, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Addition*
nameWithType.vb: float3x4.+(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.+(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: +(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
id: op_Addition(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator +(float3x4, float3)
nameWithType: float3x4.operator +(float3x4, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator +(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 166
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator +(float3x4 lhs, float3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator +(lhs As float3x4, rhs As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Addition*
nameWithType.vb: float3x4.+(float3x4, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.+(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
name.vb: +(float3x4, float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Addition(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Addition(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator +(float3, float3x4)
nameWithType: float3x4.operator +(float3, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator +(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Addition
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 171
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator +(float3 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator +(lhs As float3, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Addition*
nameWithType.vb: float3x4.+(float3, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.+(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: +(float3, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator -(float3x4, float3x4)
nameWithType: float3x4.operator -(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator -(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 176
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator -(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator -(lhs As float3x4, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction*
nameWithType.vb: float3x4.-(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.-(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: -(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator -(float3x4, float3)
nameWithType: float3x4.operator -(float3x4, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator -(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 181
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator -(float3x4 lhs, float3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator -(lhs As float3x4, rhs As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction*
nameWithType.vb: float3x4.-(float3x4, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.-(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
name.vb: -(float3x4, float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Subtraction(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator -(float3, float3x4)
nameWithType: float3x4.operator -(float3, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator -(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Subtraction
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 186
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator -(float3 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator -(lhs As float3, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Subtraction*
nameWithType.vb: float3x4.-(float3, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.-(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: -(float3, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator *(float3x4, float3x4)
nameWithType: float3x4.operator *(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator *(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 191
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator *(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator *(lhs As float3x4, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply*
nameWithType.vb: float3x4.*(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.*(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: '*(float3x4, float3x4)'
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator *(float3x4, float3)
nameWithType: float3x4.operator *(float3x4, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator *(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 196
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator *(float3x4 lhs, float3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator *(lhs As float3x4, rhs As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply*
nameWithType.vb: float3x4.*(float3x4, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.*(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
name.vb: '*(float3x4, float3)'
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Multiply(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Multiply(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator *(float3, float3x4)
nameWithType: float3x4.operator *(float3, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator *(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Multiply
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 201
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator *(float3 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator *(lhs As float3, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Multiply*
nameWithType.vb: float3x4.*(float3, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.*(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: '*(float3, float3x4)'
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Division(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator /(float3, float3x4)
nameWithType: float3x4.operator /(float3, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator /(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 206
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator /(float3 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator /(lhs As float3, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Division*
nameWithType.vb: float3x4./(float3, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4./(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: /(float3, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
id: op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator /(float3x4, float3)
nameWithType: float3x4.operator /(float3x4, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator /(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 211
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator /(float3x4 lhs, float3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator /(lhs As float3x4, rhs As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Division*
nameWithType.vb: float3x4./(float3x4, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4./(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
name.vb: /(float3x4, float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Division(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator /(float3x4, float3x4)
nameWithType: float3x4.operator /(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator /(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Division
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 216
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator /(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator /(lhs As float3x4, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Division*
nameWithType.vb: float3x4./(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4./(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: /(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator %(float3x4, float3x4)
nameWithType: float3x4.operator %(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator %(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 221
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator %(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator Mod(lhs As float3x4, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus*
nameWithType.vb: float3x4.Mod(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.Mod(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: Mod(float3x4, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator %(float3x4, float3)
nameWithType: float3x4.operator %(float3x4, float3)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator %(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 226
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator %(float3x4 lhs, float3 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator Mod(lhs As float3x4, rhs As float3) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus*
nameWithType.vb: float3x4.Mod(float3x4, float3)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.Mod(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3)
