Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/GroupAttribute.cs
2025-05-08 16:03:30 +09:00

11 lines
276 B
C#

using UnityEngine;
using System;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)]
public class GroupAttribute : PropertyGroupAttribute
{
public GroupAttribute(string groupName) : base(groupName) { }
}
}