Launch场景增加加载LaunchPanel逻辑

This commit is contained in:
Wurui
2025-11-08 11:29:36 +08:00
parent 421cbad8db
commit 49022f8626
10 changed files with 315 additions and 10 deletions

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@@ -0,0 +1,12 @@
using UnityEngine;
using A2W;
public class LaunchManager : SceneSingleton<LaunchManager>
{
private async void Awake()
{
UIManager.instance.Init();
await UIManager.instance.ShowPanel<LaunchPanel>();
}
}

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