Files
SimpleRayTracing/external/assimp/fast_atof.h
Misaki bfc94f0008 Enhance graphics library functionality and structure
Added new function signatures in `assimp-vc143-mt.lib` for improved logging, parsing, and vector operations.
Added new metadata and configuration information in `assimp-vc143-mt.dll` for versioning and licensing compliance.
Added Sobol sequence generation in `Sobol.c` for quasi-random sampling.
Added window message handling in `Window.c` for rendering graphics.
Added ray-triangle intersection tests in `RayIntersection.c` for collision detection.
Added functions for loading mesh data in `Mesh.c` to support 3D model import.
Added functions for managing triangle collections in `Triangle.c` to enhance geometric data handling.
Added light evaluation functions in `LightEvaluation.c` and `SkyLight.c` for realistic rendering.
Added sampling and evaluation functions for simple lit materials in `SimpleLit.c`.
Changed various header files to include copyright and licensing information.
Changed existing functions in multiple files to improve performance and clarity.
Removed unused code in several files to streamline the library.
2025-04-18 01:54:26 +09:00

379 lines
12 KiB
C++

#pragma once
// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
// ------------------------------------------------------------------------------------
// Original description: (Schrompf)
// Adapted to the ASSIMP library because the builtin atof indeed takes AGES to parse a
// float inside a large string. Before parsing, it does a strlen on the given point.
// Changes:
// 22nd October 08 (Aramis_acg): Added temporary cast to double, added strtoul10_64
// to ensure long numbers are handled correctly
// ------------------------------------------------------------------------------------
#pragma once
#ifndef FAST_A_TO_F_H_INCLUDED
#define FAST_A_TO_F_H_INCLUDED
#ifdef __GNUC__
# pragma GCC system_header
#endif
#include <cmath>
#include <limits>
#include <stdint.h>
#include <assimp/defs.h>
#include "StringComparison.h"
#include <assimp/DefaultLogger.hpp>
#include <assimp/Exceptional.h>
#include <assimp/StringUtils.h>
#ifdef _MSC_VER
# include <stdint.h>
#else
# include <assimp/Compiler/pstdint.h>
#endif
namespace Assimp {
static constexpr size_t NumItems = 16;
constexpr double fast_atof_table[NumItems] = { // we write [16] here instead of [] to work around a swig bug
0.0,
0.1,
0.01,
0.001,
0.0001,
0.00001,
0.000001,
0.0000001,
0.00000001,
0.000000001,
0.0000000001,
0.00000000001,
0.000000000001,
0.0000000000001,
0.00000000000001,
0.000000000000001
};
// ------------------------------------------------------------------------------------
// Convert a string in decimal format to a number
// ------------------------------------------------------------------------------------
inline unsigned int strtoul10( const char* in, const char** out=0) {
unsigned int value = 0;
for ( ;; ) {
if ( *in < '0' || *in > '9' ) {
break;
}
value = ( value * 10 ) + ( *in - '0' );
++in;
}
if ( out ) {
*out = in;
}
return value;
}
// ------------------------------------------------------------------------------------
// Convert a string in octal format to a number
// ------------------------------------------------------------------------------------
inline unsigned int strtoul8( const char* in, const char** out=0) {
unsigned int value( 0 );
for ( ;; ) {
if ( *in < '0' || *in > '7' ) {
break;
}
value = ( value << 3 ) + ( *in - '0' );
++in;
}
if ( out ) {
*out = in;
}
return value;
}
// ------------------------------------------------------------------------------------
// Convert a string in hex format to a number
// ------------------------------------------------------------------------------------
inline unsigned int strtoul16( const char* in, const char** out=0) {
unsigned int value( 0 );
for ( ;; ) {
if ( *in >= '0' && *in <= '9' ) {
value = ( value << 4u ) + ( *in - '0' );
} else if (*in >= 'A' && *in <= 'F') {
value = ( value << 4u ) + ( *in - 'A' ) + 10;
} else if (*in >= 'a' && *in <= 'f') {
value = ( value << 4u ) + ( *in - 'a' ) + 10;
} else {
break;
}
++in;
}
if ( out ) {
*out = in;
}
return value;
}
// ------------------------------------------------------------------------------------
// Convert just one hex digit
// Return value is UINT_MAX if the input character is not a hex digit.
