Change project structure;
Added new c# binding;
This commit is contained in:
206
native/external/cglm/simd/arm.h
vendored
Normal file
206
native/external/cglm/simd/arm.h
vendored
Normal file
@@ -0,0 +1,206 @@
|
||||
/*
|
||||
* Copyright (c), Recep Aslantas.
|
||||
*
|
||||
* MIT License (MIT), http://opensource.org/licenses/MIT
|
||||
* Full license can be found in the LICENSE file
|
||||
*/
|
||||
|
||||
#ifndef cglm_simd_arm_h
|
||||
#define cglm_simd_arm_h
|
||||
#include "intrin.h"
|
||||
#ifdef CGLM_SIMD_ARM
|
||||
|
||||
#if defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || defined(__aarch64__)
|
||||
# define CGLM_ARM64 1
|
||||
#else
|
||||
# define CGLM_ARM64 0
|
||||
#endif
|
||||
|
||||
#define glmm_load(p) vld1q_f32(p)
|
||||
#define glmm_store(p, a) vst1q_f32(p, a)
|
||||
|
||||
#define glmm_set1(x) vdupq_n_f32(x)
|
||||
#define glmm_set1_ptr(x) vdupq_n_f32(*x)
|
||||
#define glmm_set1_rval(x) vdupq_n_f32(x)
|
||||
#define glmm_128 float32x4_t
|
||||
|
||||
#define glmm_splat_x(x) vdupq_lane_f32(vget_low_f32(x), 0)
|
||||
#define glmm_splat_y(x) vdupq_lane_f32(vget_low_f32(x), 1)
|
||||
#define glmm_splat_z(x) vdupq_lane_f32(vget_high_f32(x), 0)
|
||||
#define glmm_splat_w(x) vdupq_lane_f32(vget_high_f32(x), 1)
|
||||
|
||||
#define glmm_xor(a, b) \
|
||||
vreinterpretq_f32_s32(veorq_s32(vreinterpretq_s32_f32(a), \
|
||||
vreinterpretq_s32_f32(b)))
|
||||
|
||||
#define glmm_swplane(v) vextq_f32(v, v, 2)
|
||||
#define glmm_low(x) vget_low_f32(x)
|
||||
#define glmm_high(x) vget_high_f32(x)
|
||||
|
||||
#define glmm_combine_ll(x, y) vcombine_f32(vget_low_f32(x), vget_low_f32(y))
|
||||
#define glmm_combine_hl(x, y) vcombine_f32(vget_high_f32(x), vget_low_f32(y))
|
||||
#define glmm_combine_lh(x, y) vcombine_f32(vget_low_f32(x), vget_high_f32(y))
|
||||
#define glmm_combine_hh(x, y) vcombine_f32(vget_high_f32(x), vget_high_f32(y))
|
||||
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
/* # define glmm_float32x4_init(x, y, z, w) { .n128_f32 = { x, y, z, w } } */
|
||||
CGLM_INLINE
|
||||
float32x4_t
|
||||
glmm_float32x4_init(float x, float y, float z, float w) {
|
||||
CGLM_ALIGN(16) float v[4] = {x, y, z, w};
|
||||
return vld1q_f32(v);
|
||||
}
|
||||
#else
|
||||
# define glmm_float32x4_init(x, y, z, w) { x, y, z, w }
|
||||
#endif
|
||||
|
||||
#define glmm_float32x4_SIGNMASK_PNPN glmm_float32x4_init( 0.f, -0.f, 0.f, -0.f)
|
||||
#define glmm_float32x4_SIGNMASK_NPNP glmm_float32x4_init(-0.f, 0.f, -0.f, 0.f)
|
||||
#define glmm_float32x4_SIGNMASK_NPPN glmm_float32x4_init(-0.f, 0.f, 0.f, -0.f)
|
||||
|
||||
static inline float32x4_t glmm_abs(float32x4_t v) { return vabsq_f32(v); }
|
||||
static inline float32x4_t glmm_min(float32x4_t a, float32x4_t b) { return vminq_f32(a, b); }
|
||||
static inline float32x4_t glmm_max(float32x4_t a, float32x4_t b) { return vmaxq_f32(a, b); }
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_vhadd(float32x4_t v) {
|
||||
#if CGLM_ARM64
|
||||
float32x4_t p;
|
||||
p = vpaddq_f32(v, v); /* [a+b, c+d, a+b, c+d] */
|
||||
return vpaddq_f32(p, p); /* [t, t, t, t] */;
|
||||
#else
|
||||
return vaddq_f32(vaddq_f32(glmm_splat_x(v), glmm_splat_y(v)),
|
||||
vaddq_f32(glmm_splat_z(v), glmm_splat_w(v)));
|
||||
#endif
