Added blas-tlas;
Added Multi-Scattering GGX;
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@@ -29,6 +29,8 @@ typedef struct
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uint32_t sample_index;
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uint32_t bounce_depth;
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const struct scene_t* scene;
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const bvh_tree_t* bvh_tree;
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const triangle_collection_t* triangles;
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const light_collection_t* lights;
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