Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/AssetsOnlyAttribute.cs
2025-05-08 16:03:30 +09:00

16 lines
341 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
public class AssetsOnlyAttribute : Attribute
{
public AssetsOnlyAttribute()
{
}
}
}