// ------------------------------------------------------------------------------------
inline unsigned int HexDigitToDecimal(char in) {
unsigned int out( UINT_MAX );
if ( in >= '0' && in <= '9' ) {
out = in - '0';
} else if ( in >= 'a' && in <= 'f' ) {
out = 10u + in - 'a';
} else if ( in >= 'A' && in <= 'F' ) {
out = 10u + in - 'A';
}
// return value is UINT_MAX if the input is not a hex digit
return out;
}
// ------------------------------------------------------------------------------------
// Convert a hex-encoded octet (2 characters, i.e. df or 1a).
// ------------------------------------------------------------------------------------
inline uint8_t HexOctetToDecimal(const char* in) {
return ((uint8_t)HexDigitToDecimal(in[0])<<4)+(uint8_t)HexDigitToDecimal(in[1]);
}
// ------------------------------------------------------------------------------------
// signed variant of strtoul10
// ------------------------------------------------------------------------------------
inline int strtol10( const char* in, const char** out = 0) {
bool inv = (*in=='-');
if ( inv || *in == '+' ) {
++in;
}
int value = strtoul10(in,out);
if (inv) {
if (value < INT_MAX && value > INT_MIN) {
value = -value;
} else {
ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into an inverted value resulted in overflow." );
}
}
return value;
}
// ------------------------------------------------------------------------------------
// Parse a C++-like integer literal - hex and oct prefixes.
// 0xNNNN - hex
// 0NNN - oct
// NNN - dec
// ------------------------------------------------------------------------------------
inline unsigned int strtoul_cppstyle( const char* in, const char** out=0) {
if ('0' == in[0]) {
return 'x' == in[1] ? strtoul16(in+2,out) : strtoul8(in+1,out);
}
return strtoul10(in, out);
}
// ------------------------------------------------------------------------------------
// Special version of the function, providing higher accuracy and safety
// It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
// ------------------------------------------------------------------------------------
template<typename ExceptionType = DeadlyImportError>
inline uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_inout=0) {
unsigned int cur = 0;
uint64_t value = 0;
if ( *in < '0' || *in > '9' ) {
// The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("The string \"", ai_str_toprintable(in, (int)strlen(in)), "\" cannot be converted into a value." );
}
for ( ;; ) {
if ( *in < '0' || *in > '9' ) {
break;
}
const uint64_t new_value = ( value * (uint64_t) 10 ) + ( (uint64_t) ( *in - '0' ) );
// numeric overflow, we rely on you
if ( new_value < value ) {
ASSIMP_LOG_WARN( "Converting the string \"", in, "\" into a value resulted in overflow." );
return 0;
}
value = new_value;
++in;
++cur;
if (max_inout && *max_inout == cur) {
if (out) { /* skip to end */
while ( *in >= '0' && *in <= '9' ) {
++in;
}
*out = in;
}
return value;
}
}
if ( out ) {
*out = in;
}
if ( max_inout ) {
*max_inout = cur;
}
return value;
}
// ------------------------------------------------------------------------------------
// signed variant of strtoul10_64
// ------------------------------------------------------------------------------------
template<typename ExceptionType = DeadlyImportError>
inline int64_t strtol10_64(const char* in, const char** out = 0, unsigned int* max_inout = 0) {
bool inv = (*in == '-');
if ( inv || *in == '+' ) {
++in;
}
int64_t value = strtoul10_64<ExceptionType>(in, out, max_inout);
if (inv) {
value = -value;
}
return value;
}
// Number of relevant decimals for floating-point parsing.
#define AI_FAST_ATOF_RELAVANT_DECIMALS 15
// ------------------------------------------------------------------------------------
//! Provides a fast function for converting a string into a float,
//! about 6 times faster than atof in win32.
