Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/HideLabelAttribute.cs
2025-05-08 16:03:30 +09:00

8 lines
189 B
C#

using System;
using UnityEngine;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)]
public class HideLabelAttribute : Attribute { }
}