Added scene transition.

This commit is contained in:
2025-05-08 11:58:23 +09:00
parent bee969f7ef
commit cd4ebdb0a7
12 changed files with 2417 additions and 47 deletions

View File

@@ -1,7 +1,11 @@
using UnityEngine;
using UnityEngine.InputSystem.UI;
public class UIManager : MonoBehaviour
{
[SerializeField]
private InputSystemUIInputModule _inputSystemUIInputModule;
[SerializeField]
private GameObject _menuPanelUI;
[SerializeField]
@@ -11,6 +15,7 @@ public class UIManager : MonoBehaviour
private void InitUI()
{
_menuPanelUI.SetActive(false);
_successPanel.SetActive(false);
_gameOverPanel.SetActive(false);
}
@@ -20,6 +25,21 @@ public class UIManager : MonoBehaviour
InitUI();
}
private void Start()
{
_inputSystemUIInputModule.cancel.action.performed += ctx => OnCancelAction();
}
public void SetMenuPanelActive(bool value)
{
_menuPanelUI.SetActive(value);
}
private void OnCancelAction()
{
SetMenuPanelActive(!_menuPanelUI.activeSelf);
}
public void ShowSuccessPanel()
{
_successPanel.SetActive(true);