// If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
// ------------------------------------------------------------------------------------
template<typename Real, typename ExceptionType = DeadlyImportError>
inline const char* fast_atoreal_move(const char* c, Real& out, bool check_comma = true) {
Real f = 0;
bool inv = (*c == '-');
if (inv || *c == '+') {
++c;
}
if ((c[0] == 'N' || c[0] == 'n') && ASSIMP_strincmp(c, "nan", 3) == 0) {
out = std::numeric_limits<Real>::quiet_NaN();
c += 3;
return c;
}
if ((c[0] == 'I' || c[0] == 'i') && ASSIMP_strincmp(c, "inf", 3) == 0) {
out = std::numeric_limits<Real>::infinity();
if (inv) {
out = -out;
}
c += 3;
if ((c[0] == 'I' || c[0] == 'i') && ASSIMP_strincmp(c, "inity", 5) == 0) {
c += 5;
}
return c;
}
if (!(c[0] >= '0' && c[0] <= '9') &&
!((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9')) {
// The string is known to be bad, so don't risk printing the whole thing.
throw ExceptionType("Cannot parse string \"", ai_str_toprintable(c, (int)strlen(c)),
"\" as a real number: does not start with digit "
"or decimal point followed by digit.");
}
if (*c != '.' && (! check_comma || c[0] != ',')) {
f = static_cast<Real>( strtoul10_64<ExceptionType> ( c, &c) );
}
if ((*c == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9') {
++c;
// NOTE: The original implementation is highly inaccurate here. The precision of a single
// IEEE 754 float is not high enough, everything behind the 6th digit tends to be more
// inaccurate than it would need to be. Casting to double seems to solve the problem.
// strtol_64 is used to prevent integer overflow.
// Another fix: this tends to become 0 for long numbers if we don't limit the maximum
// number of digits to be read. AI_FAST_ATOF_RELAVANT_DECIMALS can be a value between
// 1 and 15.
unsigned int diff = AI_FAST_ATOF_RELAVANT_DECIMALS;
double pl = static_cast<double>( strtoul10_64<ExceptionType> ( c, &c, &diff ));
pl *= fast_atof_table[diff];
f += static_cast<Real>( pl );
}
// For backwards compatibility: eat trailing dots, but not trailing commas.
else if (*c == '.') {
++c;
}
// A major 'E' must be allowed. Necessary for proper reading of some DXF files.
// Thanks to Zhao Lei to point out that this if() must be outside the if (*c == '.' ..)
if (*c == 'e' || *c == 'E') {
++c;
const bool einv = (*c=='-');
if (einv || *c=='+') {
++c;
}
// The reason float constants are used here is that we've seen cases where compilers
// would perform such casts on compile-time constants at runtime, which would be
// bad considering how frequently fast_atoreal_move<float> is called in Assimp.
Real exp = static_cast<Real>( strtoul10_64<ExceptionType>(c, &c) );
if (einv) {
exp = -exp;
}
f *= std::pow(static_cast<Real>(10.0), exp);
}
if (inv) {
f = -f;
}
out = f;
return c;
}
// ------------------------------------------------------------------------------------
// The same but more human.
template<typename ExceptionType = DeadlyImportError>
inline ai_real fast_atof(const char* c) {
ai_real ret(0.0);
fast_atoreal_move<ai_real, ExceptionType>(c, ret);
return ret;
}
template<typename ExceptionType = DeadlyImportError>
inline
ai_real fast_atof( const char* c, const char** cout) {
ai_real ret(0.0);
*cout = fast_atoreal_move<ai_real, ExceptionType>(c, ret);
return ret;
}
template<typename ExceptionType = DeadlyImportError>
inline ai_real fast_atof( const char** inout) {
ai_real ret(0.0);
*inout = fast_atoreal_move<ai_real, ExceptionType>(*inout, ret);
return ret;
}
} //! namespace Assimp
#endif // FAST_A_TO_F_H_INCLUDED