添加Level01

This commit is contained in:
2025-11-09 12:28:44 +09:00
parent f9a393bd3b
commit 9b289270a7
442 changed files with 9821 additions and 13187 deletions

View File

@@ -13,14 +13,14 @@ OcclusionCullingSettings:
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
serializedVersion: 9
m_Fog: 1
m_FogColor: {r: 0.6369485, g: 0.7149422, b: 0.72794116, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.9740963, g: 1.0430182, b: 1.1900516, a: 1}
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
@@ -38,12 +38,13 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 1642191855}
m_IndirectSpecularColor: {r: 0.45986092, g: 0.50422627, b: 0.558326, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
@@ -63,9 +64,13 @@ LightmapSettings:
m_CompAOExponentDirect: 0.91
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 15200, guid: 0000000000000000f000000000000000, type: 0}
m_LightmapParameters: {fileID: 15200, guid: 0000000000000000f000000000000000,
type: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 1
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
@@ -93,14 +98,16 @@ LightmapSettings:
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 4890085278179872738, guid: 96c5ea72bb0175645993c592b4b42366, type: 2}
m_LightingDataAsset: {fileID: 112000130, guid: 33c4cd99335a9d743a9eb2dc38674f4f,
type: 2}
m_LightingSettings: {fileID: 4890085278179872738, guid: 96c5ea72bb0175645993c592b4b42366,
type: 2}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
@@ -113,7 +120,7 @@ NavMeshSettings:
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
@@ -176,13 +183,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 111013496}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 2.665, y: 3.32, z: 1.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &147152027
GameObject:
@@ -235,17 +242,9 @@ Camera:
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
@@ -279,13 +278,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147152027}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.7686041, z: -0, w: 0.63972473}
m_LocalPosition: {x: -7.369, y: 3.02, z: 2.371}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 100.45701, z: 0}
--- !u!114 &147152033
MonoBehaviour:
@@ -302,7 +301,7 @@ MonoBehaviour:
profile: {fileID: 11400000, guid: fd366d97406adb547bf90e8f7eac0419, type: 2}
--- !u!95 &147152034
Animator:
serializedVersion: 7
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -316,7 +315,6 @@ Animator:
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
@@ -347,8 +345,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 420639235}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9411765, g: 0.88772225, b: 0.45674738, a: 1}
m_Intensity: 1
m_Range: 15
@@ -398,12 +397,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &420639237
Transform:
m_ObjectHideFlags: 0
@@ -411,13 +406,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 420639235}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.59, y: 5.621, z: 0.701}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &833647284
GameObject:
@@ -429,7 +424,6 @@ GameObject:
m_Component:
- component: {fileID: 833647286}
- component: {fileID: 833647285}
- component: {fileID: 833647287}
m_Layer: 0
m_Name: Area Light
m_TagString: Untagged
@@ -445,8 +439,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 833647284}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 3
m_Shape: 0
m_Color: {r: 0.52156866, g: 0.6313726, b: 0.77647066, a: 1}
m_Intensity: 1
m_Range: 28.605244
@@ -496,12 +491,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &833647286
Transform:
m_ObjectHideFlags: 0
@@ -509,37 +500,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 833647284}
serializedVersion: 2
m_LocalRotation: {x: 0.0000009834765, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -2.581, y: 2.78, z: -5.229}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &833647287
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 833647284}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1 &891220795
GameObject:
m_ObjectHideFlags: 0
@@ -565,8 +533,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 891220795}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.9191176, g: 0.90932983, b: 0.77719504, a: 1}
m_Intensity: 3
m_Range: 10
@@ -616,12 +585,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &891220797
Transform:
m_ObjectHideFlags: 0
@@ -629,13 +594,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 891220795}
serializedVersion: 2
m_LocalRotation: {x: 0.5277003, y: 0.1225303, z: 0.08556055, w: 0.83618075}
m_LocalPosition: {x: 4.99, y: 4.71, z: -4.54}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 59.49, y: 35.555, z: 32.45}
--- !u!1 &949085206
GameObject:
@@ -662,8 +627,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 949085206}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.9191176, g: 0.90932983, b: 0.77719504, a: 1}
m_Intensity: 3
m_Range: 10
@@ -713,12 +679,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &949085208
Transform:
m_ObjectHideFlags: 0
@@ -726,13 +688,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 949085206}
serializedVersion: 2
m_LocalRotation: {x: 0.5277003, y: 0.1225303, z: 0.08556055, w: 0.83618075}
m_LocalPosition: {x: -2.98, y: 4.88, z: -5.04}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 59.49, y: 35.555, z: 32.45}
--- !u!1 &1004226194
GameObject:
@@ -759,8 +721,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1004226194}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9411765, g: 0.88772225, b: 0.45674738, a: 1}
m_Intensity: 1
m_Range: 15
@@ -810,12 +773,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1004226196
Transform:
m_ObjectHideFlags: 0
@@ -823,13 +782,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1004226194}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.398, y: 5.621, z: 0.701}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1117419148
GameObject:
@@ -856,8 +815,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1117419148}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.9191176, g: 0.90932983, b: 0.77719504, a: 1}
m_Intensity: 3
m_Range: 10
@@ -907,12 +867,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1117419150
Transform:
m_ObjectHideFlags: 0
@@ -920,13 +876,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1117419148}
serializedVersion: 2
m_LocalRotation: {x: 0.5277003, y: 0.1225303, z: 0.08556055, w: 0.83618075}
m_LocalPosition: {x: 8.459, y: 5.209, z: -4.681}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 59.49, y: 35.555, z: 32.45}
--- !u!1 &1199891442
GameObject:
@@ -953,8 +909,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1199891442}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9411765, g: 0.88772225, b: 0.45674738, a: 1}
