16 lines
336 B
C#
16 lines
336 B
C#
using System;
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using UnityEngine;
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namespace Cainos.LucidEditor
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{
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)]
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public class LabelTextAttribute : Attribute
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{
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public readonly string label;
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public LabelTextAttribute(string label)
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{
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this.label = label;
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}
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}
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} |