Merge branch 'main' of https://git.personalnas.com/Misaki/Unity20GameJam
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@@ -1,5 +1,6 @@
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using UnityEngine;
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using A2W;
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using Cysharp.Threading.Tasks;
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public class LaunchManager : SceneSingleton<LaunchManager>
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{
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@@ -8,5 +9,17 @@ public class LaunchManager : SceneSingleton<LaunchManager>
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UIManager.instance?.Init();
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await UIManager.instance.ShowPanel<LaunchPanel>();
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//await UniTask.Delay(2000);
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//var panel = await UIManager.instance.ShowPanel<MessagePanel>();
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//await UniTask.Delay(2000);
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//panel.AddMessage("Test Message Forever");
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//await UniTask.Delay(2000);
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//panel.AddMessage("Test Message 2s", 2);
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}
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}
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