关卡1流程实现(测试版)

This commit is contained in:
xinkl
2025-11-09 18:00:06 +08:00
parent ac4d6536f2
commit b88b2ac834
405 changed files with 1442 additions and 523 deletions

View File

@@ -1,11 +1,11 @@
using System.Collections.Generic;
using A2W;
using Unity.Cinemachine;
using UnityEngine;
using UnityEngine.InputSystem;
public class MusicGame : MonoBehaviour
public class MusicGame : SceneSingleton<MusicGame>
{
public static MusicGame Instance { get; private set; }
public MusicData musicData;
private bool isPlaying = false;
public Camera mainCamera;
@@ -19,12 +19,12 @@ public class MusicGame : MonoBehaviour
void Start()
{
mainCamera = Camera.main;
Instance = this;
}
void Update()
{
if (Keyboard.current.qKey.wasPressedThisFrame) Play();
// if (Keyboard.current.qKey.wasPressedThisFrame) Play();
}
public void Play()
@@ -98,6 +98,7 @@ public class MusicGame : MonoBehaviour
noteId = 0;
mainCamera.GetComponent<CinemachineBrain>().enabled = true;
Debug.Log("完成所有tick");
GameFlowMgr.instance.completeLevel(0);
}
}
}