Set C standard to C11 and add new assets
Changed CMakeLists.txt to set the C standard to C11. Added multiple binary image files for new visual assets. Added several new image files to enhance rendering capabilities. Changed stb_image.h to improve support for various image formats. Changed ray tracing engine to enhance ray creation and intersection. Changed triangle structure to use a vertex array for better attribute handling. Changed scene initialization to accommodate new texture management.
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@@ -14,4 +14,4 @@ camera_t camera_create(vec3s position, versors rotation, float focal_length, flo
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};
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return camera;
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}
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}
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