Files
Two-World/Assets/Cainos/Third Party/Lucid Editor/Runtime/Attributes/BlockquoteAttribute.cs
2025-05-08 16:03:30 +09:00

16 lines
356 B
C#

using System;
using UnityEngine;
namespace Cainos.LucidEditor
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method, AllowMultiple = true)]
public class BlockquoteAttribute : Attribute
{
public readonly string text;
public BlockquoteAttribute(string text)
{
this.text = text;
}
}
}