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27575
Assets/Scenes/WorldA.prefab
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27575
Assets/Scenes/WorldA.prefab
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7
Assets/Scenes/WorldA.prefab.meta
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Assets/Scenes/WorldA.prefab.meta
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62159
Assets/Scenes/WorldB.prefab
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62159
Assets/Scenes/WorldB.prefab
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Assets/Scenes/WorldB.prefab.meta
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Assets/Scenes/WorldB.prefab.meta
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Assets/Scripts/ParallaxBackground.cs
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36
Assets/Scripts/ParallaxBackground.cs
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using UnityEngine;
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public class ParallaxBackground : MonoBehaviour
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{
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private float _startingPos;
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private float _lengthOfSprite;
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public float AmountOfParallax;
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public Camera MainCamera;
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private void Start()
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{
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_lengthOfSprite = GetComponent<SpriteRenderer>().bounds.size.x;
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}
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private void Update()
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{
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var Position = MainCamera.transform.position;
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var Temp = Position.x * (1 - AmountOfParallax);
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var Distance = Position.x * AmountOfParallax;
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var NewPosition = new Vector3(_startingPos + Distance, transform.position.y, transform.position.z);
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transform.position = NewPosition;
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{
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}
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{
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}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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spriteID: 45f8e51c4813a3e46b6fab34e94e3ab9
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uvTransform: {x: 135, y: 105}
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spritePosition: {x: 274, y: 148}
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originalName:
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pivot: {x: 0.5, y: 0.5}
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alignment: 0
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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rect:
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serializedVersion: 2
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x: 158
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spriteID: c8e4439343b3bcc4398a9bd7055f769d
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spriteBone: []
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vertices: []
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spritePhysicsOutline: []
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indices:
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edges: []
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uvTransform: {x: 158, y: 210}
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spritePosition: {x: 106, y: 136}
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mosaicSpriteImportData: []
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sharedRigCharacterData:
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parts: []
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dimension: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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boneReadOnly: 0
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characterData:
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bones: []
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parts: []
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dimension: {x: 0, y: 0}
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characterGroups: []
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pivot: {x: 0, y: 0}
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boneReadOnly: 0
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platformSettings: []
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mosaicLayers: 1
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characterMode: 1
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documentPivot: {x: 0, y: 0}
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documentAlignment: 7
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importHiddenLayers: 0
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layerMappingOption: 2
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generatePhysicsShape: 0
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paperDollMode: 0
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keepDupilcateSpriteName: 1
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generateTileAssets: 0
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tilePaletteCellLayout: 0
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tilePaletteHexagonLayout: 0
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tilePaletteCellSize: {x: 1, y: 1, z: 0}
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tilePaletteCellSizing: 0
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transparencySortMode: 0
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transparencySortAxis: {x: 0, y: 0, z: 1}
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tileTemplate: {instanceID: 0}
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padding: 4
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spriteSizeExpand: 0
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skeletonAssetReferenceID:
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pipeline: {instanceID: 0}
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pipelineVersion:
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psdLayers:
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spriteName:
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isGroup: 1
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parentIndex: -1
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spriteID: 2145512d08a5cde48bf5d52b2ca6989a
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layerID: 17
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mosaicPosition: {x: 0, y: 0}
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flatten: 0
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 8"
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spriteName: "\uB808\uC774\uC5B4 8"
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parentIndex: 0
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spriteID: 90cfa20f1a7ccfa418c723625d82e689
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layerID: 9
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mosaicPosition: {x: 135, y: 4}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 9"
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spriteName: "\uB808\uC774\uC5B4 9"
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isGroup: 0
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parentIndex: 0
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spriteID: 4d7e9f249d3934d46abb36c4c385a47e
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layerID: 10
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mosaicPosition: {x: 4, y: 424}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 7"
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spriteName: "\uB808\uC774\uC5B4 7"
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isGroup: 0
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parentIndex: 0
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spriteID: 0ecfebaa50b6d2742aa92fda698a67ff
