Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/RequiredAttribute.cs
2025-05-08 16:03:30 +09:00

16 lines
361 B
C#

using System;
using UnityEngine;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field)]
public class RequiredAttribute : Attribute
{
public readonly string message = null;
public RequiredAttribute() { }
public RequiredAttribute(string message)
{
this.message = message;
}
}
}