|
||||
/* TODO: measure speed of this compare to above */
|
||||
/* return vdupq_n_f32(vaddvq_f32(v)); */
|
||||
|
||||
/*
|
||||
return vaddq_f32(vaddq_f32(glmm_splat_x(v), glmm_splat_y(v)),
|
||||
vaddq_f32(glmm_splat_z(v), glmm_splat_w(v)));
|
||||
*/
|
||||
/*
|
||||
this seems slower:
|
||||
v = vaddq_f32(v, vrev64q_f32(v));
|
||||
return vaddq_f32(v, vcombine_f32(vget_high_f32(v), vget_low_f32(v)));
|
||||
*/
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_hadd(float32x4_t v) {
|
||||
#if CGLM_ARM64
|
||||
return vaddvq_f32(v);
|
||||
#else
|
||||
v = vaddq_f32(v, vrev64q_f32(v));
|
||||
v = vaddq_f32(v, vcombine_f32(vget_high_f32(v), vget_low_f32(v)));
|
||||
return vgetq_lane_f32(v, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_hmin(float32x4_t v) {
|
||||
float32x2_t t;
|
||||
t = vpmin_f32(vget_low_f32(v), vget_high_f32(v));
|
||||
t = vpmin_f32(t, t);
|
||||
return vget_lane_f32(t, 0);
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_hmax(float32x4_t v) {
|
||||
float32x2_t t;
|
||||
t = vpmax_f32(vget_low_f32(v), vget_high_f32(v));
|
||||
t = vpmax_f32(t, t);
|
||||
return vget_lane_f32(t, 0);
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_dot(float32x4_t a, float32x4_t b) {
|
||||
return glmm_hadd(vmulq_f32(a, b));
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_vdot(float32x4_t a, float32x4_t b) {
|
||||
return glmm_vhadd(vmulq_f32(a, b));
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_norm(float32x4_t a) {
|
||||
return sqrtf(glmm_dot(a, a));
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_norm2(float32x4_t a) {
|
||||
return glmm_dot(a, a);
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_norm_one(float32x4_t a) {
|
||||
return glmm_hadd(glmm_abs(a));
|
||||
}
|
||||
|
||||
static inline
|
||||
float
|
||||
glmm_norm_inf(float32x4_t a) {
|
||||
return glmm_hmax(glmm_abs(a));
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_div(float32x4_t a, float32x4_t b) {
|
||||
#if CGLM_ARM64
|
||||
return vdivq_f32(a, b);
|
||||
#else
|
||||
/* 2 iterations of Newton-Raphson refinement of reciprocal */
|
||||
float32x4_t r0, r1;
|
||||
r0 = vrecpeq_f32(b);
|
||||
r1 = vrecpsq_f32(r0, b);
|
||||
r0 = vmulq_f32(r1, r0);
|
||||
r1 = vrecpsq_f32(r0, b);
|
||||
r0 = vmulq_f32(r1, r0);
|
||||
return vmulq_f32(a, r0);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_fmadd(float32x4_t a, float32x4_t b, float32x4_t c) {
|
||||
#if CGLM_ARM64
|
||||
return vfmaq_f32(c, a, b); /* why vfmaq_f32 is slower than vmlaq_f32 ??? */
|
||||
#else
|
||||
return vmlaq_f32(c, a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_fnmadd(float32x4_t a, float32x4_t b, float32x4_t c) {
|
||||
#if CGLM_ARM64
|
||||
return vfmsq_f32(c, a, b);
|
||||
#else
|
||||
return vmlsq_f32(c, a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_fmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
|
||||
return glmm_fmadd(a, b, vnegq_f32(c));
|
||||
}
|
||||
|
||||
static inline
|
||||
float32x4_t
|
||||
glmm_fnmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
|
||||
return vsubq_f32(vdupq_n_f32(0.0f), glmm_fmadd(a, b, c));
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif /* cglm_simd_arm_h */
|
||||
Reference in New Issue
Block a user