Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/IndentAttribute.cs
2025-05-08 16:03:30 +09:00

21 lines
419 B
C#

using System;
using UnityEngine;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)]
public class IndentAttribute : Attribute
{
public readonly int indent;
public IndentAttribute()
{
this.indent = 1;
}
public IndentAttribute(int indent)
{
this.indent = indent;
}
}
}