Files
Unity20GameJam/Assets/Gameplay/Scripts/Launch/LaunchManager.cs
2025-11-08 11:29:36 +08:00

13 lines
232 B
C#

using UnityEngine;
using A2W;
public class LaunchManager : SceneSingleton<LaunchManager>
{
private async void Awake()
{
UIManager.instance.Init();
await UIManager.instance.ShowPanel<LaunchPanel>();
}
}