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layerID: 8
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mosaicPosition: {x: 4, y: 4}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 11"
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spriteName: "\uB808\uC774\uC5B4 11"
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isGroup: 0
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spriteID: 6949b049ed45d7e4ca27f66f24906d2f
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mosaicPosition: {x: 4, y: 315}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 10"
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spriteName: "\uB808\uC774\uC5B4 10"
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isGroup: 0
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parentIndex: 0
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spriteID: ab8ea019ce266a34e9e5f70c70a67291
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mosaicPosition: {x: 150, y: 315}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 3"
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spriteName: "\uB808\uC774\uC5B4 3"
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spriteID: c5b36e73e8bfbf44bab29547d2b43b11
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mosaicPosition: {x: 4, y: 210}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 2"
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spriteName: "\uB808\uC774\uC5B4 2"
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parentIndex: 0
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spriteID: 45f8e51c4813a3e46b6fab34e94e3ab9
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layerID: 3
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mosaicPosition: {x: 135, y: 105}
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flatten: 0
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isImported: 1
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isVisible: 1
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- name: "\uB808\uC774\uC5B4 1"
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spriteName: "\uB808\uC774\uC5B4 1"
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isGroup: 0
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parentIndex: 0
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spriteID: c8e4439343b3bcc4398a9bd7055f769d
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layerID: 2
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mosaicPosition: {x: 158, y: 210}
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flatten: 0
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isImported: 1
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isVisible: 1
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mosaicPSDLayers: []
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rigPSDLayers: []
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sharedRigPSDLayers: []
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importFileNodeState: 1
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platformSettingsDirtyTick: 0
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spriteSizeExpandChanged: 0
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generateGOHierarchy: 0
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textureAssetName:
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prefabAssetName:
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spriteLibAssetName:
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skeletonAssetName:
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secondarySpriteTextures: []
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@@ -3,12 +3,12 @@
|
|||||||
--- !u!19 &1
|
--- !u!19 &1
|
||||||
Physics2DSettings:
|
Physics2DSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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serializedVersion: 5
|
serializedVersion: 6
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m_Gravity: {x: 0, y: -9.81}
|
m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_VelocityIterations: 8
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m_PositionIterations: 3
|
m_PositionIterations: 3
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m_VelocityThreshold: 1
|
m_BounceThreshold: 1
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m_MaxLinearCorrection: 0.2
|
m_MaxLinearCorrection: 0.2
|
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m_MaxAngularCorrection: 8
|
m_MaxAngularCorrection: 8
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m_MaxTranslationSpeed: 100
|
m_MaxTranslationSpeed: 100
|
||||||
@@ -19,6 +19,7 @@ Physics2DSettings:
|
|||||||
m_LinearSleepTolerance: 0.01
|
m_LinearSleepTolerance: 0.01
|
||||||
m_AngularSleepTolerance: 2
|
m_AngularSleepTolerance: 2
|
||||||
m_DefaultContactOffset: 0.01
|
m_DefaultContactOffset: 0.01
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|
m_ContactThreshold: 0
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m_JobOptions:
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m_JobOptions:
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serializedVersion: 2
|
serializedVersion: 2
|
||||||
useMultithreading: 0
|
useMultithreading: 0
|
||||||
@@ -39,18 +40,17 @@ Physics2DSettings:
|
|||||||
m_IslandSolverBodiesPerJob: 50
|
m_IslandSolverBodiesPerJob: 50
|
||||||
m_IslandSolverContactsPerJob: 50
|
m_IslandSolverContactsPerJob: 50
|
||||||
m_SimulationMode: 0
|
m_SimulationMode: 0
|
||||||
|
m_SimulationLayers:
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|
serializedVersion: 2
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|
m_Bits: 4294967295
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|
m_MaxSubStepCount: 4
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|
m_MinSubStepFPS: 30
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|
m_UseSubStepping: 0
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|
m_UseSubStepContacts: 0
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m_QueriesHitTriggers: 1
|
m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
|
m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
|
m_CallbacksOnDisable: 1
|
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m_ReuseCollisionCallbacks: 1
|
m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 0
|
m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
|
m_GizmoOptions: 10
|
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m_ShowColliderSleep: 1
|
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffff7fffffffbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
|
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
|
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
|
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|
|||||||
@@ -38,17 +38,14 @@ TagManager:
|
|||||||
-
|
-
|
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-
|
-
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m_SortingLayers:
|
m_SortingLayers:
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- name: Default
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uniqueID: 0
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locked: 0
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- name: WorldA
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uniqueID: 2323931779
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uniqueID: 2323931779
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- name: WorldB
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- name: WorldB
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uniqueID: 1508089497
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uniqueID: 1508089497
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locked: 0
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locked: 0
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- name: Interior
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- name: Default
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uniqueID: 2803956403
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uniqueID: 0
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locked: 0
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locked: 0
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m_RenderingLayers:
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m_RenderingLayers:
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- Default
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- Default
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Reference in New Issue
Block a user