Change project structure;
Added new c# binding;
This commit is contained in:
47
native/external/cglm/call/mat3x4.h
vendored
Normal file
47
native/external/cglm/call/mat3x4.h
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglmc_mat3x4_h
|
||||
#define cglmc_mat3x4_h
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "../cglm.h"
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_copy(mat3x4 src, mat3x4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_zero(mat3x4 m);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_make(const float * __restrict src, mat3x4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_mul(mat3x4 m1, mat4x3 m2, mat4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_transpose(mat3x4 src, mat4x3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_scale(mat3x4 m, float s);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* cglmc_mat3x4_h */
|
||||
Reference in New Issue
Block a user