name.vb: Mod(float3x4, float3)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Modulus(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
id: op_Modulus(Misaki.HighPerformance.Mathematics.float3,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator %(float3, float3x4)
nameWithType: float3x4.operator %(float3, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator %(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Modulus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 231
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator %(float3 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator Mod(lhs As float3, rhs As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Modulus*
nameWithType.vb: float3x4.Mod(float3, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.Mod(Misaki.HighPerformance.Mathematics.float3, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: Mod(float3, float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_UnaryPlus(Misaki.HighPerformance.Mathematics.float3x4)
id: op_UnaryPlus(Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator +(float3x4)
nameWithType: float3x4.operator +(float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator +(Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_UnaryPlus
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 236
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator +(float3x4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator +(value As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_UnaryPlus*
nameWithType.vb: float3x4.+(float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.+(Misaki.HighPerformance.Mathematics.float3x4)
name.vb: +(float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_UnaryNegation(Misaki.HighPerformance.Mathematics.float3x4)
id: op_UnaryNegation(Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator -(float3x4)
nameWithType: float3x4.operator -(float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator -(Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_UnaryNegation
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 241
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator -(float3x4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Operator -(value As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_UnaryNegation*
nameWithType.vb: float3x4.-(float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.-(Misaki.HighPerformance.Mathematics.float3x4)
name.vb: -(float3x4)
- uid: Misaki.HighPerformance.Mathematics.float3x4.op_Increment(Misaki.HighPerformance.Mathematics.float3x4)
commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Increment(Misaki.HighPerformance.Mathematics.float3x4)
id: op_Increment(Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator ++(float3x4)
nameWithType: float3x4.operator ++(float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator ++(Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Increment
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 246
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator ++(float3x4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Function op_Increment(value As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Increment*
nameWithType.vb: float3x4.op_Increment(float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.op_Increment(Misaki.HighPerformance.Mathematics.float3x4)
name.vb: op_Increment(float3x4)
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commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_Decrement(Misaki.HighPerformance.Mathematics.float3x4)
id: op_Decrement(Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator --(float3x4)
nameWithType: float3x4.operator --(float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator --(Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_Decrement
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 251
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static float3x4 operator --(float3x4 value)
parameters:
- id: value
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.float3x4
content.vb: Public Shared Function op_Decrement(value As float3x4) As float3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_Decrement*
nameWithType.vb: float3x4.op_Decrement(float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.op_Decrement(Misaki.HighPerformance.Mathematics.float3x4)
name.vb: op_Decrement(float3x4)
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commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_LessThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_LessThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
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name: operator <(float3x4, float3x4)
nameWithType: float3x4.operator <(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator <(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_LessThan
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 256
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator <(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator <(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_LessThan*
nameWithType.vb: float3x4.<(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.<(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: <(float3x4, float3x4)
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commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_LessThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
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- vb
name: operator <=(float3x4, float3x4)
nameWithType: float3x4.operator <=(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator <=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
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path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 261
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator <=(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator <=(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_LessThanOrEqual*
nameWithType.vb: float3x4.<=(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.<=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: <=(float3x4, float3x4)
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commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_GreaterThan(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator >(float3x4, float3x4)
nameWithType: float3x4.operator >(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator >(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_GreaterThan
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 266
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator >(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator >(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThan*
nameWithType.vb: float3x4.>(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.>(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: '>(float3x4, float3x4)'
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commentId: M:Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
id: op_GreaterThanOrEqual(Misaki.HighPerformance.Mathematics.float3x4,Misaki.HighPerformance.Mathematics.float3x4)
parent: Misaki.HighPerformance.Mathematics.float3x4
langs:
- csharp
- vb
name: operator >=(float3x4, float3x4)
nameWithType: float3x4.operator >=(float3x4, float3x4)
fullName: Misaki.HighPerformance.Mathematics.float3x4.operator >=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
type: Operator
source:
id: op_GreaterThanOrEqual
path: F:\csharp\Class\Misaki.HighPerformance\src\Misaki.HighPerformance.Mathematics\obj\Release\net10.0\Misaki.HighPerformance.Mathematics.CodeGen\Misaki.HighPerformance.Mathematics.CodeGen.NumericTypeGenerator\float3x4.g.cs
startLine: 271
assemblies:
- Misaki.HighPerformance.Mathematics
namespace: Misaki.HighPerformance.Mathematics
syntax:
content: public static bool3x4 operator >=(float3x4 lhs, float3x4 rhs)
parameters:
- id: lhs
type: Misaki.HighPerformance.Mathematics.float3x4
- id: rhs
type: Misaki.HighPerformance.Mathematics.float3x4
return:
type: Misaki.HighPerformance.Mathematics.bool3x4
content.vb: Public Shared Operator >=(lhs As float3x4, rhs As float3x4) As bool3x4
overload: Misaki.HighPerformance.Mathematics.float3x4.op_GreaterThanOrEqual*
nameWithType.vb: float3x4.>=(float3x4, float3x4)
fullName.vb: Misaki.HighPerformance.Mathematics.float3x4.>=(Misaki.HighPerformance.Mathematics.float3x4, Misaki.HighPerformance.Mathematics.float3x4)
name.vb: '>=(float3x4, float3x4)'
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definition: System.IEquatable`1
href: https://learn.microsoft.com/dotnet/api/system.iequatable-1
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nameWithType: IEquatable<float3x4>
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