m_Intensity: 1
m_Range: 15
@@ -1004,12 +961,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1199891444
Transform:
m_ObjectHideFlags: 0
@@ -1017,20 +970,19 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1199891442}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3.385, y: 5.621, z: 0.701}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1453718191
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 100000, guid: 6f1b1fec40126c544bc89605818a4b9e, type: 3}
@@ -1334,17 +1286,14 @@ PrefabInstance:
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2300096, guid: 6f1b1fec40126c544bc89605818a4b9e, type: 3}
propertyPath: 'm_Materials.Array.data[4]'
propertyPath: m_Materials.Array.data[4]
value:
objectReference: {fileID: 2100000, guid: 6fbb5f2eca312914aaa23ffa88a29b36, type: 2}
- target: {fileID: 13700044, guid: 6f1b1fec40126c544bc89605818a4b9e, type: 3}
propertyPath: 'm_Materials.Array.data[0]'
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 784612c1938fcf0488ccb0b984f600f6, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6f1b1fec40126c544bc89605818a4b9e, type: 3}
--- !u!1 &1512291248
GameObject:
@@ -1360,7 +1309,6 @@ GameObject:
- component: {fileID: 1512291250}
- component: {fileID: 1512291249}
- component: {fileID: 1512291255}
- component: {fileID: 1512291256}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
@@ -1411,17 +1359,9 @@ Camera:
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
@@ -1455,17 +1395,17 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1512291248}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.90314543, z: -0, w: 0.4293347}
m_LocalPosition: {x: -18.78, y: 3.51, z: 12.35}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 129.149, z: 0}
--- !u!95 &1512291255
Animator:
serializedVersion: 7
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -1479,56 +1419,11 @@ Animator:
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!114 &1512291256
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1512291248}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!1 &1603818144
GameObject:
m_ObjectHideFlags: 0
@@ -1554,8 +1449,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1603818144}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.9191176, g: 0.90932983, b: 0.77719504, a: 1}
m_Intensity: 3
m_Range: 10
@@ -1605,12 +1501,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1603818146
Transform:
m_ObjectHideFlags: 0
@@ -1618,13 +1510,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1603818144}
serializedVersion: 2
m_LocalRotation: {x: 0.5277003, y: 0.1225303, z: 0.08556055, w: 0.83618075}
m_LocalPosition: {x: 1.09, y: 4.82, z: -4.65}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 59.49, y: 35.555, z: 32.45}
--- !u!1 &1642191854
GameObject:
@@ -1636,7 +1528,6 @@ GameObject:
m_Component:
- component: {fileID: 1642191856}
- component: {fileID: 1642191855}
- component: {fileID: 1642191857}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@@ -1652,8 +1543,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1642191854}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 2
m_Range: 10
@@ -1703,12 +1595,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1642191856
Transform:
m_ObjectHideFlags: 0
@@ -1716,37 +1604,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1642191854}
serializedVersion: 2
m_LocalRotation: {x: 0.2862214, y: -0.08998533, z: 0.94262826, w: 0.1463966}
m_LocalPosition: {x: 8.91, y: 9.89, z: -15.44}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 14.682001, y: 32.045002, z: 166.582}
--- !u!114 &1642191857
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1642191854}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1 &1768282959
GameObject:
m_ObjectHideFlags: 0
@@ -1772,8 +1637,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1768282959}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9411765, g: 0.88772225, b: 0.45674738, a: 1}
m_Intensity: 1
m_Range: 15
@@ -1823,12 +1689,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1768282961
Transform:
m_ObjectHideFlags: 0
@@ -1836,13 +1698,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1768282959}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.53, y: 5.621, z: 0.701}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1894970246
GameObject:
@@ -1869,8 +1731,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894970246}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 0
m_Shape: 0
m_Color: {r: 0.9191176, g: 0.90932983, b: 0.77719504, a: 1}
m_Intensity: 1.4
m_Range: 10
@@ -1920,12 +1783,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &1894970248
Transform:
m_ObjectHideFlags: 0
@@ -1933,13 +1792,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1894970246}
serializedVersion: 2
m_LocalRotation: {x: 0.46183637, y: 0.28317562, z: -0.18335968, w: 0.82030356}
m_LocalPosition: {x: -8.67, y: 4.54, z: -3.65}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 59.49, y: 35.555, z: -4.4350004}
--- !u!1 &1997744321
GameObject:
@@ -1959,7 +1818,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 0
m_IsActive: 1
--- !u!23 &1997744322
MeshRenderer:
m_ObjectHideFlags: 0
@@ -1977,9 +1836,6 @@ MeshRenderer:
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -2013,17 +1869,9 @@ MeshCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997744321}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
@@ -2042,13 +1890,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1997744321}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 48.01202, y: 48.012074, z: 48.012074}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2146766666
GameObject:
@@ -2075,8 +1923,9 @@ Light:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2146766666}
m_Enabled: 1
serializedVersion: 11
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.9411765, g: 0.88772225, b: 0.45674738, a: 1}
m_Intensity: 1
m_Range: 15
@@ -2126,12 +1975,8 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &2146766668
Transform:
m_ObjectHideFlags: 0
@@ -2139,32 +1984,11 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2146766666}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 11.234, y: 5.621, z: 0.688}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 147152032}
- {fileID: 1453718191}
- {fileID: 1642191856}
- {fileID: 111013498}
- {fileID: 1997744325}
- {fileID: 2146766668}
- {fileID: 1004226196}
- {fileID: 1199891444}
- {fileID: 420639237}
- {fileID: 1768282961}
- {fileID: 949085208}
- {fileID: 1603818146}
- {fileID: 891220797}
- {fileID: 1117419150}
- {fileID: 1894970248}
- {fileID: 833647286}
- {fileID: 1512291254}